Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Carl Wheezer254
He Bo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
ComfyFluffyPup
Neith
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 71L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
LordHokage829
The Morrigan
Level 127
God Stats
2W - 0L
1,826 SR
Queue Stats
21W - 22L
1,369 Elo+
Party 1
Ares
Ares
TheFoxPup
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,565 SR
1,467 Elo+

VS

Team Averages
Level 40
1,378 SR
1,395 Elo+
Camazotz
Camazotz
Domgos
Camazotz
Level 47
God Stats
1W - 2L
1,506 SR
Queue Stats
3W - 4L
1,704 Elo+
Solo
Cthulhu
Cthulhu
JinxTheGods
Cthulhu
Level 14
God Stats
0W - 3L
1,220 SR
Queue Stats
2W - 11L
1,162 Elo+
Party 3
Cernunnos
Cernunnos
PathToInsanity
Cernunnos
Level 8
God Stats
0W - 4L
1,138 SR
Queue Stats
3W - 9L
1,351 Elo+
Party 3
Scylla
Scylla
SNS-Superman
Scylla
Level 94
God Stats
19W - 12L
1,569 SR
Queue Stats
70W - 91L
1,386 Elo+
Party 3
Anubis
Anubis
blasphemousgod
Anubis
Level 36
God Stats
6W - 10L
1,454 SR
Queue Stats
54W - 78L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 0 / 1
5,866
587
4,586
2,461
867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 0
5,983
598
3,524
4,538
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 0 / 0
6,229
623
2,011
4,063
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
LordHokage829
The Morrigan
9
0 / 1 / 2
5,212
521
1,219
4,730
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
8
1 / 1 / 5
5,343
534
3,119
6,347
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Domgos
Camazotz
9
1 / 0 / 1
5,100
510
2,650
8,040
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
JinxTheGods
Cthulhu
8
0 / 4 / 0
4,425
443
2,025
7,861
4,259
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
PathToInsanity
Cernunnos
9
1 / 2 / 0
5,122
512
2,341
4,442
1,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
10
0 / 2 / 0
4,723
472
1,913
3,577
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,626
463
976
5,437
4,301
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
1
4.5
W
2
0
0
2
W
4
0
0
4
L
Camazotz
Domgos
Camazotz
1
0
1
1.5
L
Cthulhu
JinxTheGods
Cthulhu
0
4
0
0
W
The Morrigan
LordHokage829
The Morrigan
0
1
2
1
L
Cernunnos
PathToInsanity
Cernunnos
1
2
0
0.5
L
Scylla
0
2
0
0
W
Ares
1
1
5
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,459
Damage
9,905
22,139
Taken
29,357
9,041
Mitigated
14,300
6,822
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,586
2,194
0
1,137
2,461
867
0
710
1,751
0
29,158
W
3,524
415
0
1,664
4,538
1,373
44
1,441
3,097
41,882
0
W
2,011
720
0
943
4,063
1,331
364
976
3,087
0
32,787
L
Camazotz
Domgos
Camazotz
2,650
773
0
2,965
8,040
2,573
0
1,975
6,065
0
30,141
L
Cthulhu
JinxTheGods
Cthulhu
2,025
376
0
1,573
7,861
4,259
0
1,752
6,109
18,787
0
W
The Morrigan
LordHokage829
The Morrigan
1,219
263
0
1,632
4,730
1,576
153
472
4,258
30,692
152
L
Cernunnos
PathToInsanity
Cernunnos
2,341
1,411
0
1,186
4,442
1,677
126
1,111
3,331
0
29,923
L
Scylla
1,913
284
0
250
3,577
1,490
0
2,872
705
28,488
0
W
Ares
3,119
301
0
1,446
6,347
3,894
0
1,315
5,032
10,544
0
L
976
84
0
1,238
5,437
4,301
0
0
5,437
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,633
Gold Earned
23,996
246
Minions Killed
232
0
Camps Cleared
0
1,006,154
Distance Traveled
951,012
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,866
587
42
4
0
210,280
0
W
He Bo
5,983
598
73
7
0
200,044
0
W
Neith
6,229
623
48
5
0
184,050
0
L
Camazotz
5,100
510
50
5
0
238,068
0
L
Cthulhu
4,425
443
32
3
0
208,451
0
W
The Morrigan
5,212
521
68
7
0
193,088
2
L
Cernunnos
5,122
512
55
6
0
178,183
0
L
Scylla
4,723
472
47
5
0
180,530
2
W
Ares
5,343
534
15
2
0
218,692
4
L
Anubis
4,626
463
48
5
0
145,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role