Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Cthulhu216
Agni
Level 127
God Stats
3W - 2L
1,595 SR
Queue Stats
67W - 66L
1,568 Elo+
Party 2
Awilix
Awilix
XqRUPpX
Awilix
Level 158
God Stats
5W - 1L
1,619 SR
Queue Stats
186W - 196L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
aroguebagel
Jing Wei
Level 126
God Stats
2W - 0L
1,562 SR
Queue Stats
98W - 106L
1,480 Elo+
Party 2
Team Averages
Level 135
1,555 SR
1,509 Elo+

VS

Team Averages
Level 132
1,566 SR
1,522 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Augtor
Terra
Level 87
God Stats
12W - 13L
1,608 SR
Queue Stats
46W - 54L
1,544 Elo+
Party 1
Artemis
Artemis
Dr Kalios
Artemis
Level 134
God Stats
3W - 3L
1,562 SR
Queue Stats
39W - 52L
1,438 Elo+
Party 1
Osiris
Osiris
RubyKun
Osiris
Level 137
God Stats
2W - 3L
1,416 SR
Queue Stats
75W - 79L
1,548 Elo+
Party 1
Eset
Eset
SkidKid96
Eset
Level 152
God Stats
205W - 103L
1,746 SR
Queue Stats
458W - 383L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 2 / 2
7,106
646
7,779
9,824
10,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
5,292
481
2,491
5,671
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 1
6,498
591
6,699
8,003
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
XqRUPpX
Awilix
13
7 / 2 / 2
7,968
724
9,180
9,610
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
aroguebagel
Jing Wei
10
0 / 0 / 0
5,614
510
3,247
4,850
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 4 / 1
5,226
475
3,127
7,596
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Terra
Augtor
Terra
10
0 / 0 / 2
5,860
533
1,430
8,264
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Dr Kalios
Artemis
9
1 / 1 / 0
5,524
502
3,511
5,249
1,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
RubyKun
Osiris
12
3 / 4 / 1
7,059
642
8,214
14,799
13,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
12
3 / 3 / 0
6,629
603
5,392
8,111
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
12
Kills
8
8
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
2
2.5
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Arachne
 
Arachne
1
4
1
0.38
L
Terra
Augtor
Terra
0
0
2
1
W
1
3
1
0.5
L
Artemis
Dr Kalios
Artemis
1
1
0
1
L
Osiris
RubyKun
Osiris
3
4
1
0.88
L
Eset
3
3
0
1
W
Awilix
XqRUPpX
Awilix
7
2
2
4
W
Jing Wei
aroguebagel
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
21,674
37,958
Taken
44,019
23,786
Mitigated
27,229
9,860
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,779
559
0
2,592
9,824
10,066
0
0
9,824
1,497
51,015
W
Kuzenbo
 
Kuzenbo
2,491
1,201
295
1,861
5,671
4,894
0
1,275
4,396
13,413
0
L
Arachne
 
Arachne
3,127
2,246
0
898
7,596
2,582
0
345
7,251
0
21,100
L
Terra
Augtor
Terra
1,430
105
334
3,360
8,264
6,509
0
2,728
5,536
21,664
0
W
6,699
428
60
2,176
8,003
3,209
336
4,994
3,009
49,379
0
L
Artemis
Dr Kalios
Artemis
3,511
1,856
0
2,221
5,249
1,894
0
356
4,893
0
36,708
L
Osiris
RubyKun
Osiris
8,214
3,048
0
4,765
14,799
13,123
0
485
14,314
0
50,880
L
Eset
5,392
234
0
1,870
8,111
3,121
0
5,869
2,242
49,960
0
W
Awilix
XqRUPpX
Awilix
9,180
4,604
0
1,376
9,610
4,170
359
303
9,307
0
69,444
W
Jing Wei
aroguebagel
Jing Wei
3,247
2,350
0
1,500
4,850
1,447
0
250
4,600
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
30,298
361
Minions Killed
289
0
Camps Cleared
0
1,117,355
Distance Traveled
1,065,172
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,106
646
72
7
0
226,569
0
W
Kuzenbo
5,292
481
20
2
0
235,334
1
L
Arachne
5,226
475
37
3
0
178,222
0
L
Terra
5,860
533
39
4
0
237,844
0
W
Agni
6,498
591
98
9
0
187,244
0
L
Artemis
5,524
502
61
6
0
190,433
0
L
Osiris
7,059
642
73
7
0
219,199
1
L
Eset
6,629
603
79
7
0
239,474
1
W
Awilix
7,968
724
93
8
0
256,181
0
W
Jing Wei
5,614
510
78
7
0
212,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role