Player Matchup

Heimdallr
Heimdallr
Bricklz
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,582 Elo+
Party 2
Neith
Neith
DontGoToCollege
Neith
Level 14
God Stats
6W - 3L
1,745 SR
Queue Stats
23W - 16L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
Jackobotzie
Jing Wei
Level 49
God Stats
1W - 3L
1,467 SR
Queue Stats
166W - 142L
1,475 Elo+
Party 2
Chang'e
Chang'e
WildFranko
Chang'e
Level 44
God Stats
10W - 6L
1,159 SR
Queue Stats
84W - 64L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
gulubu1
Ix Chel
Level 121
God Stats
0W - 5L
1,338 SR
Queue Stats
33W - 44L
1,491 Elo+
Solo
Team Averages
Level 48
1,442 SR
1,512 Elo+

VS

Team Averages
Level 80
1,448 SR
1,418 Elo+
Guan Yu
Guan Yu
IIbadvibesII
Guan Yu
Level 108
God Stats
18W - 10L
1,653 SR
Queue Stats
967W - 1,056L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
RPG101021
Jormungandr
Level 18
God Stats
24W - 33L
1,321 SR
Queue Stats
51W - 81L
1,317 Elo+
Party 1
Vulcan
Vulcan
TheYeniWave
Vulcan
Level 102
God Stats
41W - 52L
1,467 SR
Queue Stats
170W - 230L
1,410 Elo+
Party 1
Neith
Neith
ZakîeraMatoî
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 32L
1,366 Elo+
Party 1
Achilles
Achilles
lord41014
Achilles
Level 44
God Stats
5W - 10L
1,300 SR
Queue Stats
195W - 213L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bricklz
Heimdallr
14
1 / 5 / 5
8,964
996
7,875
10,151
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 3
9,087
1,010
15,285
12,571
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Jackobotzie
Jing Wei
15
3 / 4 / 2
9,510
1,057
13,782
14,200
5,290
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
WildFranko
Chang'e
14
1 / 3 / 3
9,158
1,018
13,911
17,652
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
gulubu1
Ix Chel
12
0 / 0 / 0
7,528
836
0
0
0
Team 1 Tickets

193

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IIbadvibesII
Guan Yu
15
6 / 0 / 3
10,178
1,131
6,158
14,641
18,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
RPG101021
Jormungandr
15
0 / 1 / 8
9,670
1,074
8,640
11,540
15,332
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
14
0 / 2 / 5
8,842
982
10,930
7,004
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 2 / 6
9,869
1,097
15,881
10,633
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
lord41014
Achilles
15
3 / 2 / 5
9,314
1,035
9,659
13,390
18,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
13
13
Deaths
7
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bricklz
Heimdallr
1
5
5
0.7
L
2
1
3
3.5
W
Guan Yu
IIbadvibesII
Guan Yu
6
0
3
7.5
L
Jing Wei
Jackobotzie
Jing Wei
3
4
2
1
W
Jormungandr
RPG101021
Jormungandr
0
1
8
4
W
Vulcan
0
2
5
1.25
L
Chang'e
WildFranko
Chang'e
1
3
3
0.83
W
4
2
6
3.5
L
Ix Chel
gulubu1
Ix Chel
0
0
0
0
W
Achilles
lord41014
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,853
Damage
51,268
54,574
Taken
57,208
20,317
Mitigated
61,601
7,049
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bricklz
Heimdallr
7,875
3,022
0
570
10,151
4,116
0
2,458
7,654
0
13,997
L
15,285
7,838
0
628
12,571
4,557
0
6,265
6,171
0
26,248
W
Guan Yu
IIbadvibesII
Guan Yu
6,158
328
2,457
4,854
14,641
18,343
0
4,078
10,563
0
10,422
L
Jing Wei
Jackobotzie
Jing Wei
13,782
11,123
0
430
14,200
5,290
0
4,872
9,149
0
30,146
W
Jormungandr
RPG101021
Jormungandr
8,640
838
0
622
11,540
15,332
0
3,588
7,952
30,131
612
W
Vulcan
10,930
3,388
0
0
7,004
3,879
0
1,193
5,811
34,447
0
L
Chang'e
WildFranko
Chang'e
13,911
1,253
2,179
3,242
17,652
6,354
0
5,363
11,889
42,866
0
W
15,881
5,963
0
1,200
10,633
5,470
0
2,446
8,187
0
38,121
L
Ix Chel
gulubu1
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
lord41014
Achilles
9,659
1,409
0
817
13,390
18,577
0
2,606
10,784
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
47,873
146
Minions Killed
179
5
Camps Cleared
6
619,663
Distance Traveled
890,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,964
996
14
2
1
128,090
0
L
Neith
9,087
1,010
27
3
0
153,952
0
W
Guan Yu
10,178
1,131
11
1
0
209,051
0
L
Jing Wei
9,510
1,057
34
4
2
162,446
0
W
Jormungandr
9,670
1,074
34
4
0
159,414
0
W
Vulcan
8,842
982
68
8
2
167,651
0
L
Chang'e
9,158
1,018
71
8
2
175,175
0
W
Neith
9,869
1,097
58
6
2
174,346
0
L
Ix Chel
7,528
836
0
0
0
0
0
W
Achilles
9,314
1,035
8
1
2
179,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role