Player Matchup

Aphrodite
Aphrodite
Blowduuh
Aphrodite
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,598 Elo+
Party 1
Hercules
Hercules
ChrisThisBit
Hercules
Level 30
God Stats
5W - 4L
1,741 SR
Queue Stats
5W - 4L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
Tubz529
Danzaburou
Level 128
God Stats
2W - 0L
1,353 SR
Queue Stats
11W - 13L
1,583 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,619 Elo+

VS

Team Averages
Level 119
1,460 SR
1,489 Elo+
Achilles
Achilles
ImmortalClayman
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,482 Elo+
Party 2
Hel
Hel
Irie4herb2man0
Hel
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 55L
1,467 Elo+
Party 2
Skadi
Skadi
XLVII Vigil
Skadi
Level 120
God Stats
4W - 5L
1,380 SR
Queue Stats
33W - 35L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blowduuh
Aphrodite
15
4 / 6 / 5
12,745
750
18,346
22,989
10,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ChrisThisBit
Hercules
16
2 / 2 / 8
12,803
753
9,334
22,486
27,946
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tubz529
Danzaburou
17
4 / 2 / 5
14,053
827
18,033
15,081
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 4 / 5
11,463
674
15,508
21,397
21,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 7
12,532
737
21,430
17,412
8,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 4 / 5
12,318
725
12,339
17,684
7,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
10
Kills
10
10
Deaths
10
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Blowduuh
Aphrodite
4
6
5
1.08
W
Hercules
ChrisThisBit
Hercules
2
2
8
3
L
Achilles
3
4
5
1.38
L
3
2
7
3.25
W
Danzaburou
Tubz529
Danzaburou
4
2
5
3.25
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,713
Damage
49,277
60,556
Taken
56,493
44,344
Mitigated
37,993
30,177
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Blowduuh
Aphrodite
18,346
873
9,723
12,649
22,989
10,448
408
7,392
15,597
58,783
0
W
Hercules
ChrisThisBit
Hercules
9,334
1,433
0
4,228
22,486
27,946
210
7,938
14,548
0
31,137
L
Achilles
15,508
3,695
783
928
21,397
21,756
0
7,985
13,412
0
30,338
L
21,430
420
7,064
9,146
17,412
8,327
0
6,984
10,428
57,443
0
W
Danzaburou
Tubz529
Danzaburou
18,033
8,328
0
3,577
15,081
5,950
2,348
6,654
8,427
0
82,178
L
12,339
4,496
0
3,088
17,684
7,910
160
3,540
14,144
0
65,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
36,313
194
Minions Killed
187
0
Camps Cleared
0
920,920
Distance Traveled
910,273
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,745
750
71
4
0
290,272
0
W
Hercules
12,803
753
43
3
0
332,543
0
L
Achilles
11,463
674
26
2
0
311,819
1
L
Hel
12,532
737
70
4
0
307,942
0
W
Danzaburou
14,053
827
80
5
0
298,105
0
L
Skadi
12,318
725
91
5
0
290,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role