Player Matchup

Izanami
Izanami
Alphabyter
Izanami
Level 67
God Stats
1W - 5L
1,125 SR
Queue Stats
23W - 50L
1,473 Elo+
Party 2
Ra
Ra
Hamburglur7
Ra
Level 107
God Stats
1W - 1L
1,417 SR
Queue Stats
32W - 55L
1,533 Elo+
Party 2
Fenrir
Fenrir
Mudchad
Fenrir
Level 129
God Stats
1W - 1L
1,315 SR
Queue Stats
40W - 71L
1,514 Elo+
Party 2
Fafnir
Fafnir
Thrashercat
Fafnir
Level 127
God Stats
1W - 1L
1,299 SR
Queue Stats
25W - 42L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
VeryHardV2
Sun Wukong
Level 27
God Stats
2W - 3L
1,619 SR
Queue Stats
7W - 19L
1,492 Elo+
Party 2
Team Averages
Level 91
1,355 SR
1,504 Elo+

VS

Team Averages
Level 117
1,637 SR
1,569 Elo+
Hercules
Hercules
FearTheeBeard1
Hercules
Level 129
God Stats
1W - 2L
1,566 SR
Queue Stats
474W - 430L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Gryphic
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 126L
1,593 Elo+
Party 3
Fafnir
Fafnir
LilThic
Fafnir
Level 107
God Stats
7W - 3L
1,851 SR
Queue Stats
298W - 261L
1,580 Elo+
Party 3
Lancelot
Lancelot
aXempIy_
Lancelot
Level 119
God Stats
43W - 36L
1,587 SR
Queue Stats
457W - 408L
1,576 Elo+
Solo
Scylla
Scylla
tmickeyd29
Scylla
Level 124
God Stats
46W - 28L
1,683 SR
Queue Stats
314W - 301L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alphabyter
Izanami
14
2 / 2 / 2
8,751
583
8,485
8,542
3,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 1
9,863
658
8,930
7,160
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Mudchad
Fenrir
14
6 / 2 / 3
9,010
601
9,453
13,875
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
11
2 / 2 / 7
8,041
536
4,652
10,949
10,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
VeryHardV2
Sun Wukong
14
0 / 0 / 1
8,304
554
4,836
11,491
12,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 1 / 1
8,361
557
5,310
9,498
7,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Gryphic
Heimdallr
13
2 / 3 / 3
7,546
503
4,457
11,550
4,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
LilThic
Fafnir
9
1 / 3 / 2
6,636
442
2,111
11,243
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
aXempIy_
Lancelot
14
5 / 5 / 3
8,761
584
9,775
14,576
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
tmickeyd29
Scylla
14
1 / 5 / 2
7,968
531
3,950
9,152
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
17
Kills
9
9
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alphabyter
Izanami
2
2
2
1.5
L
Hercules
0
1
1
0.5
L
Heimdallr
Gryphic
Heimdallr
2
3
3
1.17
W
7
3
1
2.5
L
Fafnir
LilThic
Fafnir
1
3
2
0.67
W
Fenrir
Mudchad
Fenrir
6
2
3
3.75
W
Fafnir
2
2
7
2.75
W
Sun Wukong
VeryHardV2
Sun Wukong
0
0
1
0.5
L
Lancelot
aXempIy_
Lancelot
5
5
3
1.3
L
Scylla
tmickeyd29
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
25,603
52,017
Taken
56,019
34,649
Mitigated
34,489
12,855
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alphabyter
Izanami
8,485
6,074
0
2,543
8,542
3,675
0
1,497
7,045
0
87,082
L
Hercules
5,310
1,669
0
4,159
9,498
7,940
0
0
9,498
0
74,104
L
Heimdallr
Gryphic
Heimdallr
4,457
2,593
0
3,172
11,550
4,993
0
2,154
9,396
0
54,491
W
8,930
960
228
1,083
7,160
2,657
16
2,574
4,586
73,471
0
L
Fafnir
LilThic
Fafnir
2,111
472
336
2,976
11,243
11,409
0
2,771
8,393
18,420
0
W
Fenrir
Mudchad
Fenrir
9,453
2,893
0
2,496
13,875
5,729
0
2,149
11,726
0
62,067
W
Fafnir
4,652
1,321
1,304
2,707
10,949
10,470
0
584
10,365
14,108
0
W
Sun Wukong
VeryHardV2
Sun Wukong
4,836
698
0
2,494
11,491
12,118
0
135
11,356
0
64,573
L
Lancelot
aXempIy_
Lancelot
9,775
2,583
0
255
14,576
6,728
0
3,780
10,796
0
63,249
L
Scylla
tmickeyd29
Scylla
3,950
442
0
1,550
9,152
3,419
0
5,438
3,672
69,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,969
Gold Earned
39,272
473
Minions Killed
459
0
Camps Cleared
0
1,572,415
Distance Traveled
1,568,704
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,751
583
158
11
0
266,129
0
L
Hercules
8,361
557
139
9
0
329,349
0
L
Heimdallr
7,546
503
86
6
0
296,293
2
W
Ra
9,863
658
114
8
0
320,790
2
L
Fafnir
6,636
442
24
2
0
303,122
1
W
Fenrir
9,010
601
79
5
0
363,533
0
W
Fafnir
8,041
536
7
0
0
314,833
9
W
Sun Wukong
8,304
554
115
8
0
307,130
0
L
Lancelot
8,761
584
84
6
0
351,125
0
L
Scylla
7,968
531
126
8
0
288,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role