Player Matchup

Persephone
Persephone
Bronze III
GoldViper1999
Persephone
Bronze III
Level 138
God Stats
1W - 2L
1,632 SR
Queue Stats
10W - 9L
1,600 MMR
Solo
Scylla
Scylla
Gold IV
evilbane4
Scylla
Gold IV
Level 137
God Stats
0W - 6L
1,026 SR
Queue Stats
112W - 128L
1,592 MMR
Solo
Horus
Horus
Gold V
lBones o
Horus
Gold V
Level 158
God Stats
0W - 2L
1,220 SR
Queue Stats
113W - 115L
1,178 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,293 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,611 SR
1,474 MMR
Neith
Neith
Platinum V
Nest212
Neith
Platinum V
Level 99
God Stats
11W - 10L
1,571 SR
Queue Stats
208W - 211L
1,720 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Old420df
Gilgamesh
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
405W - 496L
1,138 MMR
Solo
Agni
Agni
Gold IV
miniBIGMAC92
Agni
Gold IV
Level 101
God Stats
7W - 3L
1,761 SR
Queue Stats
149W - 148L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoldViper1999
Persephone
14
1 / 6 / 6
12,226
719
19,998
15,337
5,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
evilbane4
Scylla
15
6 / 1 / 2
12,378
728
13,236
9,311
3,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
lBones o
Horus
13
1 / 2 / 6
11,151
656
6,054
20,563
26,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ZeusAchillesSurtrAo KuangPoseidon

VS

Bans
HerculesTyrVamanaChaacBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nest212
Neith
16
5 / 3 / 4
13,370
786
11,570
13,560
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Old420df
Gilgamesh
14
3 / 4 / 3
11,790
694
7,700
22,169
19,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 6
12,214
718
20,254
13,482
4,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
10
9
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
GoldViper1999
Persephone
1
6
6
0.67
W
Neith
Nest212
Neith
5
3
4
2.33
W
Gilgamesh
Old420df
Gilgamesh
3
4
3
1.13
L
Scylla
evilbane4
Scylla
6
1
2
7
L
Horus
lBones o
Horus
1
2
6
2
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
39,524
45,211
Taken
49,211
34,969
Mitigated
28,266
9,850
Healing
5,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GoldViper1999
Persephone
19,998
2,080
0
1,170
15,337
5,261
0
7,235
8,074
72,461
0
W
Neith
Nest212
Neith
11,570
4,157
0
1,862
13,560
4,193
2,327
10,746
2,814
0
59,003
W
Gilgamesh
Old420df
Gilgamesh
7,700
1,949
0
3,029
22,169
19,184
180
14,254
7,915
0
29,258
L
Scylla
evilbane4
Scylla
13,236
490
0
556
9,311
3,481
335
6,201
3,110
60,192
0
L
Horus
lBones o
Horus
6,054
3,467
1,625
6,499
20,563
26,227
37
7,410
13,153
0
18,894
W
20,254
1,422
0
419
13,482
4,889
672
8,525
4,957
69,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
37,374
191
Minions Killed
195
0
Camps Cleared
0
852,848
Distance Traveled
890,201
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,226
719
92
5
0
269,079
0
W
Neith
13,370
786
78
5
0
285,089
0
W
Gilgamesh
11,790
694
29
2
0
297,118
0
L
Scylla
12,378
728
73
4
0
276,042
0
L
Horus
11,151
656
26
2
0
307,727
0
W
Agni
12,214
718
88
5
0
307,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role