Player Matchup

Nu Wa
Nu Wa
Berserk579
Nu Wa
Level 98
God Stats
5W - 5L
1,494 SR
Queue Stats
306W - 283L
1,458 Elo+
Solo
Ix Chel
Ix Chel
Blesstingye
Ix Chel
Level 62
God Stats
12W - 11L
1,415 SR
Queue Stats
65W - 86L
1,355 Elo+
Solo
Jormungandr
Jormungandr
Jiveturk3y26x
Jormungandr
Level 97
God Stats
4W - 3L
1,413 SR
Queue Stats
136W - 136L
1,426 Elo+
Solo
Danzaburou
Danzaburou
SpearedPoodle
Danzaburou
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
14W - 12L
1,371 Elo+
Party 1
Hun Batz
Hun Batz
TraumaticDrop
Hun Batz
Level 84
God Stats
2W - 0L
1,702 SR
Queue Stats
27W - 28L
1,331 Elo+
Party 1
Team Averages
Level 73
1,465 SR
1,388 Elo+

VS

Team Averages
Level 97
1,589 SR
1,433 Elo+
Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dark Fredo8988
Thanatos
Level 85
God Stats
39W - 24L
1,663 SR
Queue Stats
195W - 206L
1,470 Elo+
Solo
Yemoja
Yemoja
LaCruix-killz-u
Yemoja
Level 84
God Stats
50W - 62L
1,485 SR
Queue Stats
112W - 132L
1,400 Elo+
Solo
Merlin
Merlin
Miracle Void
Merlin
Level 123
God Stats
31W - 32L
1,610 SR
Queue Stats
636W - 652L
1,435 Elo+
Solo
Bellona
Bellona
Notlebowski3503
Bellona
Level 69
God Stats
31W - 21L
1,687 SR
Queue Stats
117W - 106L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 2 / 4
8,932
525
12,531
7,266
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
Blesstingye
Ix Chel
12
2 / 1 / 4
8,134
478
2,241
12,293
9,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Jiveturk3y26x
Jormungandr
13
1 / 6 / 4
7,983
470
8,993
13,934
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SpearedPoodle
Danzaburou
12
0 / 2 / 6
7,366
433
4,838
9,887
3,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hun Batz
TraumaticDrop
Hun Batz
14
6 / 6 / 3
9,080
534
14,009
15,704
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 2 / 1
8,310
489
6,717
11,361
4,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
12
6 / 5 / 2
8,321
489
10,150
14,961
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 4
7,805
459
4,043
12,322
9,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
3 / 2 / 1
9,096
535
5,948
9,206
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 5
8,703
512
9,418
17,021
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
17
17
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
1
1.25
W
Nu Wa
3
2
4
2.5
W
Ix Chel
Blesstingye
Ix Chel
2
1
4
4
L
Thanatos
6
5
2
1.4
W
Jormungandr
Jiveturk3y26x
Jormungandr
1
6
4
0.5
L
1
1
4
3
L
Merlin
3
2
1
1.75
L
5
2
5
3.75
W
Danzaburou
SpearedPoodle
Danzaburou
0
2
6
1.5
W
Hun Batz
TraumaticDrop
Hun Batz
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,612
Damage
36,276
59,084
Taken
64,871
29,990
Mitigated
39,746
14,520
Healing
18,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,717
3,700
0
1,914
11,361
4,456
2,026
2,698
8,419
0
61,132
W
Nu Wa
12,531
2,391
0
1,574
7,266
2,533
191
2,062
5,104
75,549
0
W
Ix Chel
Blesstingye
Ix Chel
2,241
388
1,512
3,655
12,293
9,157
0
2,579
9,671
27,792
0
L
Thanatos
10,150
3,281
0
9,380
14,961
6,077
251
2,836
11,884
0
51,105
W
Jormungandr
Jiveturk3y26x
Jormungandr
8,993
1,934
0
1,061
13,934
8,356
457
2,560
10,726
59,137
0
L
4,043
708
3,738
2,046
12,322
9,884
150
4,011
7,894
26,939
0
L
Merlin
5,948
272
0
0
9,206
3,826
1,690
3,904
4,952
78,394
0
L
9,418
2,488
0
1,651
17,021
15,503
0
8,247
7,957
0
50,981
W
Danzaburou
SpearedPoodle
Danzaburou
4,838
1,324
0
2,987
9,887
3,573
74
2,531
7,261
0
48,787
W
Hun Batz
TraumaticDrop
Hun Batz
14,009
6,466
0
3,731
15,704
6,371
0
998
14,440
0
56,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
42,235
379
Minions Killed
427
0
Camps Cleared
0
1,604,051
Distance Traveled
1,547,705
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,310
489
105
6
0
310,906
6
W
Nu Wa
8,932
525
110
6
0
305,420
1
W
Ix Chel
8,134
478
41
2
0
305,965
0
L
Thanatos
8,321
489
77
5
0
323,955
0
W
Jormungandr
7,983
470
94
6
0
299,161
0
L
Yemoja
7,805
459
27
2
0
294,538
2
L
Merlin
9,096
535
130
8
0
285,218
0
L
Bellona
8,703
512
88
5
0
333,088
0
W
Danzaburou
7,366
433
69
4
0
347,260
0
W
Hun Batz
9,080
534
65
4
0
346,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role