Player Matchup

Chang'e
Chang'e
Silver IV
IEatPapi
Chang'e
Silver IV
Level 108
God Stats
1W - 6L
1,469 SR
Queue Stats
10W - 20L
1,158 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Kashhszn
Aphrodite
Silver III
Level 44
God Stats
2W - 2L
1,505 SR
Queue Stats
5W - 7L
1,322 MMR
Party 1
Hera
Hera
Silver II
masternini
Hera
Silver II
Level 88
God Stats
4W - 4L
1,717 SR
Queue Stats
7W - 11L
1,404 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,564 SR
1,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,522 SR
1,281 MMR
Cthulhu
Cthulhu
Gold V
TavoFinoVip
Cthulhu
Gold V
Level 164
God Stats
49W - 38L
1,479 SR
Queue Stats
1,392W - 1,532L
1,271 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
TheLastOz_
Baron Samedi
Gold V
Level 120
God Stats
42W - 47L
1,579 SR
Queue Stats
136W - 150L
1,297 MMR
Solo
Hachiman
Hachiman
Gold V
dismissedclover
Hachiman
Gold V
Level 154
God Stats
3W - 2L
1,507 SR
Queue Stats
111W - 129L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IEatPapi
Chang'e
13
2 / 2 / 2
9,888
706
6,295
16,115
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Kashhszn
Aphrodite
11
0 / 4 / 1
8,851
632
2,639
10,810
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 3 / 1
9,292
664
8,120
9,109
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAh Muzen CabAchillesOdinHades

VS

Bans
AresAtlasCerberusHerculesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TavoFinoVip
Cthulhu
15
5 / 0 / 4
11,927
852
13,497
14,203
6,489
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheLastOz_
Baron Samedi
13
1 / 2 / 5
9,885
706
9,857
7,850
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
3 / 2 / 6
10,539
753
9,537
8,733
3,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
9
9
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
IEatPapi
Chang'e
2
2
2
1.5
L
Aphrodite
Kashhszn
Aphrodite
0
4
1
0.13
W
Cthulhu
TavoFinoVip
Cthulhu
5
0
4
7
W
Baron Samedi
TheLastOz_
Baron Samedi
1
2
5
1.75
W
Hachiman
3
2
6
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
32,891
36,034
Taken
30,786
13,999
Mitigated
13,558
10,209
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
IEatPapi
Chang'e
6,295
149
1,911
4,382
16,115
5,251
0
10,369
5,746
33,477
0
L
Aphrodite
Kashhszn
Aphrodite
2,639
191
1,941
1,896
10,810
3,952
0
6,779
4,031
25,886
0
W
Cthulhu
TavoFinoVip
Cthulhu
13,497
0
512
3,415
14,203
6,489
63
9,126
5,077
76,389
0
W
Baron Samedi
TheLastOz_
Baron Samedi
9,857
69
836
2,875
7,850
3,760
349
4,442
3,408
30,548
0
W
Hachiman
9,537
5,705
0
2,390
8,733
3,309
2,614
4,367
4,366
0
48,076
L
8,120
1,994
0
79
9,109
4,796
0
6,333
2,776
39,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,031
Gold Earned
32,351
134
Minions Killed
187
0
Camps Cleared
0
727,367
Distance Traveled
761,998
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,888
706
42
3
0
257,389
2
L
Aphrodite
8,851
632
50
4
0
229,055
0
W
Cthulhu
11,927
852
98
7
0
275,716
0
W
Baron Samedi
9,885
706
28
2
0
241,004
0
W
Hachiman
10,539
753
61
4
0
245,278
5
L
Hera
9,292
664
42
3
0
240,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role