Player Matchup

Hel
Hel
SloopJohnB4282
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
epicchaos11
Cthulhu
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
12W - 18L
1,092 Elo+
Party 2
King Arthur
King Arthur
scout of fire
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,060 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,166 Elo+

VS

Team Averages
Level 22
1,430 SR
1,224 Elo+
Danzaburou
Danzaburou
FT Jxker
Danzaburou
Level 40
God Stats
12W - 12L
1,433 SR
Queue Stats
12W - 14L
1,140 Elo+
Party 1
Ymir
Ymir
fkjojo
Ymir
Level 12
God Stats
8W - 11L
1,391 SR
Queue Stats
10W - 11L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
rxckz_daddy
Baron Samedi
Level 15
God Stats
8W - 10L
1,465 SR
Queue Stats
9W - 10L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 6
12,015
751
9,925
15,003
9,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
epicchaos11
Cthulhu
13
2 / 4 / 5
11,006
688
10,934
14,239
17,031
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
scout of fire
King Arthur
13
4 / 5 / 4
11,564
723
12,027
19,402
20,771
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FT Jxker
Danzaburou
16
10 / 4 / 4
13,929
871
18,538
15,537
7,777
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
fkjojo
Ymir
15
1 / 0 / 14
12,044
753
8,846
15,346
24,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
rxckz_daddy
Baron Samedi
15
5 / 5 / 10
12,417
776
13,012
13,531
9,716
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
16
16
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FT Jxker
Danzaburou
10
4
4
3
L
3
7
6
0.86
L
Cthulhu
epicchaos11
Cthulhu
2
4
5
1.13
W
Ymir
fkjojo
Ymir
1
0
14
8
W
Baron Samedi
rxckz_daddy
Baron Samedi
5
5
10
2
L
King Arthur
scout of fire
King Arthur
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,886
Damage
40,396
48,644
Taken
44,414
47,238
Mitigated
41,811
4,657
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FT Jxker
Danzaburou
18,538
12,771
403
3,282
15,537
7,777
1,009
6,268
9,269
0
71,630
L
9,925
2,446
1,795
1,572
15,003
9,436
494
9,080
5,923
46,026
0
L
Cthulhu
epicchaos11
Cthulhu
10,934
1,245
20
5
14,239
17,031
576
5,734
8,505
23,701
0
W
Ymir
fkjojo
Ymir
8,846
1,235
221
2,901
15,346
24,318
1,157
8,836
6,510
39,052
0
W
Baron Samedi
rxckz_daddy
Baron Samedi
13,012
3,158
1,628
1,623
13,531
9,716
231
6,391
7,140
33,105
0
L
King Arthur
scout of fire
King Arthur
12,027
1,253
0
1,265
19,402
20,771
0
7,402
12,000
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
38,390
127
Minions Killed
141
0
Camps Cleared
0
764,321
Distance Traveled
735,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,929
871
60
4
0
241,365
0
L
Hel
12,015
751
65
4
0
232,784
0
L
Cthulhu
11,006
688
32
2
0
250,537
0
W
Ymir
12,044
753
48
3
0
251,804
3
W
Baron Samedi
12,417
776
33
2
0
242,123
0
L
King Arthur
11,564
723
30
2
0
281,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role