Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
RussstyKnucks
Yemoja
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,664 Elo+
Solo
Hou Yi
Hou Yi
Steadfastcoma07
Hou Yi
Level 48
God Stats
3W - 3L
1,473 SR
Queue Stats
140W - 123L
1,514 Elo+
Party 3
Izanami
Izanami
Zimmy514237
Izanami
Level 67
God Stats
4W - 6L
1,366 SR
Queue Stats
26W - 40L
1,288 Elo+
Solo
Bellona
Bellona
spartanhunter88
Bellona
Level 40
God Stats
1W - 1L
1,683 SR
Queue Stats
7W - 14L
1,439 Elo+
Party 3
Team Averages
Level 69
1,504 SR
1,481 Elo+

VS

Team Averages
Level 68
1,579 SR
1,436 Elo+
Nox
Nox
BIGBLUE53KNIGHT
Nox
Level 63
God Stats
2W - 1L
1,731 SR
Queue Stats
18W - 10L
1,544 Elo+
Solo
Vamana
Vamana
Down_2_Shank
Vamana
Level 16
God Stats
13W - 18L
1,668 SR
Queue Stats
25W - 33L
1,290 Elo+
Party 1
Hachiman
Hachiman
NINJAxBASS
Hachiman
Level 108
God Stats
1W - 3L
1,289 SR
Queue Stats
153W - 169L
1,390 Elo+
Party 1
Chronos
Chronos
NovaTheRuler
Chronos
Level 64
God Stats
16W - 4L
1,715 SR
Queue Stats
236W - 192L
1,454 Elo+
Party 2
Thanatos
Thanatos
ThiccDaddy4363
Thanatos
Level 88
God Stats
28W - 29L
1,491 SR
Queue Stats
334W - 292L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 0
7,501
500
2,835
8,625
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
7,054
470
5,181
11,190
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 1 / 1
6,279
419
6,439
9,167
3,712
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Zimmy514237
Izanami
11
0 / 4 / 2
6,811
454
5,104
12,643
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 1
8,006
534
4,686
10,080
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,639
509
3,529
9,556
8,830
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
12
1 / 0 / 0
6,782
452
5,830
9,118
9,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
NINJAxBASS
Hachiman
11
1 / 1 / 5
6,709
447
8,575
8,063
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
NovaTheRuler
Chronos
13
0 / 1 / 2
7,556
504
3,717
6,022
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
11 / 0 / 3
10,122
675
14,342
13,812
6,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
14
14
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
1
0
7
4.5
W
Vamana
1
0
0
1
W
Hachiman
NINJAxBASS
Hachiman
1
1
5
3.5
W
Chronos
NovaTheRuler
Chronos
0
1
2
1
L
1
4
0
0.25
L
1
1
1
1.5
W
Thanatos
11
0
3
12.5
L
Izanami
Zimmy514237
Izanami
0
4
2
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,245
Damage
35,993
51,705
Taken
46,571
28,244
Mitigated
30,271
10,738
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,835
163
0
730
8,625
2,720
0
1,719
6,906
60,240
0
W
3,529
857
0
2,695
9,556
8,830
56
2,983
6,573
19,897
0
W
Vamana
5,830
3,699
0
1,374
9,118
9,920
577
442
8,083
0
35,551
W
Hachiman
NINJAxBASS
Hachiman
8,575
3,483
0
1,646
8,063
2,940
210
2,505
5,558
0
43,096
W
Chronos
NovaTheRuler
Chronos
3,717
1,002
0
3,121
6,022
2,175
1,023
457
5,518
48,886
0
L
5,181
1,467
856
2,469
11,190
10,047
352
1,777
9,413
21,793
0
L
6,439
2,813
0
2,902
9,167
3,712
0
1,299
7,868
0
38,696
W
Thanatos
14,342
5,686
0
13,395
13,812
6,406
0
1,629
12,183
0
102,025
L
Izanami
Zimmy514237
Izanami
5,104
2,697
0
650
12,643
4,202
641
2,451
10,192
0
46,096
L
4,686
1,506
0
3,131
10,080
7,563
848
0
10,080
0
58,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
38,808
365
Minions Killed
367
0
Camps Cleared
0
1,357,883
Distance Traveled
1,470,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,501
500
102
7
0
297,031
0
W
Nox
7,639
509
39
3
0
255,555
0
W
Vamana
6,782
452
50
3
0
318,981
0
W
Hachiman
6,709
447
60
4
0
299,051
0
W
Chronos
7,556
504
89
6
0
234,740
0
L
Yemoja
7,054
470
30
2
0
232,549
3
L
Hou Yi
6,279
419
59
4
0
268,337
0
W
Thanatos
10,122
675
129
9
0
362,184
0
L
Izanami
6,811
454
79
5
0
282,212
0
L
Bellona
8,006
534
95
6
0
277,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role