Player Matchup

Gilgamesh
Gilgamesh
DDaddy123
Gilgamesh
Level 41
God Stats
15W - 19L
1,507 SR
Queue Stats
160W - 159L
1,490 Elo+
Solo
Anhur
Anhur
Griponmystick
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 74L
1,382 Elo+
Party 2
Janus
Janus
HalfHonkey530
Janus
Level 58
God Stats
12W - 17L
1,238 SR
Queue Stats
87W - 129L
1,388 Elo+
Party 2
Team Averages
Level 48
1,415 SR
1,420 Elo+

VS

Team Averages
Level 75
1,541 SR
1,546 Elo+
Sun Wukong
Sun Wukong
CanadianMint22
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,548 Elo+
Party 1
Anubis
Anubis
TheBorjaTherry
Anubis
Level 127
God Stats
11W - 2L
1,622 SR
Queue Stats
35W - 9L
1,516 Elo+
Solo
Danzaburou
Danzaburou
TimHortonZTy
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 13L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DDaddy123
Gilgamesh
12
2 / 2 / 3
8,435
767
7,162
12,222
14,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 4 / 1
8,220
747
5,553
11,304
3,345
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 3
8,071
734
7,248
9,288
2,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CanadianMint22
Sun Wukong
13
3 / 1 / 9
9,420
856
7,452
9,577
7,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
7 / 3 / 5
9,743
886
8,296
8,945
4,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TimHortonZTy
Danzaburou
13
3 / 1 / 7
9,615
874
12,079
7,696
2,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
13
13
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CanadianMint22
Sun Wukong
3
1
9
7.5
L
Gilgamesh
DDaddy123
Gilgamesh
2
2
3
1.75
L
2
4
1
0.63
L
1
7
3
0.36
W
7
3
5
3.17
W
Danzaburou
TimHortonZTy
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,963
Damage
27,827
32,814
Taken
26,218
20,189
Mitigated
15,043
4,168
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CanadianMint22
Sun Wukong
7,452
1,373
0
1,272
9,577
7,409
90
2,794
6,783
0
16,480
L
Gilgamesh
DDaddy123
Gilgamesh
7,162
1,382
0
971
12,222
14,354
0
3,202
9,020
1,167
22,320
L
5,553
1,368
0
2,931
11,304
3,345
48
2,063
9,241
0
22,678
L
7,248
786
0
266
9,288
2,490
0
3,384
5,904
27,914
0
W
8,296
110
0
2,761
8,945
4,635
0
2,673
6,272
38,707
0
W
Danzaburou
TimHortonZTy
Danzaburou
12,079
6,869
0
1,696
7,696
2,999
907
2,820
4,876
0
48,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,726
Gold Earned
28,778
98
Minions Killed
122
0
Camps Cleared
0
591,051
Distance Traveled
619,803
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,420
856
13
1
0
232,599
0
L
Gilgamesh
8,435
767
36
3
0
221,095
1
L
Anhur
8,220
747
34
3
0
185,519
0
L
Janus
8,071
734
28
3
0
184,437
0
W
Anubis
9,743
886
47
4
0
195,709
0
W
Danzaburou
9,615
874
62
6
0
191,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role