Player Matchup

Kukulkan
Kukulkan
Galigeigay
Kukulkan
Level 52
God Stats
3W - 3L
1,323 SR
Queue Stats
133W - 97L
1,598 Elo+
Party 1
Xing Tian
Xing Tian
MexTheSwindler
Xing Tian
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
31W - 30L
1,520 Elo+
Solo
Fenrir
Fenrir
happy到不能黎姐
Fenrir
Level 60
God Stats
2W - 0L
1,740 SR
Queue Stats
32W - 16L
1,534 Elo+
Party 1
Chiron
Chiron
thunderburhop
Chiron
Level 149
God Stats
18W - 5L
1,756 SR
Queue Stats
1,727W - 1,192L
1,673 Elo+
Party 1
Tsukuyomi
Tsukuyomi
良人苦茶专卖店
Tsukuyomi
Level 125
God Stats
9W - 3L
1,755 SR
Queue Stats
730W - 230L
1,707 Elo+
Party 1
Team Averages
Level 102
1,666 SR
1,607 Elo+

VS

Team Averages
Level 101
1,441 SR
1,519 Elo+
Set
Set
A-IKKI-G
Set
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 219L
1,392 Elo+
Solo
Ganesha
Ganesha
KTMcartel
Ganesha
Level 95
God Stats
1W - 2L
1,499 SR
Queue Stats
234W - 229L
1,515 Elo+
Party 2
Da Ji
Da Ji
NightSlayer96
Da Ji
Level 129
God Stats
1W - 4L
1,471 SR
Queue Stats
257W - 253L
1,514 Elo+
Party 2
Anubis
Anubis
Slootea
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,680 Elo+
Solo
Pele
Pele
TheOtherGuy076
Pele
Level 97
God Stats
1W - 2L
1,236 SR
Queue Stats
212W - 195L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Galigeigay
Kukulkan
14
4 / 3 / 11
8,299
922
7,127
5,966
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
MexTheSwindler
Xing Tian
14
3 / 1 / 13
8,522
947
4,779
9,618
9,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 11
7,487
832
3,768
8,332
5,122
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 0 / 14
8,803
978
11,093
5,193
2,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 2 / 11
8,396
933
10,929
6,477
3,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,256
695
4,963
9,188
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
KTMcartel
Ganesha
14
0 / 4 / 8
7,318
813
4,401
12,759
16,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 4
7,373
819
8,807
9,092
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Slootea
Anubis
15
4 / 4 / 3
8,009
890
5,632
6,610
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 1 / 2
5,883
654
2,725
2,954
1,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
20
Kills
9
9
Deaths
20
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Kukulkan
Galigeigay
Kukulkan
4
3
11
3.17
L
Ganesha
KTMcartel
Ganesha
0
4
8
1
W
Xing Tian
MexTheSwindler
Xing Tian
3
1
13
9.5
L
4
5
4
1.2
L
Anubis
Slootea
Anubis
4
4
3
1.38
L
1
1
2
2
W
2
3
11
2.5
W
6
0
14
13
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
26,528
35,586
Taken
40,603
21,692
Mitigated
30,391
13,461
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,963
1,058
392
702
9,188
4,921
0
2,283
6,905
0
10,212
W
Kukulkan
Galigeigay
Kukulkan
7,127
367
365
581
5,966
2,309
182
2,246
3,720
22,345
0
L
Ganesha
KTMcartel
Ganesha
4,401
417
157
1,442
12,759
16,546
0
4,903
7,856
9,402
201
W
Xing Tian
MexTheSwindler
Xing Tian
4,779
249
2,741
3,087
9,618
9,113
355
2,880
6,738
8,338
0
L
8,807
1,581
349
723
9,092
4,341
0
2,215
6,877
0
14,152
L
Anubis
Slootea
Anubis
5,632
40
439
311
6,610
3,502
0
1,461
5,149
19,401
0
L
2,725
452
376
949
2,954
1,081
0
1,044
1,910
0
6,035
W
3,768
798
83
763
8,332
5,122
497
1,934
6,398
0
5,139
W
11,093
3,338
1,386
2,468
5,193
2,057
687
1,467
3,726
0
22,134
W
10,929
3,987
1,239
748
6,477
3,091
597
1,305
5,172
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
34,839
102
Minions Killed
62
0
Camps Cleared
0
949,938
Distance Traveled
678,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,256
695
7
1
0
169,698
0
W
Kukulkan
8,299
922
53
6
0
178,540
0
L
Ganesha
7,318
813
0
0
0
151,538
0
W
Xing Tian
8,522
947
5
1
0
181,982
0
L
Da Ji
7,373
819
12
1
0
143,698
0
L
Anubis
8,009
890
40
4
0
140,651
0
L
Pele
5,883
654
3
0
0
72,969
0
W
Fenrir
7,487
832
4
0
0
188,303
0
W
Chiron
8,803
978
26
3
0
191,375
0
W
Tsukuyomi
8,396
933
14
2
0
209,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role