Player Matchup

Vamana
Vamana
COBRAcode
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,593 Elo+
Party 2
Ah Puch
Ah Puch
Ishu0124
Ah Puch
Level 28
God Stats
6W - 5L
1,730 SR
Queue Stats
171W - 219L
1,357 Elo+
Solo
Apollo
Apollo
JoshwaEggrow
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,430 Elo+
Solo
Geb
Geb
KhaosDragon22
Geb
Level 101
God Stats
3W - 2L
1,289 SR
Queue Stats
468W - 484L
1,404 Elo+
Party 2
Chang'e
Chang'e
Pr0digyJJ20
Chang'e
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 60L
1,428 Elo+
Solo
Team Averages
Level 83
1,504 SR
1,442 Elo+

VS

Team Averages
Level 102
1,386 SR
1,396 Elo+
Hades
Hades
AtylaHuryel
Hades
Level 107
God Stats
4W - 2L
1,508 SR
Queue Stats
141W - 130L
1,437 Elo+
Solo
Cliodhna
Cliodhna
QuietTakedown00
Cliodhna
Level 59
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 12L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
StarchildBlack
Jormungandr
Level 88
God Stats
5W - 8L
1,511 SR
Queue Stats
766W - 737L
1,473 Elo+
Solo
King Arthur
King Arthur
TKGalaxy
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 1
Terra
Terra
xEpicblazerx
Terra
Level 129
God Stats
1W - 1L
1,148 SR
Queue Stats
9W - 15L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
COBRAcode
Vamana
16
5 / 3 / 4
8,578
780
10,900
13,633
11,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Ishu0124
Ah Puch
14
2 / 4 / 7
8,014
729
7,532
11,696
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
14
3 / 6 / 4
8,092
736
11,316
12,475
6,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 9
8,700
791
6,276
12,073
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Pr0digyJJ20
Chang'e
15
2 / 5 / 7
8,382
762
11,330
12,123
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
9,929
903
15,645
10,058
7,243
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
14
3 / 4 / 14
8,712
792
8,148
9,881
5,213
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
StarchildBlack
Jormungandr
15
1 / 3 / 14
9,129
830
7,614
12,630
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

King Arthur
TKGalaxy
King Arthur
16
9 / 3 / 7
9,597
872
15,025
15,026
16,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 1 / 19
10,206
928
10,221
14,318
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
13
Kills
22
22
Deaths
13
31
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Vamana
COBRAcode
Vamana
5
3
4
2.33
L
Ah Puch
Ishu0124
Ah Puch
2
4
7
1.38
L
Apollo
3
6
4
0.83
L
1
4
9
1.38
L
Chang'e
Pr0digyJJ20
Chang'e
2
5
7
1.1
W
Cliodhna
3
4
14
2.5
W
Jormungandr
StarchildBlack
Jormungandr
1
3
14
2.67
W
King Arthur
TKGalaxy
King Arthur
9
3
7
4.17
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,354
Damage
56,653
62,000
Taken
61,913
42,816
Mitigated
58,255
19,343
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,645
1,019
1,350
3,922
10,058
7,243
79
3,812
5,924
27,122
0
L
Vamana
COBRAcode
Vamana
10,900
2,767
1,821
2,791
13,633
11,458
0
8,447
5,186
0
16,856
L
Ah Puch
Ishu0124
Ah Puch
7,532
1,136
366
3,427
11,696
5,731
0
5,850
5,846
17,377
0
L
Apollo
11,316
5,895
1,940
2,093
12,475
6,073
0
6,914
5,561
0
18,167
L
6,276
129
491
954
12,073
14,083
0
6,646
5,427
14,634
0
L
Chang'e
Pr0digyJJ20
Chang'e
11,330
620
2,478
2,982
12,123
5,471
0
5,623
6,500
22,649
0
W
Cliodhna
8,148
535
320
572
9,881
5,213
1,277
4,000
5,669
0
15,191
W
Jormungandr
StarchildBlack
Jormungandr
7,614
96
984
2,511
12,630
14,504
0
4,173
8,118
19,958
0
W
King Arthur
TKGalaxy
King Arthur
15,025
1,595
451
472
15,026
16,889
201
6,237
8,488
0
24,189
W
10,221
299
6,242
6,804
14,318
14,406
156
6,916
7,127
16,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
47,573
99
Minions Killed
126
0
Camps Cleared
0
1,014,534
Distance Traveled
1,124,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,929
903
46
4
0
209,843
0
L
Vamana
8,578
780
10
1
0
242,916
0
L
Ah Puch
8,014
729
23
2
0
201,839
0
L
Apollo
8,092
736
20
2
0
157,048
0
L
Geb
8,700
791
14
1
0
212,994
0
L
Chang'e
8,382
762
32
3
0
199,737
0
W
Cliodhna
8,712
792
18
2
0
229,959
0
W
Jormungandr
9,129
830
28
3
0
206,466
0
W
King Arthur
9,597
872
17
2
0
208,369
0
W
Terra
10,206
928
17
2
0
269,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role