Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Arvay
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,151 Elo+
Party 1
Jing Wei
Jing Wei
LordProjectZero
Jing Wei
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,180 Elo+
Party 1
Sylvanus
Sylvanus
SimplyAimazing
Sylvanus
Level 69
God Stats
2W - 2L
1,269 SR
Queue Stats
255W - 266L
1,495 Elo+
Solo
Janus
Janus
Warpaintginger
Janus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 149L
1,498 Elo+
Solo
Team Averages
Level 128
1,454 SR
1,365 Elo+

VS

Team Averages
Level 128
1,630 SR
1,555 Elo+
Athena
Athena
BIPOLARxGAMERXx
Athena
Level 147
God Stats
1W - 0L
1,763 SR
Queue Stats
21W - 13L
1,582 Elo+
Party 2
Ratatoskr
Ratatoskr
Kingsman42
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 2
Hachiman
Hachiman
LANCENOPANTS69
Hachiman
Level 100
God Stats
10W - 0L
1,887 SR
Queue Stats
410W - 102L
1,707 Elo+
Solo
Guan Yu
Guan Yu
Monkey912
Guan Yu
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 75L
1,582 Elo+
Party 2
Hades
Hades
Reckxter
Hades
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
471W - 467L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 6 / 5
8,849
681
10,225
13,470
5,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Arvay
Cu Chulainn
14
1 / 6 / 7
8,680
668
13,172
18,335
15,133
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
18
7 / 4 / 6
10,875
837
18,404
11,431
4,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
2 / 6 / 10
8,790
676
7,640
21,577
18,811
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 4 / 11
9,487
730
13,737
10,913
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 18
10,671
821
11,437
22,411
25,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Kingsman42
Ratatoskr
17
3 / 3 / 13
9,859
758
9,479
18,587
16,732
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
19
11 / 1 / 14
11,552
889
23,337
13,110
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Monkey912
Guan Yu
15
1 / 4 / 20
9,359
720
6,440
18,063
21,507
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Reckxter
Hades
18
8 / 2 / 18
11,107
854
16,699
11,883
8,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
13
Kills
26
26
Deaths
13
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
6
5
0.75
L
Cu Chulainn
Arvay
Cu Chulainn
1
6
7
0.75
W
3
3
18
4
W
Ratatoskr
Kingsman42
Ratatoskr
3
3
13
3.17
W
Hachiman
11
1
14
18
L
Jing Wei
7
4
6
2.5
W
Guan Yu
Monkey912
Guan Yu
1
4
20
2.75
W
Hades
Reckxter
Hades
8
2
18
8.5
L
Sylvanus
2
6
10
1.17
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
67,392
75,726
Taken
84,054
49,624
Mitigated
79,846
21,165
Healing
43,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,225
1,047
231
2,580
13,470
5,885
229
4,649
8,637
23,125
0
L
Cu Chulainn
Arvay
Cu Chulainn
13,172
2,030
642
1,504
18,335
15,133
197
7,797
10,185
148
20,470
W
11,437
2,975
4,821
4,475
22,411
25,420
620
7,135
15,276
18,974
0
W
Ratatoskr
Kingsman42
Ratatoskr
9,479
1,718
2,056
6,373
18,587
16,732
1,434
8,395
10,192
0
25,449
W
Hachiman
23,337
10,908
527
2,771
13,110
7,812
2,498
5,550
7,560
0
48,497
L
Jing Wei
18,404
11,800
1,498
2,527
11,431
4,905
1,336
4,301
6,763
0
34,555
W
Guan Yu
Monkey912
Guan Yu
6,440
701
11,214
5,707
18,063
21,507
554
6,275
11,788
0
15,941
W
Hades
Reckxter
Hades
16,699
2,137
2,865
2,235
11,883
8,375
3,284
4,395
7,488
28,464
0
L
Sylvanus
7,640
1,539
4,595
5,670
21,577
18,811
37
7,886
13,139
14,206
0
L
13,737
919
839
1,079
10,913
4,890
126
2,753
7,902
27,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
52,548
121
Minions Killed
154
0
Camps Cleared
0
1,103,354
Distance Traveled
1,199,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,849
681
30
2
0
214,564
0
L
Cu Chulainn
8,680
668
17
1
0
232,322
0
W
Athena
10,671
821
16
1
0
251,839
0
W
Ratatoskr
9,859
758
36
3
0
268,953
0
W
Hachiman
11,552
889
52
4
0
233,936
0
L
Jing Wei
10,875
837
41
3
0
234,551
0
W
Guan Yu
9,359
720
18
1
0
221,934
0
W
Hades
11,107
854
32
2
0
222,515
0
L
Sylvanus
8,790
676
6
0
0
187,025
0
L
Janus
9,487
730
27
2
0
234,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role