Player Matchup

Kukulkan
Kukulkan
KingRex437
Kukulkan
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,765 Elo+
Party 2
Arachne
Arachne
MomoHiraiii
Arachne
Level 84
God Stats
0W - 2L
1,214 SR
Queue Stats
48W - 55L
1,480 Elo+
Party 2
Mulan
Mulan
PaNk-PaNdA-MaN
Mulan
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 64L
1,500 Elo+
Solo
Yemoja
Yemoja
Slurricane5256
Yemoja
Level 41
God Stats
1W - 1L
1,792 SR
Queue Stats
15W - 29L
1,393 Elo+
Solo
Izanami
Izanami
TheTacoSniper79
Izanami
Level 14
God Stats
2W - 3L
1,802 SR
Queue Stats
7W - 20L
1,485 Elo+
Party 2
Team Averages
Level 39
1,562 SR
1,525 Elo+

VS

Team Averages
Level 49
1,566 SR
1,506 Elo+
Cerberus
Cerberus
F1XAT10N
Cerberus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
Gooberslilbro
Nu Wa
Level 67
God Stats
2W - 1L
1,442 SR
Queue Stats
9W - 4L
1,618 Elo+
Party 1
Nemesis
Nemesis
Jaded XV
Nemesis
Level 66
God Stats
3W - 0L
1,783 SR
Queue Stats
8W - 3L
1,587 Elo+
Party 1
Surtr
Surtr
Zavyohn-
Surtr
Level 48
God Stats
194W - 167L
1,527 SR
Queue Stats
207W - 191L
1,463 Elo+
Solo
Izanami
Izanami
bubuszzz
Izanami
Level 39
God Stats
2W - 3L
1,577 SR
Queue Stats
9W - 22L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingRex437
Kukulkan
13
0 / 3 / 0
7,934
496
4,166
8,646
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MomoHiraiii
Arachne
12
2 / 7 / 1
7,640
478
7,006
15,524
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 0
8,549
534
8,834
17,727
19,454
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 2
7,074
442
3,636
10,261
6,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 0
7,345
459
8,883
15,917
5,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F1XAT10N
Cerberus
13
3 / 1 / 8
8,820
551
8,654
16,871
14,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 2
8,855
553
11,080
5,187
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jaded XV
Nemesis
14
5 / 2 / 4
8,643
540
4,196
10,661
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Surtr
Zavyohn-
Surtr
14
3 / 5 / 3
9,045
565
14,816
14,495
7,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
bubuszzz
Izanami
15
3 / 1 / 3
9,330
583
8,715
10,403
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
9
Kills
18
18
Deaths
9
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
F1XAT10N
Cerberus
3
1
8
7
W
4
0
2
5
W
Nemesis
Jaded XV
Nemesis
5
2
4
3.5
L
Kukulkan
KingRex437
Kukulkan
0
3
0
0
L
Arachne
MomoHiraiii
Arachne
2
7
1
0.36
L
6
2
0
3
L
0
0
2
1
L
1
6
0
0.17
W
Surtr
Zavyohn-
Surtr
3
5
3
0.9
W
Izanami
bubuszzz
Izanami
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,525
Damage
47,461
68,075
Taken
57,617
41,632
Mitigated
32,432
12,424
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
F1XAT10N
Cerberus
8,654
1,114
2,232
4,664
16,871
14,038
288
3,538
13,333
26,023
0
W
11,080
2,409
0
500
5,187
1,982
73
905
4,282
65,719
0
W
Nemesis
Jaded XV
Nemesis
4,196
2,380
0
1,929
10,661
4,208
52
954
9,707
0
56,499
L
Kukulkan
KingRex437
Kukulkan
4,166
468
0
250
8,646
3,568
186
4,025
4,621
57,964
0
L
Arachne
MomoHiraiii
Arachne
7,006
4,554
0
2,444
15,524
6,064
1,051
4,471
11,053
0
58,856
L
8,834
975
0
1,712
17,727
19,454
0
2,052
15,675
0
47,478
L
3,636
922
2,765
2,584
10,261
6,837
0
4,562
5,699
22,287
0
L
8,883
5,987
0
2,669
15,917
5,709
0
4,859
11,058
0
50,216
W
Surtr
Zavyohn-
Surtr
14,816
9,441
0
4,180
14,495
7,775
248
0
14,495
369
60,021
W
Izanami
bubuszzz
Izanami
8,715
6,729
0
2,790
10,403
4,429
3,539
2,405
7,998
0
93,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,542
Gold Earned
44,693
363
Minions Killed
470
0
Camps Cleared
0
1,542,094
Distance Traveled
1,665,481
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,820
551
49
3
0
346,704
0
W
Nu Wa
8,855
553
101
6
0
333,926
0
W
Nemesis
8,643
540
87
5
0
364,449
1
L
Kukulkan
7,934
496
106
7
0
314,672
0
L
Arachne
7,640
478
88
6
0
324,617
0
L
Mulan
8,549
534
80
5
0
282,955
0
L
Yemoja
7,074
442
13
1
0
313,216
2
L
Izanami
7,345
459
76
5
0
306,634
0
W
Surtr
9,045
565
79
5
0
336,975
0
W
Izanami
9,330
583
154
10
0
283,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role