Player Matchup

Ra
Ra
Casey2846
Ra
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 3
Skadi
Skadi
Waddled_Away
Skadi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 74L
1,575 Elo+
Party 3
Hercules
Hercules
Za_Worldo_Muda
Hercules
Level 159
God Stats
5W - 6L
1,674 SR
Queue Stats
197W - 182L
1,578 Elo+
Party 3
Athena
Athena
lollygaggerjones
Athena
Level 124
God Stats
1W - 2L
1,521 SR
Queue Stats
22W - 20L
1,505 Elo+
Solo
Loki
Loki
youngsterjoey31
Loki
Level 158
God Stats
10W - 4L
1,887 SR
Queue Stats
170W - 161L
1,568 Elo+
Party 3
Team Averages
Level 119
1,616 SR
1,507 Elo+

VS

Team Averages
Level 122
1,601 SR
1,503 Elo+
Odin
Odin
Scar4845
Odin
Level 138
God Stats
3W - 0L
1,703 SR
Queue Stats
172W - 151L
1,530 Elo+
Party 2
Chronos
Chronos
ScurvyMoss90
Chronos
Level 118
God Stats
4W - 2L
1,592 SR
Queue Stats
172W - 154L
1,531 Elo+
Party 2
Ra
Ra
UniversalProxy
Ra
Level 127
God Stats
3W - 1L
1,764 SR
Queue Stats
213W - 191L
1,542 Elo+
Solo
Hun Batz
Hun Batz
firstassist117
Hun Batz
Level 69
God Stats
23W - 15L
1,384 SR
Queue Stats
102W - 117L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
iggs17
Sun Wukong
Level 156
God Stats
2W - 3L
1,562 SR
Queue Stats
394W - 389L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,580
505
5,155
10,827
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 7 / 3
6,397
426
4,256
10,699
3,802
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
13
5 / 5 / 2
8,581
572
12,922
20,581
22,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 7 / 3
6,525
435
3,657
21,918
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 2
7,874
525
8,308
10,680
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
5 / 0 / 8
8,165
544
9,436
12,883
11,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ScurvyMoss90
Chronos
14
10 / 1 / 5
9,343
623
10,630
7,904
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 1 / 6
9,554
637
15,551
9,536
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
15
5 / 5 / 1
8,912
594
5,067
13,254
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
iggs17
Sun Wukong
14
2 / 3 / 5
8,509
567
11,730
16,774
14,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
27
27
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Odin
5
0
8
9
W
Chronos
ScurvyMoss90
Chronos
10
1
5
12.5
W
5
1
6
8
L
0
7
3
0.21
L
Hercules
5
5
2
1.2
W
Hun Batz
5
5
1
1.1
W
Sun Wukong
iggs17
Sun Wukong
2
3
5
1.5
L
0
7
3
0.21
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,298
Damage
52,414
74,705
Taken
60,351
52,884
Mitigated
38,912
11,944
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,155
357
535
1,748
10,827
4,594
56
6,829
3,998
57,647
0
W
Odin
9,436
1,690
0
1,450
12,883
11,401
32
3,806
8,890
0
30,599
W
Chronos
ScurvyMoss90
Chronos
10,630
3,414
0
2,723
7,904
3,469
1,154
590
7,314
71,461
0
W
15,551
1,256
1,201
5,133
9,536
4,339
467
2,847
6,609
88,109
0
L
4,256
2,006
0
474
10,699
3,802
618
4,303
6,396
0
35,713
L
Hercules
12,922
4,478
0
5,372
20,581
22,408
0
2,608
17,865
1,621
53,964
W
Hun Batz
5,067
1,640
0
4,471
13,254
5,011
514
1,289
11,965
0
65,950
W
Sun Wukong
iggs17
Sun Wukong
11,730
3,891
0
5,498
16,774
14,692
208
1,309
15,465
0
59,055
L
3,657
1,140
0
3,565
21,918
18,047
0
9,360
12,558
18,899
0
L
8,308
1,153
0
250
10,680
4,033
190
2,973
7,707
0
54,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
44,483
357
Minions Killed
456
0
Camps Cleared
0
1,406,659
Distance Traveled
1,527,225
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,580
505
99
7
0
258,088
0
W
Odin
8,165
544
38
3
0
295,774
0
W
Chronos
9,343
623
96
6
0
272,515
0
W
Ra
9,554
637
143
10
0
317,562
0
L
Skadi
6,397
426
56
4
0
260,268
5
L
Hercules
8,581
572
83
6
0
262,713
0
W
Hun Batz
8,912
594
89
6
0
316,457
0
W
Sun Wukong
8,509
567
90
6
0
324,917
0
L
Athena
6,525
435
29
2
0
268,950
0
L
Loki
7,874
525
90
6
0
356,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role