Player Matchup

Nemesis
Nemesis
Chrisisgod_
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,527 Elo+
Solo
Skadi
Skadi
DarthHeathen_
Skadi
Level 83
God Stats
27W - 21L
1,564 SR
Queue Stats
41W - 37L
1,456 Elo+
Solo
Cerberus
Cerberus
Ranvisey
Cerberus
Level 95
God Stats
22W - 18L
1,571 SR
Queue Stats
108W - 107L
1,463 Elo+
Solo
Ymir
Ymir
pop2dadome
Ymir
Level 106
God Stats
101W - 110L
1,506 SR
Queue Stats
202W - 222L
1,431 Elo+
Solo
Aphrodite
Aphrodite
shymask
Aphrodite
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 216L
1,461 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,468 Elo+

VS

Team Averages
Level 60
1,414 SR
1,451 Elo+
Scylla
Scylla
Dogman675
Scylla
Level 100
God Stats
9W - 7L
1,497 SR
Queue Stats
65W - 45L
1,641 Elo+
Solo
Serqet
Serqet
Rvrend
Serqet
Level 89
God Stats
8W - 5L
1,559 SR
Queue Stats
34W - 29L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
XGRCPugz
Jormungandr
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,383 Elo+
Party 1
Neith
Neith
m0omey
Neith
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Bacchus
Bacchus
xGRC SOUL
Bacchus
Level 26
God Stats
13W - 11L
1,012 SR
Queue Stats
23W - 22L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chrisisgod_
Nemesis
10
1 / 1 / 2
6,206
517
3,531
7,413
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 1
5,244
437
3,038
6,413
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Ranvisey
Cerberus
9
1 / 1 / 1
5,730
478
2,285
5,896
4,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
5,710
476
1,805
7,548
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
shymask
Aphrodite
7
0 / 4 / 0
4,982
415
612
6,175
1,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dogman675
Scylla
13
4 / 1 / 1
7,573
631
6,090
3,336
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Rvrend
Serqet
11
4 / 0 / 1
6,893
574
3,820
6,127
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
XGRCPugz
Jormungandr
12
0 / 0 / 1
7,240
603
2,648
4,403
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
m0omey
Neith
9
0 / 1 / 3
5,126
427
1,847
2,647
908
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
xGRC SOUL
Bacchus
9
1 / 1 / 4
6,226
519
3,624
7,088
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Chrisisgod_
Nemesis
1
1
2
2
L
1
3
1
0.5
W
Scylla
Dogman675
Scylla
4
1
1
4.5
L
Cerberus
Ranvisey
Cerberus
1
1
1
1.5
W
Serqet
Rvrend
Serqet
4
0
1
4.5
W
Jormungandr
XGRCPugz
Jormungandr
0
0
1
0.5
W
Neith
m0omey
Neith
0
1
3
1.5
L
0
1
0
0
L
Aphrodite
shymask
Aphrodite
0
4
0
0
W
Bacchus
xGRC SOUL
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
18,029
33,445
Taken
23,601
14,335
Mitigated
13,137
8,459
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Chrisisgod_
Nemesis
3,531
1,820
0
1,600
7,413
2,414
0
1,061
6,352
0
47,994
L
3,038
1,844
0
636
6,413
2,154
1,665
2,884
3,529
0
26,180
W
Scylla
Dogman675
Scylla
6,090
1,038
0
250
3,336
957
412
612
2,724
57,656
0
L
Cerberus
Ranvisey
Cerberus
2,285
302
1,024
1,813
5,896
4,340
190
1,883
4,013
16,587
0
W
Serqet
Rvrend
Serqet
3,820
912
0
3,794
6,127
2,172
0
96
6,031
0
45,515
W
Jormungandr
XGRCPugz
Jormungandr
2,648
948
0
1,504
4,403
2,110
253
1,805
2,598
51,279
0
W
Neith
m0omey
Neith
1,847
497
0
566
2,647
908
32
797
1,850
0
13,092
L
1,805
358
0
1,790
7,548
3,561
0
2,648
4,666
29,749
0
L
Aphrodite
shymask
Aphrodite
612
42
66
1,530
6,175
1,866
0
3,886
2,141
22,756
0
W
Bacchus
xGRC SOUL
Bacchus
3,624
631
44
2,195
7,088
6,990
0
1,392
5,696
21,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,872
Gold Earned
33,058
247
Minions Killed
309
0
Camps Cleared
0
1,067,143
Distance Traveled
1,065,442
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,206
517
67
6
0
304,769
0
L
Skadi
5,244
437
39
3
0
192,085
0
W
Scylla
7,573
631
95
8
0
225,535
0
L
Cerberus
5,730
478
34
3
0
241,232
0
W
Serqet
6,893
574
86
7
0
276,783
0
W
Jormungandr
7,240
603
83
7
0
196,184
0
W
Neith
5,126
427
23
2
0
145,748
0
L
Ymir
5,710
476
63
5
0
198,292
8
L
Aphrodite
4,982
415
44
4
0
130,765
0
W
Bacchus
6,226
519
22
2
0
221,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role