Player Matchup

Kuzenbo
Kuzenbo
Silver IV
IEatPapi
Kuzenbo
Silver IV
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
10W - 20L
1,224 MMR
Party 2
Ishtar
Ishtar
Silver III
Kashhszn
Ishtar
Silver III
Level 44
God Stats
3W - 5L
1,495 SR
Queue Stats
5W - 7L
1,388 MMR
Party 2
Chang'e
Chang'e
Silver II
masternini
Chang'e
Silver II
Level 88
God Stats
0W - 5L
1,526 SR
Queue Stats
7W - 11L
1,470 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 80
1,578 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,580 SR
1,335 MMR
Chaac
Chaac
Bronze III
ANTONIO CEPILLO
Chaac
Bronze III
Level 66
God Stats
1W - 1L
1,426 SR
Queue Stats
3W - 6L
1,405 MMR
Party 1
Neith
Neith
Silver III
Carloslopram10
Neith
Silver III
Level 88
God Stats
7W - 2L
1,887 SR
Queue Stats
43W - 41L
1,324 MMR
Party 1
Vulcan
Vulcan
Silver II
TarriestDock726
Vulcan
Silver II
Level 144
God Stats
2W - 3L
1,427 SR
Queue Stats
94W - 76L
1,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IEatPapi
Kuzenbo
12
2 / 2 / 4
10,055
670
7,999
15,838
24,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Kashhszn
Ishtar
13
2 / 3 / 2
10,567
704
7,853
12,093
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
masternini
Chang'e
13
2 / 3 / 2
10,149
677
6,283
14,101
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetAphroditeAtlasMartichorasHades

VS

Bans
PersephoneAchillesKumbhakarnaAnubisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
11,173
745
7,771
10,115
13,053
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 4
11,448
763
9,908
11,695
4,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 6
11,257
750
18,663
7,753
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
8
8
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
3
4
4
1.25
L
Kuzenbo
IEatPapi
Kuzenbo
2
2
4
2
L
Ishtar
Kashhszn
Ishtar
2
3
2
1
W
2
1
6
5
L
Chang'e
masternini
Chang'e
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
36,342
42,032
Taken
29,563
35,395
Mitigated
21,372
11,129
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,771
426
179
2,160
10,115
13,053
80
5,093
5,022
1,093
27,218
W
9,908
2,989
0
3,268
11,695
4,971
1,820
5,535
6,160
0
56,749
L
Kuzenbo
IEatPapi
Kuzenbo
7,999
2,157
0
1,114
15,838
24,360
0
7,023
8,815
22,839
0
L
Ishtar
Kashhszn
Ishtar
7,853
3,992
0
1,004
12,093
5,074
0
6,076
6,017
0
41,849
W
18,663
7,258
0
596
7,753
3,348
815
4,348
3,405
71,455
0
L
Chang'e
masternini
Chang'e
6,283
136
3,720
5,291
14,101
5,961
39
6,641
7,460
38,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
33,878
135
Minions Killed
206
0
Camps Cleared
0
765,386
Distance Traveled
826,602
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,173
745
30
2
0
285,220
0
W
Neith
11,448
763
90
6
0
257,579
0
L
Kuzenbo
10,055
670
20
1
0
251,102
6
L
Ishtar
10,567
704
65
4
0
251,447
0
W
Vulcan
11,257
750
86
6
0
283,803
0
L
Chang'e
10,149
677
50
3
0
262,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role