Player Matchup

Eset
Eset
AmazingLimits
Eset
Level 147
God Stats
2W - 5L
1,462 SR
Queue Stats
489W - 529L
1,489 Elo+
Party 2
Odin
Odin
Flamming_seal
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,497 Elo+
Party 2
Xbalanque
Xbalanque
JX2S0
Xbalanque
Level 122
God Stats
7W - 6L
1,586 SR
Queue Stats
831W - 834L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
MK_SuBZerO_99
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 2
Hou Yi
Hou Yi
SPLIF OG
Hou Yi
Level 156
God Stats
2W - 4L
1,357 SR
Queue Stats
214W - 199L
1,518 Elo+
Solo
Team Averages
Level 115
1,481 SR
1,461 Elo+

VS

Team Averages
Level 118
1,599 SR
1,573 Elo+
Ah Puch
Ah Puch
Kariana_5NDON
Ah Puch
Level 140
God Stats
5W - 0L
1,806 SR
Queue Stats
227W - 228L
1,604 Elo+
Solo
Olorun
Olorun
Peacetolero
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,728 Elo+
Solo
Ymir
Ymir
ZONUM777
Ymir
Level 55
God Stats
4W - 2L
1,610 SR
Queue Stats
35W - 40L
1,515 Elo+
Party 1
Thor
Thor
daemonLupusRex
Thor
Level 147
God Stats
2W - 2L
1,687 SR
Queue Stats
175W - 180L
1,508 Elo+
Party 1
Bastet
Bastet
zurcoooo
Bastet
Level 127
God Stats
3W - 3L
1,391 SR
Queue Stats
177W - 181L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,239
660
9,462
11,459
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 5
9,854
704
6,917
14,790
20,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
JX2S0
Xbalanque
17
3 / 5 / 5
9,303
665
18,020
11,225
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MK_SuBZerO_99
Sun Wukong
14
0 / 6 / 8
8,591
614
6,009
15,316
10,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
SPLIF OG
Hou Yi
18
4 / 4 / 3
9,804
700
11,554
14,521
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
3 / 1 / 12
11,309
808
21,276
10,901
6,968
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
17
2 / 2 / 11
10,146
725
5,437
12,959
8,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
17
3 / 3 / 11
10,639
760
5,690
20,121
25,110
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 5
11,872
848
11,932
8,272
5,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bastet
zurcoooo
Bastet
18
6 / 3 / 9
11,668
833
17,620
15,670
9,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
73
10
Kills
25
25
Deaths
11
28
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
L
2
4
5
1.13
L
Xbalanque
JX2S0
Xbalanque
3
5
5
1.1
W
Ah Puch
3
1
12
9
L
Sun Wukong
MK_SuBZerO_99
Sun Wukong
0
6
8
0.67
W
Olorun
2
2
11
3.75
L
Hou Yi
SPLIF OG
Hou Yi
4
4
3
1.38
W
Ymir
3
3
11
2.83
W
11
2
5
6.75
W
Bastet
zurcoooo
Bastet
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
61,955
67,311
Taken
67,923
48,457
Mitigated
55,197
14,980
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,462
898
1,354
1,421
11,459
4,765
102
6,183
5,276
16,904
0
L
6,917
664
1,889
2,568
14,790
20,860
39
6,746
8,044
0
14,916
L
Xbalanque
JX2S0
Xbalanque
18,020
9,337
0
799
11,225
5,115
318
4,078
7,147
0
26,444
W
Ah Puch
21,276
425
1,612
3,734
10,901
6,968
809
897
10,004
48,286
0
L
Sun Wukong
MK_SuBZerO_99
Sun Wukong
6,009
824
0
2,495
15,316
10,698
35
7,928
7,388
0
14,610
W
Olorun
5,437
2,315
8,322
4,806
12,959
8,808
4,379
1,005
11,954
21,706
0
L
Hou Yi
SPLIF OG
Hou Yi
11,554
4,544
1,150
3,304
14,521
7,019
0
7,468
7,053
0
38,895
W
Ymir
5,690
415
1,573
1,826
20,121
25,110
341
2,999
17,122
12,702
0
W
11,932
713
0
664
8,272
5,226
0
1,366
6,906
0
25,185
W
Bastet
zurcoooo
Bastet
17,620
3,743
575
3,643
15,670
9,085
1,579
3,195
12,475
0
28,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,791
Gold Earned
55,634
173
Minions Killed
170
0
Camps Cleared
0
1,228,909
Distance Traveled
1,302,355
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,239
660
30
2
0
198,775
0
L
Odin
9,854
704
26
2
0
266,552
0
L
Xbalanque
9,303
665
35
3
0
272,714
0
W
Ah Puch
11,309
808
61
4
0
263,844
0
L
Sun Wukong
8,591
614
29
2
0
245,820
0
W
Olorun
10,146
725
36
3
0
258,552
0
L
Hou Yi
9,804
700
53
4
0
245,048
1
W
Ymir
10,639
760
15
1
0
237,213
0
W
Thor
11,872
848
33
2
0
261,375
0
W
Bastet
11,668
833
25
2
0
281,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role