Player Matchup

Nike
Nike
AbsoluteMommy
Nike
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 16L
1,238 Elo+
Party 2
Artemis
Artemis
TheGeminiQueen
Artemis
Level 14
God Stats
0W - 2L
1,283 SR
Queue Stats
2W - 8L
1,201 Elo+
Party 2
Ymir
Ymir
TheSwagAlliance
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,373 Elo+
Party 2
Anubis
Anubis
boombhole
Anubis
Level 109
God Stats
35W - 48L
1,428 SR
Queue Stats
1,051W - 1,039L
1,492 Elo+
Solo
Nox
Nox
smiteistrash69
Nox
Level 121
God Stats
13W - 18L
1,492 SR
Queue Stats
157W - 125L
1,511 Elo+
Solo
Team Averages
Level 85
1,441 SR
1,363 Elo+

VS

Team Averages
Level 67
1,560 SR
1,461 Elo+
Neith
Neith
DMguild
Neith
Level 24
God Stats
11W - 11L
1,490 SR
Queue Stats
20W - 23L
1,364 Elo+
Party 3
Surtr
Surtr
HellasGaming
Surtr
Level 58
God Stats
5W - 2L
1,550 SR
Queue Stats
109W - 109L
1,488 Elo+
Solo
Pele
Pele
QueenBeotch
Pele
Level 106
God Stats
3W - 3L
1,520 SR
Queue Stats
96W - 74L
1,537 Elo+
Party 1
Terra
Terra
TrulySuperKitty
Terra
Level 72
God Stats
2W - 1L
1,485 SR
Queue Stats
21W - 23L
1,364 Elo+
Party 3
Chang'e
Chang'e
mwistakes
Chang'e
Level 74
God Stats
6W - 1L
1,754 SR
Queue Stats
75W - 57L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,345
453
6,760
10,580
8,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 1
5,905
422
5,557
9,222
2,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
6,257
447
3,588
12,091
9,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
boombhole
Anubis
12
1 / 6 / 0
7,221
516
3,566
10,699
4,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
6,697
478
6,334
9,530
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DMguild
Neith
12
2 / 2 / 5
7,099
507
8,805
9,993
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 3
8,009
572
3,856
9,830
11,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
12 / 0 / 2
9,763
697
11,664
11,458
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 5
7,208
515
4,103
11,168
9,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
mwistakes
Chang'e
13
4 / 0 / 6
8,232
588
6,689
8,406
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
21
21
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Neith
DMguild
Neith
2
2
5
2.25
W
1
0
3
2.5
W
12
0
2
13
L
0
5
1
0.1
L
1
3
0
0.33
W
2
0
5
4.5
L
Anubis
boombhole
Anubis
1
6
0
0.17
W
Chang'e
mwistakes
Chang'e
4
0
6
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
35,117
52,122
Taken
50,855
28,888
Mitigated
33,000
10,728
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,760
1,148
0
282
10,580
8,301
0
2,359
8,221
1,363
39,540
W
Neith
DMguild
Neith
8,805
4,545
0
2,240
9,993
4,259
879
4,643
5,350
0
42,679
W
3,856
2,019
0
1,969
9,830
11,479
301
504
9,326
575
52,476
W
11,664
2,810
0
2,100
11,458
4,292
490
2,489
8,969
0
80,014
L
5,557
2,443
0
1,337
9,222
2,737
0
2,033
7,189
0
30,048
L
3,588
902
0
3,434
12,091
9,441
26
1,908
10,183
22,851
0
W
4,103
729
946
3,804
11,168
9,492
46
4,716
6,452
22,215
0
L
Anubis
boombhole
Anubis
3,566
171
0
3,517
10,699
4,565
264
2,924
7,775
57,165
0
W
Chang'e
mwistakes
Chang'e
6,689
572
2,325
5,367
8,406
3,478
0
2,326
6,080
58,071
0
L
6,334
922
40
2,118
9,530
3,844
326
1,725
7,805
54,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
40,311
341
Minions Killed
383
0
Camps Cleared
0
1,207,872
Distance Traveled
1,398,195
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,345
453
70
5
0
217,809
0
W
Neith
7,099
507
65
5
0
240,759
0
W
Surtr
8,009
572
85
6
0
249,458
1
W
Pele
9,763
697
112
8
0
328,792
0
L
Artemis
5,905
422
48
3
0
230,195
0
L
Ymir
6,257
447
42
3
0
274,299
0
W
Terra
7,208
515
24
2
0
291,513
5
L
Anubis
7,221
516
87
6
0
230,498
3
W
Chang'e
8,232
588
97
7
0
287,673
0
L
Nox
6,697
478
94
7
0
255,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role