Player Matchup

Bellona
Bellona
Abu__SaVaGe
Bellona
Level 111
God Stats
21W - 19L
1,511 SR
Queue Stats
277W - 256L
1,493 Elo+
Solo
Achilles
Achilles
AoAZappy
Achilles
Level 109
God Stats
3W - 4L
1,755 SR
Queue Stats
194W - 171L
1,419 Elo+
Solo
Bacchus
Bacchus
ILLUMI666ZOLDYCK
Bacchus
Level 123
God Stats
8W - 5L
1,424 SR
Queue Stats
143W - 141L
1,436 Elo+
Party 2
Zhong Kui
Zhong Kui
Kushpowers
Zhong Kui
Level 105
God Stats
10W - 7L
1,523 SR
Queue Stats
284W - 283L
1,491 Elo+
Solo
Charybdis
Charybdis
SolemnJudgment69
Charybdis
Level 108
God Stats
1W - 0L
1,518 SR
Queue Stats
158W - 147L
1,445 Elo+
Party 2
Team Averages
Level 111
1,546 SR
1,457 Elo+

VS

Team Averages
Level 60
1,498 SR
1,432 Elo+
Cthulhu
Cthulhu
Leet Raph
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Odin
Odin
TrubiskysBiscuit
Odin
Level 53
God Stats
2W - 3L
1,392 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 3
Arachne
Arachne
Tunnlez
Arachne
Level 65
God Stats
31W - 28L
1,578 SR
Queue Stats
170W - 141L
1,458 Elo+
Party 1
Artio
Artio
emerzbabyy
Artio
Level 27
God Stats
18W - 11L
1,641 SR
Queue Stats
19W - 27L
1,441 Elo+
Party 1
Sol
Sol
xNexus98
Sol
Level 106
God Stats
1W - 3L
1,380 SR
Queue Stats
167W - 167L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abu__SaVaGe
Bellona
11
4 / 0 / 1
6,680
668
3,862
7,050
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
AoAZappy
Achilles
10
1 / 0 / 1
5,884
588
5,026
5,654
5,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 4
5,396
540
3,613
4,794
3,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Kushpowers
Zhong Kui
10
4 / 1 / 2
6,692
669
5,926
3,087
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
11
3 / 0 / 5
6,314
631
6,624
4,394
1,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leet Raph
Cthulhu
8
0 / 4 / 0
4,586
459
947
5,861
2,306
9
0 / 2 / 0
4,917
492
2,276
8,721
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Tunnlez
Arachne
8
1 / 1 / 0
5,110
511
1,989
7,267
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artio
7
0 / 5 / 0
4,901
490
673
9,843
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,946
495
5,171
7,114
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abu__SaVaGe
Bellona
4
0
1
4.5
W
Achilles
AoAZappy
Achilles
1
0
1
1.5
W
2
0
4
4
W
Zhong Kui
Kushpowers
Zhong Kui
4
1
2
5
L
Cthulhu
Leet Raph
Cthulhu
0
4
0
0
W
Charybdis
3
0
5
5.5
L
0
2
0
0
L
Arachne
Tunnlez
Arachne
1
1
0
1
L
Artio
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
11,056
24,979
Taken
38,806
16,213
Mitigated
18,637
7,444
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abu__SaVaGe
Bellona
3,862
1,253
0
1,115
7,050
3,733
205
608
6,442
0
46,664
W
Achilles
AoAZappy
Achilles
5,026
1,059
0
865
5,654
5,720
0
0
5,654
0
33,559
W
3,613
768
0
1,569
4,794
3,473
174
2,865
1,929
16,570
0
W
Zhong Kui
Kushpowers
Zhong Kui
5,926
845
0
1,479
3,087
1,656
198
548
2,539
36,569
0
L
Cthulhu
Leet Raph
Cthulhu
947
0
0
258
5,861
2,306
0
3,291
2,252
13,687
0
W
Charybdis
6,624
3,986
0
2,416
4,394
1,631
521
2,770
1,624
0
50,356
L
2,276
452
58
1,350
8,721
5,885
0
758
7,231
0
23,243
L
Arachne
Tunnlez
Arachne
1,989
1,306
0
505
7,267
2,601
0
1,425
5,700
0
27,362
L
Artio
673
27
80
1,133
9,843
5,840
104
1,916
7,927
7,629
0
L
5,171
1,780
0
3,314
7,114
2,005
594
1,697
5,417
45,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
24,460
316
Minions Killed
193
0
Camps Cleared
0
989,455
Distance Traveled
927,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,680
668
79
8
0
224,040
0
W
Achilles
5,884
588
51
5
0
203,440
0
W
Bacchus
5,396
540
24
2
0
190,491
0
W
Zhong Kui
6,692
669
80
8
0
178,817
0
L
Cthulhu
4,586
459
19
2
0
153,590
0
W
Charybdis
6,314
631
82
8
0
192,667
0
L
Odin
4,917
492
33
3
0
182,623
0
L
Arachne
5,110
511
51
5
0
212,550
0
L
Artio
4,901
490
10
1
0
201,969
0
L
Sol
4,946
495
80
8
0
176,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role