Player Matchup

Serqet
Serqet
Brenton120592
Serqet
Level 165
God Stats
0W - 3L
1,293 SR
Queue Stats
76W - 94L
1,439 Elo+
Party 1
Neith
Neith
Donutboy94
Neith
Level 117
God Stats
0W - 2L
1,568 SR
Queue Stats
3W - 9L
1,277 Elo+
Party 1
Freya
Freya
LagoonaGraves
Freya
Level 70
God Stats
1W - 1L
1,803 SR
Queue Stats
29W - 28L
1,467 Elo+
Party 1
Team Averages
Level 117
1,555 SR
1,395 Elo+

VS

Team Averages
Level 130
1,517 SR
1,447 Elo+
Cthulhu
Cthulhu
Lucid Lash
Cthulhu
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 110L
1,429 Elo+
Solo
Cliodhna
Cliodhna
Wiiinters
Cliodhna
Level 132
God Stats
46W - 46L
1,538 SR
Queue Stats
269W - 296L
1,377 Elo+
Solo
Yu Huang
Yu Huang
unojorojo
Yu Huang
Level 124
God Stats
22W - 18L
1,512 SR
Queue Stats
151W - 150L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 0
12,616
789
13,731
20,616
17,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
13
1 / 7 / 2
11,060
691
1,974
11,524
3,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 2
10,302
644
9,922
16,462
4,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lucid Lash
Cthulhu
15
2 / 2 / 9
12,600
788
7,474
15,968
16,909
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Wiiinters
Cliodhna
17
7 / 3 / 7
13,489
843
12,737
17,664
7,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
unojorojo
Yu Huang
17
10 / 2 / 8
14,036
877
18,595
12,516
5,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
19
19
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
0
1
L
Neith
1
7
2
0.29
L
0
6
2
0.17
W
Cthulhu
Lucid Lash
Cthulhu
2
2
9
3.25
W
Cliodhna
Wiiinters
Cliodhna
7
3
7
3.5
W
Yu Huang
unojorojo
Yu Huang
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
38,806
48,602
Taken
46,148
25,851
Mitigated
29,653
7,068
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,731
3,319
0
2,675
20,616
17,848
21
9,457
11,159
0
28,496
L
Neith
1,974
567
0
885
11,524
3,329
0
6,721
4,803
0
34,274
L
9,922
2,884
0
3,508
16,462
4,674
0
10,228
6,234
44,168
0
W
Cthulhu
Lucid Lash
Cthulhu
7,474
297
180
625
15,968
16,909
212
4,990
9,922
31,450
156
W
Cliodhna
Wiiinters
Cliodhna
12,737
911
0
6,585
17,664
7,601
972
3,494
13,920
0
56,258
W
Yu Huang
unojorojo
Yu Huang
18,595
766
175
2,738
12,516
5,143
1,133
1,723
10,613
56,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
40,125
136
Minions Killed
167
0
Camps Cleared
0
795,245
Distance Traveled
929,005
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,616
789
18
1
0
297,959
0
L
Neith
11,060
691
55
3
0
240,621
0
L
Freya
10,302
644
63
4
0
256,665
0
W
Cthulhu
12,600
788
45
3
0
314,872
0
W
Cliodhna
13,489
843
59
4
0
318,539
4
W
Yu Huang
14,036
877
63
4
0
295,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role