Player Matchup

Horus
Horus
MRustic
Horus
Level 116
God Stats
7W - 6L
1,522 SR
Queue Stats
99W - 96L
1,486 Elo+
Party 2
Mulan
Mulan
XXMatesGodZ
Mulan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 1
Ratatoskr
Ratatoskr
jggsilva12
Ratatoskr
Level 22
God Stats
1W - 1L
1,208 SR
Queue Stats
1W - 2L
1,233 Elo+
Party 1
Agni
Agni
temp-215357
Agni
Level 129
God Stats
9W - 10L
1,565 SR
Queue Stats
93W - 107L
1,507 Elo+
Party 2
Apollo
Apollo
zKrOn1K-
Apollo
Level 106
God Stats
4W - 3L
1,587 SR
Queue Stats
163W - 179L
1,522 Elo+
Party 2
Team Averages
Level 88
1,476 SR
1,396 Elo+

VS

Team Averages
Level 117
1,577 SR
1,458 Elo+
Tyr
Tyr
 
Tyr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Luckizis
Loki
Level 129
God Stats
1W - 4L
1,663 SR
Queue Stats
112W - 117L
1,472 Elo+
Solo
Charybdis
Charybdis
MąrıÐ
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,426 Elo+
Solo
Xing Tian
Xing Tian
UrieLc
Xing Tian
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 259L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
etesech350
Nu Wa
Level 116
God Stats
2W - 2L
1,724 SR
Queue Stats
300W - 312L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MRustic
Horus
9
0 / 1 / 6
6,374
490
3,412
11,505
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
6,294
484
4,883
9,862
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
jggsilva12
Ratatoskr
11
1 / 2 / 3
6,924
533
5,732
10,362
4,417
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 3
7,802
600
8,249
8,574
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
zKrOn1K-
Apollo
14
7 / 1 / 2
8,766
674
8,390
8,651
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 2
7,556
581
7,169
10,627
11,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
12
5 / 2 / 2
7,118
548
6,355
10,608
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
MąrıÐ
Charybdis
9
1 / 5 / 1
5,766
444
2,466
8,521
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
UrieLc
Xing Tian
9
0 / 0 / 2
6,014
463
5,008
10,691
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
8
0 / 3 / 3
5,725
440
3,902
5,275
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
12
Kills
8
10
Deaths
12
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
2
1.5
L
Loki
5
2
2
3
W
Horus
MRustic
Horus
0
1
6
3
L
Charybdis
MąrıÐ
Charybdis
1
5
1
0.3
L
Xing Tian
UrieLc
Xing Tian
0
0
2
1
W
1
3
0
0.33
L
Nu Wa
0
3
3
0.5
W
Ratatoskr
jggsilva12
Ratatoskr
1
2
3
1.25
W
3
3
3
1.5
W
Apollo
zKrOn1K-
Apollo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
24,900
48,954
Taken
45,722
28,949
Mitigated
27,512
13,271
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,169
851
0
3,356
10,627
11,133
0
2,227
7,676
0
50,793
L
Loki
6,355
1,716
0
2,868
10,608
3,968
0
1,731
8,877
0
43,553
W
Horus
MRustic
Horus
3,412
1,756
1,270
4,192
11,505
9,472
0
2,516
8,989
0
10,801
L
Charybdis
MąrıÐ
Charybdis
2,466
1,423
0
1,080
8,521
2,686
0
927
7,594
0
32,127
L
Xing Tian
UrieLc
Xing Tian
5,008
719
0
2,208
10,691
7,818
0
405
10,286
19,571
0
W
4,883
989
0
1,782
9,862
7,804
0
596
9,266
819
26,491
L
Nu Wa
3,902
613
0
875
5,275
1,907
0
3,394
1,881
30,596
0
W
Ratatoskr
jggsilva12
Ratatoskr
5,732
2,032
0
250
10,362
4,417
0
2,392
7,970
0
49,099
W
8,249
380
0
2,487
8,574
3,015
630
2,392
6,182
59,137
0
W
Apollo
zKrOn1K-
Apollo
8,390
6,435
0
3,290
8,651
4,241
1,507
1,961
6,690
0
76,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
32,179
328
Minions Killed
291
0
Camps Cleared
0
1,312,422
Distance Traveled
1,188,071
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,556
581
92
7
0
239,174
2
L
Loki
7,118
548
74
6
0
303,705
0
W
Horus
6,374
490
13
1
0
272,363
0
L
Charybdis
5,766
444
62
5
0
236,328
2
L
Xing Tian
6,014
463
18
1
0
256,529
0
W
Mulan
6,294
484
45
3
0
230,583
0
L
Nu Wa
5,725
440
45
3
0
152,335
0
W
Ratatoskr
6,924
533
71
5
0
303,409
0
W
Agni
7,802
600
103
8
0
252,697
6
W
Apollo
8,766
674
96
7
0
253,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role