Player Matchup

Serqet
Serqet
BlindScout101
Serqet
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 191L
1,616 Elo+
Solo
Nu Wa
Nu Wa
GanΚed
Nu Wa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 45L
1,493 Elo+
Party 2
Shiva
Shiva
LoGainz IV
Shiva
Level 145
God Stats
16W - 9L
1,701 SR
Queue Stats
155W - 146L
1,587 Elo+
Party 2
Fenrir
Fenrir
MrHotManz
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,547 Elo+
Party 2
Hachiman
Hachiman
MrRainydayz
Hachiman
Level 142
God Stats
3W - 1L
1,701 SR
Queue Stats
103W - 103L
1,582 Elo+
Party 2
Team Averages
Level 122
1,580 SR
1,565 Elo+

VS

Team Averages
Level 168
1,632 SR
1,595 Elo+
Izanami
Izanami
DaxsunAM
Izanami
Level 136
God Stats
10W - 5L
1,792 SR
Queue Stats
259W - 207L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ultraconners
Kumbhakarna
Level 165
God Stats
2W - 3L
1,467 SR
Queue Stats
118W - 102L
1,588 Elo+
Party 1
Ix Chel
Ix Chel
nemeth1
Ix Chel
Level 245
God Stats
6W - 4L
1,531 SR
Queue Stats
150W - 141L
1,569 Elo+
Party 1
Janus
Janus
zuret219
Janus
Level 145
God Stats
7W - 3L
1,630 SR
Queue Stats
159W - 145L
1,550 Elo+
Solo
Bakasura
Bakasura
Ιconic
Bakasura
Level 147
God Stats
12W - 7L
1,739 SR
Queue Stats
66W - 50L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,370
531
5,497
9,189
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
GanΚed
Nu Wa
13
3 / 0 / 4
7,822
652
6,806
4,486
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
13
4 / 1 / 2
8,350
696
11,448
12,604
8,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
MrHotManz
Fenrir
11
2 / 1 / 5
6,824
569
5,854
9,737
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
MrRainydayz
Hachiman
13
2 / 1 / 1
6,772
564
7,346
7,162
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaxsunAM
Izanami
10
0 / 3 / 0
5,986
499
3,690
7,767
3,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Ultraconners
Kumbhakarna
10
0 / 6 / 1
5,570
464
4,994
13,986
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
nemeth1
Ix Chel
9
0 / 2 / 1
5,643
470
3,277
10,618
6,384
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
zuret219
Janus
12
0 / 2 / 0
6,958
580
6,320
7,381
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Ιconic
Bakasura
13
4 / 2 / 0
7,503
625
6,935
12,897
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Izanami
DaxsunAM
Izanami
0
3
0
0
W
Nu Wa
GanΚed
Nu Wa
3
0
4
5
W
Shiva
4
1
2
5
W
Fenrir
MrHotManz
Fenrir
2
1
5
4.5
W
Hachiman
MrRainydayz
Hachiman
2
1
1
2.5
L
Kumbhakarna
Ultraconners
Kumbhakarna
0
6
1
0.08
L
Ix Chel
nemeth1
Ix Chel
0
2
1
0.25
L
Janus
zuret219
Janus
0
2
0
0
L
Bakasura
Ιconic
Bakasura
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,951
Damage
25,216
43,178
Taken
52,649
20,299
Mitigated
22,927
14,445
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,497
1,675
0
1,834
9,189
4,078
0
2,248
6,551
62
27,597
L
Izanami
DaxsunAM
Izanami
3,690
2,461
0
1,403
7,767
3,024
0
625
6,992
0
53,363
W
Nu Wa
GanΚed
Nu Wa
6,806
815
0
871
4,486
1,691
20
3,177
1,309
60,953
0
W
Shiva
11,448
2,208
0
5,022
12,604
8,026
0
5,458
6,497
0
70,182
W
Fenrir
MrHotManz
Fenrir
5,854
2,201
0
2,779
9,737
3,988
0
1,896
7,260
31
49,642
W
Hachiman
MrRainydayz
Hachiman
7,346
4,458
0
3,939
7,162
2,516
86
1,721
5,431
0
54,719
L
Kumbhakarna
Ultraconners
Kumbhakarna
4,994
682
0
3,134
13,986
6,052
0
388
13,598
27,837
0
L
Ix Chel
nemeth1
Ix Chel
3,277
754
1,072
4,149
10,618
6,384
15
1,240
9,303
19,077
0
L
Janus
zuret219
Janus
6,320
156
0
1,069
7,381
2,415
196
3,544
3,837
69,107
0
L
Bakasura
Ιconic
Bakasura
6,935
4,602
0
3,757
12,897
5,052
0
1,102
11,423
0
52,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
31,660
426
Minions Killed
409
0
Camps Cleared
0
1,313,598
Distance Traveled
1,203,878
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,370
531
41
3
0
286,922
1
L
Izanami
5,986
499
86
7
0
210,371
3
W
Nu Wa
7,822
652
113
9
0
261,664
0
W
Shiva
8,350
696
108
9
0
227,704
0
W
Fenrir
6,824
569
81
7
0
288,170
1
W
Hachiman
6,772
564
83
7
0
249,138
0
L
Kumbhakarna
5,570
464
41
3
0
200,705
0
L
Ix Chel
5,643
470
39
3
0
242,088
0
L
Janus
6,958
580
133
11
0
241,524
2
L
Bakasura
7,503
625
110
9
0
309,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role