Player Matchup

Tsukuyomi
Tsukuyomi
ATR FETTUCCINE
Tsukuyomi
Level 179
God Stats
2W - 1L
1,483 SR
Queue Stats
86W - 108L
1,464 Elo+
Solo
Sobek
Sobek
BaiterGaters
Sobek
Level 67
God Stats
4W - 3L
1,298 SR
Queue Stats
164W - 153L
1,530 Elo+
Party 1
Raijin
Raijin
HarryCooze
Raijin
Level 148
God Stats
3W - 0L
1,750 SR
Queue Stats
144W - 116L
1,572 Elo+
Party 1
Freya
Freya
Lv1Cubone
Freya
Level 100
God Stats
6W - 0L
1,500 SR
Queue Stats
81W - 47L
1,634 Elo+
Party 1
Artio
Artio
SincereRiven
Artio
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,832 Elo+
Party 1
Team Averages
Level 104
1,506 SR
1,606 Elo+

VS

Team Averages
Level 75
1,430 SR
1,445 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
BustiBones
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,273 Elo+
Party 2
Ix Chel
Ix Chel
Nokiry
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 2
Set
Set
RockOneShot1
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,609 Elo+
Solo
Artemis
Artemis
thenativewolf64
Artemis
Level 126
God Stats
0W - 3L
1,150 SR
Queue Stats
124W - 119L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATR FETTUCCINE
Tsukuyomi
16
7 / 6 / 12
10,238
853
13,531
15,692
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 20
10,574
881
6,797
20,311
27,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
HarryCooze
Raijin
16
5 / 6 / 9
9,801
817
11,323
11,819
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Lv1Cubone
Freya
20
18 / 4 / 8
12,727
1,061
25,626
15,471
8,611
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 17
8,801
733
2,008
18,427
19,993
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
8 / 5 / 9
10,727
894
16,023
11,722
5,509
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

The Morrigan
BustiBones
The Morrigan
15
2 / 9 / 11
9,823
819
9,593
13,372
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Nokiry
Ix Chel
16
4 / 6 / 6
9,420
785
7,314
11,085
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 8 / 10
11,083
924
16,106
16,090
11,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 6 / 10
9,882
824
14,705
14,181
6,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
74
32
Kills
28
28
Deaths
34
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
8
5
9
2.5
W
Tsukuyomi
ATR FETTUCCINE
Tsukuyomi
7
6
12
2.17
W
2
6
20
2
L
The Morrigan
BustiBones
The Morrigan
2
9
11
0.83
W
Raijin
HarryCooze
Raijin
5
6
9
1.58
W
Freya
Lv1Cubone
Freya
18
4
8
5.5
L
Ix Chel
Nokiry
Ix Chel
4
6
6
1.17
L
9
8
10
1.75
W
0
6
17
1.42
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,285
Damage
63,741
81,720
Taken
66,450
68,799
Mitigated
32,918
16,274
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
16,023
777
388
743
11,722
5,509
144
9,226
2,496
27,554
0
W
Tsukuyomi
ATR FETTUCCINE
Tsukuyomi
13,531
4,509
108
2,995
15,692
7,375
850
3,231
12,197
0
24,522
W
6,797
547
563
2,685
20,311
27,372
0
7,681
12,061
11,252
1,054
L
The Morrigan
BustiBones
The Morrigan
9,593
1,779
42
0
13,372
5,415
507
8,778
4,594
14,914
0
W
Raijin
HarryCooze
Raijin
11,323
1,074
1,280
2,124
11,819
5,448
36
5,184
5,808
28,117
0
W
Freya
Lv1Cubone
Freya
25,626
6,480
702
4,690
15,471
8,611
362
6,244
8,941
46,216
0
L
Ix Chel
Nokiry
Ix Chel
7,314
1,866
2,088
1,686
11,085
4,683
185
7,849
3,236
12,577
0
L
16,106
7,210
566
2,634
16,090
11,137
192
9,023
7,067
0
30,365
W
2,008
341
258
869
18,427
19,993
464
7,764
9,783
6,080
0
L
14,705
3,690
980
3,000
14,181
6,174
885
9,886
4,295
0
22,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
50,935
120
Minions Killed
109
0
Camps Cleared
0
1,073,096
Distance Traveled
974,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,727
894
26
2
0
187,976
0
W
Tsukuyomi
10,238
853
19
2
0
217,999
0
W
Sobek
10,574
881
5
0
0
221,812
0
L
The Morrigan
9,823
819
16
1
0
166,981
0
W
Raijin
9,801
817
45
4
0
220,457
0
W
Freya
12,727
1,061
40
3
0
230,750
0
L
Ix Chel
9,420
785
10
1
0
188,040
0
L
Set
11,083
924
29
2
0
201,435
0
W
Artio
8,801
733
11
1
0
182,078
0
L
Artemis
9,882
824
28
2
0
230,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role