Player Matchup

Fenrir
Fenrir
AscenderGreyy
Fenrir
Level 29
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 3L
1,565 Elo+
Party 1
Janus
Janus
TSleight
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Zícari
Surtr
Level 196
God Stats
3W - 0L
1,619 SR
Queue Stats
6W - 1L
1,757 Elo+
Party 1
Team Averages
Level 85
1,619 SR
1,607 Elo+

VS

Team Averages
Level 77
1,278 SR
1,331 Elo+
King Arthur
King Arthur
GODOFDEATH369
King Arthur
Level 144
God Stats
39W - 81L
1,331 SR
Queue Stats
173W - 242L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
ThatPhatGloop420
Baron Samedi
Level 46
God Stats
9W - 13L
1,295 SR
Queue Stats
69W - 82L
1,265 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
missed17
Ah Muzen Cab
Level 41
God Stats
10W - 6L
1,209 SR
Queue Stats
96W - 90L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 20
9,748
975
7,921
10,141
8,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
TSleight
Janus
14
12 / 0 / 12
10,709
1,071
19,508
4,489
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
Zícari
Surtr
12
9 / 0 / 13
9,883
988
9,452
10,689
5,071
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GODOFDEATH369
King Arthur
9
1 / 6 / 0
7,043
704
2,505
14,905
13,266
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ThatPhatGloop420
Baron Samedi
8
0 / 11 / 1
6,949
695
6,288
14,843
4,999
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
missed17
Ah Muzen Cab
8
0 / 9 / 0
6,734
673
3,626
10,598
2,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
2
26
Kills
1
1
Deaths
26
45
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
L
King Arthur
GODOFDEATH369
King Arthur
1
6
0
0.17
W
Janus
TSleight
Janus
12
0
12
18
L
Baron Samedi
ThatPhatGloop420
Baron Samedi
0
11
1
0.05
W
Surtr
Zícari
Surtr
9
0
13
15.5
L
Ah Muzen Cab
missed17
Ah Muzen Cab
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,881
Damage
12,419
25,319
Taken
40,346
15,024
Mitigated
21,256
5,496
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,921
2,257
0
3,076
10,141
8,003
655
3,437
6,704
0
19,436
L
King Arthur
GODOFDEATH369
King Arthur
2,505
61
0
2,056
14,905
13,266
0
6,777
8,128
2,041
13,131
W
Janus
TSleight
Janus
19,508
2,074
0
577
4,489
1,950
1,039
1,637
2,852
68,847
0
L
Baron Samedi
ThatPhatGloop420
Baron Samedi
6,288
982
229
386
14,843
4,999
0
8,679
6,164
21,826
0
W
Surtr
Zícari
Surtr
9,452
4,488
0
1,843
10,689
5,071
616
3,375
7,314
923
30,195
L
Ah Muzen Cab
missed17
Ah Muzen Cab
3,626
1,198
0
210
10,598
2,991
0
4,632
5,966
0
12,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
20,726
157
Minions Killed
58
0
Camps Cleared
0
627,589
Distance Traveled
393,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,748
975
24
2
0
208,772
0
L
King Arthur
7,043
704
15
2
0
162,088
0
W
Janus
10,709
1,071
99
10
0
210,912
0
L
Baron Samedi
6,949
695
32
3
0
133,569
0
W
Surtr
9,883
988
34
3
0
207,905
0
L
Ah Muzen Cab
6,734
673
11
1
0
97,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role