Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Energiez
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,517 Elo+
Party 1
Nemesis
Nemesis
faffoo
Nemesis
Level 25
God Stats
1W - 0L
1,425 SR
Queue Stats
23W - 21L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
treydawg69
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,519 Elo+
Party 1
Team Averages
Level 55
1,485 SR
1,503 Elo+

VS

Team Averages
Level 18
1,500 SR
1,331 Elo+
Thor
Thor
BlasterBlue
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Firenewt8097722
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Solo
Charybdis
Charybdis
HuskerFever402
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo
Janus
Janus
Jreearrk
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,151 Elo+
Solo
Cerberus
Cerberus
ScrewMyDuck
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
9 / 4 / 20
10,697
1,070
17,613
10,299
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chiron
 
Chiron
17
7 / 0 / 29
10,122
1,012
12,457
6,245
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Energiez
Skadi
15
7 / 4 / 22
9,711
971
11,930
10,606
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
faffoo
Nemesis
16
13 / 2 / 15
10,026
1,003
10,832
9,174
4,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
treydawg69
Morgan Le Fay
17
7 / 2 / 25
9,797
980
14,624
9,191
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
6,870
687
3,541
15,712
7,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 9 / 4
8,017
802
4,626
14,394
7,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
HuskerFever402
Charybdis
15
5 / 8 / 1
9,092
909
5,217
12,668
5,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
Jreearrk
Janus
16
3 / 8 / 3
8,825
883
11,539
11,257
5,001
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ScrewMyDuck
Cerberus
14
2 / 7 / 2
7,482
748
4,684
17,541
18,662
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
24
43
Kills
12
12
Deaths
43
111
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
9
4
20
4.75
W
Chiron
 
Chiron
7
0
29
21.5
L
1
11
2
0.18
W
Skadi
Energiez
Skadi
7
4
22
4.5
L
1
9
4
0.33
L
Charybdis
HuskerFever402
Charybdis
5
8
1
0.69
L
Janus
Jreearrk
Janus
3
8
3
0.56
L
Cerberus
ScrewMyDuck
Cerberus
2
7
2
0.43
W
Nemesis
faffoo
Nemesis
13
2
15
10.25
W
Morgan Le Fay
treydawg69
Morgan Le Fay
7
2
25
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,456
Damage
29,607
45,515
Taken
71,572
19,890
Mitigated
43,998
17,610
Healing
6,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
17,613
12,777
628
2,146
10,299
4,101
1,703
2,213
8,086
0
36,232
W
Chiron
 
Chiron
12,457
4,516
2,950
1,826
6,245
2,728
1,992
3,154
3,091
0
22,284
L
3,541
880
485
99
15,712
7,231
0
3,693
12,019
0
6,398
W
Skadi
Energiez
Skadi
11,930
4,566
1,881
1,642
10,606
4,685
1,379
4,248
6,358
0
17,685
L
4,626
803
26
1,520
14,394
7,541
0
2,231
12,163
0
11,096
L
Charybdis
HuskerFever402
Charybdis
5,217
2,524
37
1,226
12,668
5,563
0
2,531
10,137
0
11,004
L
Janus
Jreearrk
Janus
11,539
543
0
185
11,257
5,001
0
3,135
8,122
27,365
0
L
Cerberus
ScrewMyDuck
Cerberus
4,684
230
128
2,941
17,541
18,662
0
3,034
14,507
13,168
0
W
Nemesis
faffoo
Nemesis
10,832
4,812
1,156
1,868
9,174
4,165
1,763
2,922
6,252
0
18,898
W
Morgan Le Fay
treydawg69
Morgan Le Fay
14,624
2,956
1,309
2,204
9,191
4,211
1,092
3,686
5,505
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,353
Gold Earned
40,286
121
Minions Killed
91
0
Camps Cleared
0
937,805
Distance Traveled
711,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,697
1,070
32
3
0
171,708
0
W
Chiron
10,122
1,012
33
3
0
169,414
0
L
Thor
6,870
687
5
1
0
123,445
0
W
Skadi
9,711
971
11
1
0
190,064
0
L
Nemesis
8,017
802
14
1
0
162,772
0
L
Charybdis
9,092
909
17
2
0
122,328
0
L
Janus
8,825
883
38
4
0
150,019
0
L
Cerberus
7,482
748
17
2
0
152,445
0
W
Nemesis
10,026
1,003
15
2
0
203,256
0
W
Morgan Le Fay
9,797
980
30
3
0
203,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role