Player Matchup

Tyr
Tyr
IDONTGOPOSITIVE
Tyr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 172L
1,523 Elo+
Party 2
Nemesis
Nemesis
MrDeadpool62
Nemesis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Horus
Horus
Sarkhat
Horus
Level 37
God Stats
29W - 23L
1,545 SR
Queue Stats
59W - 53L
1,509 Elo+
Party 2
Hachiman
Hachiman
lDONTGOPOSITIVE
Hachiman
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 2
Anubis
Anubis
puppydog
Anubis
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 69L
1,609 Elo+
Party 2
Team Averages
Level 64
1,509 SR
1,528 Elo+

VS

Team Averages
Level 60
1,512 SR
1,523 Elo+
Sylvanus
Sylvanus
AneroDR
Sylvanus
Level 64
God Stats
2W - 2L
1,632 SR
Queue Stats
17W - 5L
1,700 Elo+
Solo
Jormungandr
Jormungandr
JoeChrono
Jormungandr
Level 18
God Stats
2W - 2L
1,411 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
TheLostSunKing
Kukulkan
Level 69
God Stats
0W - 2L
1,364 SR
Queue Stats
2W - 3L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
TruthByForce
Danzaburou
Level 20
God Stats
4W - 3L
1,561 SR
Queue Stats
7W - 6L
1,505 Elo+
Party 1
Awilix
Awilix
jayisfurious
Awilix
Level 127
God Stats
0W - 1L
1,593 SR
Queue Stats
12W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,493
535
3,039
11,875
10,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
MrDeadpool62
Nemesis
13
5 / 2 / 5
8,346
596
6,062
8,763
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Sarkhat
Horus
11
2 / 2 / 9
7,445
532
5,657
7,561
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
14
6 / 1 / 1
8,646
618
10,953
8,133
2,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anubis
puppydog
Anubis
14
7 / 2 / 4
9,270
662
13,793
8,602
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AneroDR
Sylvanus
10
3 / 5 / 1
6,593
471
5,799
15,943
10,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
JoeChrono
Jormungandr
10
1 / 6 / 1
6,524
466
6,288
10,723
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
2 / 4 / 2
7,504
536
4,212
6,625
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TruthByForce
Danzaburou
11
0 / 5 / 0
6,223
445
2,707
9,942
3,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
3 / 4 / 1
7,487
535
4,072
12,216
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
9
9
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AneroDR
Sylvanus
3
5
1
0.7
W
3
2
4
2.5
L
Jormungandr
JoeChrono
Jormungandr
1
6
1
0.25
W
Nemesis
MrDeadpool62
Nemesis
5
2
5
3.75
W
Horus
Sarkhat
Horus
2
2
9
3.25
L
Kukulkan
2
4
2
0.75
L
Danzaburou
TruthByForce
Danzaburou
0
5
0
0
L
Awilix
3
4
1
0.88
W
Hachiman
6
1
1
6.5
W
Anubis
puppydog
Anubis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
23,078
44,934
Taken
55,449
27,852
Mitigated
24,741
15,575
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AneroDR
Sylvanus
5,799
2,185
258
2,140
15,943
10,121
0
2,287
13,656
25,655
10,391
W
3,039
591
0
5,289
11,875
10,811
357
4,478
6,781
0
38,343
L
Jormungandr
JoeChrono
Jormungandr
6,288
1,885
0
402
10,723
6,454
0
3,182
7,541
32,259
0
W
Nemesis
MrDeadpool62
Nemesis
6,062
2,742
0
923
8,763
3,439
171
1,252
7,455
0
56,437
W
Horus
Sarkhat
Horus
5,657
2,733
549
2,094
7,561
6,011
34
3,399
4,148
0
16,185
L
Kukulkan
4,212
249
0
430
6,625
1,526
0
4,267
2,358
54,596
0
L
Danzaburou
TruthByForce
Danzaburou
2,707
955
0
1,640
9,942
3,664
0
0
9,942
0
39,158
L
Awilix
4,072
1,376
0
450
12,216
2,976
0
4,057
8,159
0
52,854
W
Hachiman
10,953
7,529
0
5,029
8,133
2,944
774
2,043
6,090
0
79,346
W
Anubis
puppydog
Anubis
13,793
81
0
1,691
8,602
4,647
499
4,336
4,190
69,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
34,331
401
Minions Killed
353
0
Camps Cleared
0
1,421,248
Distance Traveled
1,302,610
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,593
471
62
4
0
271,658
3
W
Tyr
7,493
535
67
5
0
275,753
3
L
Jormungandr
6,524
466
49
4
0
215,883
0
W
Nemesis
8,346
596
85
6
0
320,908
1
W
Horus
7,445
532
23
2
0
292,513
0
L
Kukulkan
7,504
536
88
6
0
278,884
3
L
Danzaburou
6,223
445
63
5
0
242,504
0
L
Awilix
7,487
535
91
7
0
293,681
0
W
Hachiman
8,646
618
123
9
0
280,050
2
W
Anubis
9,270
662
103
7
0
252,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role