Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CpgDon
Ix Chel
Level 6
God Stats
4W - 1L
1,768 SR
Queue Stats
5W - 2L
1,603 Elo+
Party 2
Loki
Loki
kiel2nice
Loki
Level 17
God Stats
1W - 1L
1,634 SR
Queue Stats
6W - 2L
1,603 Elo+
Party 2
Team Averages
Level 40
1,634 SR
1,569 Elo+

VS

Team Averages
Level 45
1,501 SR
1,523 Elo+
Cupid
Cupid
ElFelus14
Cupid
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 33L
1,569 Elo+
Party 1
Cliodhna
Cliodhna
ItsDeibi
Cliodhna
Level 14
God Stats
3W - 2L
1,502 SR
Queue Stats
16W - 10L
1,532 Elo+
Party 1
Bacchus
Bacchus
sepsiz
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 3 / 7
11,032
690
13,119
17,498
31,974
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
CpgDon
Ix Chel
14
1 / 7 / 9
10,988
687
11,354
15,124
6,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
15
7 / 6 / 4
12,479
780
8,868
12,632
4,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ElFelus14
Cupid
17
13 / 4 / 3
14,233
890
21,310
13,040
5,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
ItsDeibi
Cliodhna
14
2 / 6 / 9
11,520
720
8,139
14,111
6,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
sepsiz
Bacchus
15
1 / 1 / 12
11,474
717
8,506
13,362
18,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
11
Kills
16
16
Deaths
11
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
7
2.17
L
Ix Chel
CpgDon
Ix Chel
1
7
9
0.79
W
Cupid
ElFelus14
Cupid
13
4
3
3.63
W
Cliodhna
ItsDeibi
Cliodhna
2
6
9
1.08
L
Loki
7
6
4
1.5
W
Bacchus
sepsiz
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,341
Damage
37,955
45,254
Taken
40,513
42,956
Mitigated
30,969
3,673
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
13,119
2,156
0
1,676
17,498
31,974
0
4,540
12,958
31,211
0
L
Ix Chel
CpgDon
Ix Chel
11,354
1,262
430
919
15,124
6,089
0
2,299
12,825
51,348
0
W
Cupid
ElFelus14
Cupid
21,310
12,154
1,016
5,099
13,040
5,862
2,062
8,217
4,823
0
95,942
W
Cliodhna
ItsDeibi
Cliodhna
8,139
755
0
2,118
14,111
6,271
533
9,931
4,180
0
34,642
L
Loki
8,868
2,589
0
648
12,632
4,893
82
1,967
10,665
0
33,935
W
Bacchus
sepsiz
Bacchus
8,506
1,303
0
1,699
13,362
18,836
164
6,843
6,519
18,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
37,227
131
Minions Killed
169
0
Camps Cleared
0
828,402
Distance Traveled
861,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,032
690
32
2
0
275,133
0
L
Ix Chel
10,988
687
53
3
0
266,383
0
W
Cupid
14,233
890
119
7
0
268,542
0
W
Cliodhna
11,520
720
32
2
0
284,300
0
L
Loki
12,479
780
46
3
0
286,886
0
W
Bacchus
11,474
717
18
1
0
308,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role