Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DemonKingMC
Ah Muzen Cab
Level 45
God Stats
1W - 0L
1,191 SR
Queue Stats
44W - 23L
1,676 Elo+
Party 1
Anubis
Anubis
KurenTheTurtlee
Anubis
Level 66
God Stats
6W - 1L
1,529 SR
Queue Stats
58W - 43L
1,624 Elo+
Party 1
Tyr
Tyr
MonteTheBear
Tyr
Level 66
God Stats
5W - 1L
1,711 SR
Queue Stats
30W - 24L
1,573 Elo+
Party 1
Team Averages
Level 59
1,477 SR
1,624 Elo+

VS

Team Averages
Level 75
1,550 SR
1,558 Elo+
Atlas
Atlas
Anikiller700
Atlas
Level 97
God Stats
2W - 1L
1,651 SR
Queue Stats
24W - 24L
1,604 Elo+
Solo
Ix Chel
Ix Chel
MegaVirgin
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Izanami
Izanami
Tpkat
Izanami
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemonKingMC
Ah Muzen Cab
11
1 / 1 / 13
8,294
829
7,137
6,837
2,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
11 / 1 / 3
9,864
986
12,494
6,652
3,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 10
8,332
833
5,005
10,141
8,708
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
7,242
724
5,031
11,003
8,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
MegaVirgin
Ix Chel
10
1 / 5 / 2
7,562
756
7,219
7,309
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Tpkat
Izanami
10
0 / 5 / 2
7,205
721
3,980
10,067
3,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ah Muzen Cab
DemonKingMC
Ah Muzen Cab
1
1
13
7.5
W
11
1
3
12.5
L
Ix Chel
MegaVirgin
Ix Chel
1
5
2
0.4
W
2
1
10
7
L
Izanami
Tpkat
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
16,230
23,630
Taken
28,379
14,735
Mitigated
14,107
6,565
Healing
1,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,031
1,453
0
435
11,003
8,935
0
5,499
5,504
14,928
0
W
Ah Muzen Cab
DemonKingMC
Ah Muzen Cab
7,137
1,931
0
718
6,837
2,660
948
3,254
3,583
0
33,235
W
12,494
580
0
3,255
6,652
3,367
431
4,492
2,160
47,208
0
L
Ix Chel
MegaVirgin
Ix Chel
7,219
684
668
230
7,309
2,042
0
3,811
3,498
22,666
0
W
5,005
422
0
2,592
10,141
8,708
93
4,902
5,239
0
12,842
L
Izanami
Tpkat
Izanami
3,980
2,342
74
296
10,067
3,130
0
3,457
6,610
0
25,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
22,009
118
Minions Killed
104
0
Camps Cleared
0
580,619
Distance Traveled
542,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,242
724
16
2
0
178,151
0
W
Ah Muzen Cab
8,294
829
38
4
0
199,846
0
W
Anubis
9,864
986
65
7
0
175,626
0
L
Ix Chel
7,562
756
34
3
0
180,096
0
W
Tyr
8,332
833
15
2
0
205,147
0
L
Izanami
7,205
721
54
5
0
184,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role