Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold III
Magemanguy
Tyr
Gold III
Level 155
God Stats
5W - 6L
1,751 SR
Queue Stats
106W - 98L
1,604 MMR
Solo
Geb
Geb
Silver I
SlantikTOR
Geb
Silver I
Level 142
God Stats
8W - 2L
1,312 SR
Queue Stats
37W - 28L
1,628 MMR
Solo
Hachiman
Hachiman
Gold V
SmiteBoyToy
Hachiman
Gold V
Level 97
God Stats
3W - 0L
1,487 SR
Queue Stats
29W - 11L
1,622 MMR
Party 1
Thor
Thor
Gold II
illoqic
Thor
Gold II
Level 129
God Stats
14W - 17L
1,437 SR
Queue Stats
783W - 776L
1,618 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,497 SR
1,594 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,522 SR
1,626 MMR
Xbalanque
Xbalanque
Gold IV
R30LA
Xbalanque
Gold IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 27L
1,683 MMR
Solo
Cthulhu
Cthulhu
Gold V
XeoSlugs
Cthulhu
Gold V
Level 49
God Stats
1W - 3L
1,333 SR
Queue Stats
5W - 11L
1,638 MMR
Solo
King Arthur
King Arthur
Silver I
XjebemtimamuX
King Arthur
Silver I
Level 104
God Stats
6W - 7L
1,624 SR
Queue Stats
28W - 32L
1,601 MMR
Solo
Aphrodite
Aphrodite
Gold II
damiannicolas
Aphrodite
Gold II
Level 128
God Stats
6W - 5L
1,655 SR
Queue Stats
158W - 160L
1,613 MMR
Solo
Thanatos
Thanatos
Gold IV
hulkbuster1096
Thanatos
Gold IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 196L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 9
10,976
549
18,581
11,621
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 8
11,978
599
14,848
20,025
19,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 5 / 13
10,393
520
6,243
19,867
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
SmiteBoyToy
Hachiman
20
17 / 1 / 0
14,588
729
35,668
17,388
10,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
illoqic
Thor
17
2 / 0 / 6
11,208
560
6,742
14,850
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ao KuangAtlasVamanaSerqetMartichoras

VS

Bans
BakasuraSusanoBaba YagaBacchusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
R30LA
Xbalanque
16
1 / 5 / 2
9,737
487
11,474
21,809
8,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
XeoSlugs
Cthulhu
11
1 / 6 / 2
8,236
412
4,842
21,641
12,775
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
XjebemtimamuX
King Arthur
17
2 / 3 / 4
10,198
510
8,728
25,022
19,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
damiannicolas
Aphrodite
18
4 / 7 / 4
10,999
550
9,670
20,252
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
15
3 / 3 / 4
9,584
479
6,385
17,723
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
24
Kills
11
12
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
9
1.88
W
2
2
8
3
L
Xbalanque
R30LA
Xbalanque
1
5
2
0.4
W
0
5
13
1.3
W
Hachiman
SmiteBoyToy
Hachiman
17
1
0
17
L
Cthulhu
XeoSlugs
Cthulhu
1
6
2
0.33
L
King Arthur
XjebemtimamuX
King Arthur
2
3
4
1.33
L
Aphrodite
damiannicolas
Aphrodite
4
7
4
0.86
L
Thanatos
3
3
4
1.67
W
Thor
illoqic
Thor
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,082
Damage
41,099
83,751
Taken
106,447
61,388
Mitigated
56,489
27,310
Healing
34,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,581
1,607
0
2,163
11,621
4,699
1,547
3,054
8,567
99,203
170
W
14,848
2,434
0
8,055
20,025
19,247
934
1,833
18,192
0
97,530
L
Xbalanque
R30LA
Xbalanque
11,474
5,562
0
5,719
21,809
8,414
0
2,471
19,338
0
86,549
W
6,243
478
0
4,823
19,867
20,285
205
6,717
13,150
21,071
0
W
Hachiman
SmiteBoyToy
Hachiman
35,668
23,099
0
10,307
17,388
10,278
4,334
2,765
14,623
0
175,511
L
Cthulhu
XeoSlugs
Cthulhu
4,842
838
84
4,206
21,641
12,775
0
5,115
16,526
30,822
0
L
King Arthur
XjebemtimamuX
King Arthur
8,728
702
0
5,160
25,022
19,335
0
5,026
19,996
418
73,082
L
Aphrodite
damiannicolas
Aphrodite
9,670
471
2,840
7,183
20,252
9,533
0
8,202
12,050
97,883
0
L
Thanatos
6,385
1,151
0
9,533
17,723
6,432
0
4,010
13,713
0
62,515
W
Thor
illoqic
Thor
6,742
1,446
0
1,962
14,850
6,879
198
1,656
13,194
0
107,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
48,754
644
Minions Killed
597
0
Camps Cleared
0
2,017,218
Distance Traveled
1,819,077
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,976
549
128
6
0
388,160
6
W
Tyr
11,978
599
152
8
0
427,113
5
L
Xbalanque
9,737
487
150
8
0
376,195
1
W
Geb
10,393
520
13
1
0
386,687
10
W
Hachiman
14,588
729
222
11
0
387,526
2
L
Cthulhu
8,236
412
44
2
0
300,721
4
L
King Arthur
10,198
510
129
6
0
402,685
0
L
Aphrodite
10,999
550
163
8
0
322,216
2
L
Thanatos
9,584
479
111
6
0
417,260
2
W
Thor
11,208
560
129
6
0
427,732
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role