Player Matchup

Thanatos
Thanatos
Elite Osiris
Thanatos
Level 114
God Stats
105W - 72L
1,536 SR
Queue Stats
306W - 257L
1,504 Elo+
Party 2
Anubis
Anubis
LogiFugginBear
Anubis
Level 83
God Stats
6W - 8L
1,494 SR
Queue Stats
431W - 400L
1,430 Elo+
Party 2
Surtr
Surtr
PFC_Payne3
Surtr
Level 26
God Stats
6W - 8L
1,367 SR
Queue Stats
28W - 46L
1,340 Elo+
Party 2
Yemoja
Yemoja
SHEFFboyRDEE
Yemoja
Level 66
God Stats
23W - 13L
1,569 SR
Queue Stats
331W - 316L
1,448 Elo+
Party 2
Izanami
Izanami
wHySoSeRi0uS17x
Izanami
Level 68
God Stats
44W - 28L
1,588 SR
Queue Stats
421W - 394L
1,484 Elo+
Party 2
Team Averages
Level 71
1,511 SR
1,441 Elo+

VS

Team Averages
Level 94
1,594 SR
1,521 Elo+
Pele
Pele
DARKazKNIGHT21
Pele
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,462 Elo+
Solo
Atlas
Atlas
DarkTribal161
Atlas
Level 129
God Stats
5W - 2L
1,656 SR
Queue Stats
15W - 10L
1,596 Elo+
Party 1
Izanami
Izanami
TTV yAriesx
Izanami
Level 83
God Stats
5W - 3L
1,413 SR
Queue Stats
36W - 30L
1,493 Elo+
Party 1
Chang'e
Chang'e
gdies131
Chang'e
Level 49
God Stats
8W - 2L
1,554 SR
Queue Stats
61W - 39L
1,518 Elo+
Party 1
Chaac
Chaac
iGoat Mode
Chaac
Level 126
God Stats
9W - 2L
1,849 SR
Queue Stats
334W - 293L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elite Osiris
Thanatos
13
1 / 6 / 1
8,197
455
5,935
17,487
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 0
9,821
546
13,360
14,406
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
12
0 / 7 / 3
7,230
402
4,246
14,529
11,905
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
12
1 / 3 / 3
8,419
468
6,253
16,392
15,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 4 / 3
8,219
457
10,094
13,123
5,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 2
9,709
539
11,037
12,686
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 5
8,191
455
8,570
14,656
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
TTV yAriesx
Izanami
12
3 / 4 / 4
8,027
446
10,299
11,808
4,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
gdies131
Chang'e
17
7 / 1 / 5
10,418
579
15,499
13,854
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
5 / 0 / 3
10,991
611
11,939
10,234
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
9
Kills
26
26
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
2
2
5
2.25
L
Thanatos
Elite Osiris
Thanatos
1
6
1
0.25
L
6
6
0
1
L
Surtr
0
7
3
0.21
L
Yemoja
1
3
3
0.83
W
Izanami
TTV yAriesx
Izanami
3
4
4
1.25
W
Chang'e
gdies131
Chang'e
7
1
5
9.5
W
Chaac
5
0
3
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,888
Damage
57,344
75,937
Taken
63,238
47,825
Mitigated
36,341
24,348
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,037
2,788
0
819
12,686
4,771
0
3,269
9,417
0
65,149
W
8,570
3,556
0
1,532
14,656
12,278
0
4,979
9,677
29,611
0
L
Thanatos
Elite Osiris
Thanatos
5,935
996
0
7,378
17,487
6,665
0
5,841
11,646
0
58,498
L
13,360
889
0
4,423
14,406
8,189
490
5,340
9,066
74,356
0
L
Surtr
4,246
1,984
0
2,981
14,529
11,905
0
2,642
11,887
308
24,245
L
Yemoja
6,253
1,765
3,508
2,939
16,392
15,567
81
5,104
11,288
28,693
0
W
Izanami
TTV yAriesx
Izanami
10,299
7,698
0
1,254
11,808
4,105
0
4,783
7,025
0
51,925
W
Chang'e
gdies131
Chang'e
15,499
854
545
6,340
13,854
5,152
765
5,509
8,345
78,477
0
W
Chaac
11,939
1,769
0
3,249
10,234
10,035
0
1,171
8,806
0
100,664
L
10,094
7,846
0
3,119
13,123
5,499
631
5,142
7,981
0
83,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,886
Gold Earned
47,336
422
Minions Killed
525
0
Camps Cleared
0
1,611,285
Distance Traveled
1,817,891
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,709
539
82
5
0
389,094
0
W
Atlas
8,191
455
27
2
0
348,541
8
L
Thanatos
8,197
455
84
5
0
352,378
0
L
Anubis
9,821
546
126
7
0
303,997
0
L
Surtr
7,230
402
36
2
0
301,024
0
L
Yemoja
8,419
468
29
2
0
334,907
4
W
Izanami
8,027
446
89
5
0
316,417
0
W
Chang'e
10,418
579
154
9
0
388,754
0
W
Chaac
10,991
611
173
10
0
375,085
0
L
Izanami
8,219
457
147
8
0
318,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role