Player Matchup

Awilix
Awilix
AirFlowe
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,521 Elo+
Party 3
Ares
Ares
Angry Samoan 11
Ares
Level 106
God Stats
3W - 4L
1,300 SR
Queue Stats
185W - 171L
1,516 Elo+
Party 3
Ix Chel
Ix Chel
HalfOzMouse
Ix Chel
Level 153
God Stats
21W - 28L
1,562 SR
Queue Stats
350W - 405L
1,542 Elo+
Party 2
Osiris
Osiris
OsamaBinLaggin69
Osiris
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 105L
1,509 Elo+
Party 3
Xbalanque
Xbalanque
TheSupplanter
Xbalanque
Level 141
God Stats
10W - 11L
1,541 SR
Queue Stats
142W - 199L
1,471 Elo+
Party 2
Team Averages
Level 117
1,480 SR
1,512 Elo+

VS

Team Averages
Level 105
1,524 SR
1,559 Elo+
Arachne
Arachne
Griff320
Arachne
Level 86
God Stats
6W - 5L
1,434 SR
Queue Stats
26W - 19L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
GrilledCarry
Nu Wa
Level 108
God Stats
2W - 0L
1,750 SR
Queue Stats
97W - 46L
1,720 Elo+
Solo
Cerberus
Cerberus
KATurDAD
Cerberus
Level 66
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 17L
1,415 Elo+
Party 1
Surtr
Surtr
WhiteBoy8thSt
Surtr
Level 116
God Stats
4W - 2L
1,544 SR
Queue Stats
23W - 16L
1,551 Elo+
Party 1
Skadi
Skadi
joej78
Skadi
Level 149
God Stats
1W - 0L
1,170 SR
Queue Stats
30W - 25L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AirFlowe
Awilix
14
2 / 6 / 6
8,196
512
8,577
15,625
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 6
7,917
495
7,045
17,915
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ix Chel
HalfOzMouse
Ix Chel
14
2 / 5 / 1
8,248
516
10,494
12,613
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 0
8,885
555
6,754
14,901
20,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
TheSupplanter
Xbalanque
14
5 / 5 / 1
8,667
542
10,146
13,438
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Griff320
Arachne
18
10 / 4 / 6
10,704
669
10,524
15,858
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 9
9,470
592
10,997
10,058
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
KATurDAD
Cerberus
12
0 / 4 / 9
8,030
502
4,108
17,792
14,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 0 / 2
9,402
588
8,258
12,309
15,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
joej78
Skadi
16
9 / 1 / 5
10,573
661
21,535
11,968
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
21
21
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Awilix
AirFlowe
Awilix
2
6
6
0.83
L
1
3
6
1.33
W
Arachne
Griff320
Arachne
10
4
6
3.25
W
1
2
9
2.75
L
Ix Chel
HalfOzMouse
Ix Chel
2
5
1
0.5
W
Cerberus
KATurDAD
Cerberus
0
4
9
1.13
L
1
2
0
0.5
L
Xbalanque
TheSupplanter
Xbalanque
5
5
1
1.1
W
1
0
2
2
W
Skadi
joej78
Skadi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,016
Damage
55,422
74,492
Taken
67,985
56,143
Mitigated
46,429
14,439
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AirFlowe
Awilix
8,577
2,955
0
876
15,625
7,009
0
2,758
12,867
0
68,732
L
7,045
214
0
4,190
17,915
17,105
0
3,981
13,934
26,188
0
W
Arachne
Griff320
Arachne
10,524
7,173
0
3,940
15,858
7,575
0
3,692
12,022
0
98,685
W
10,997
2,397
0
1,712
10,058
4,165
1,228
4,099
5,785
81,788
0
L
Ix Chel
HalfOzMouse
Ix Chel
10,494
1,524
989
1,802
12,613
5,337
0
4,699
7,914
68,993
0
W
Cerberus
KATurDAD
Cerberus
4,108
634
1,807
3,772
17,792
14,165
14
5,251
12,477
20,023
0
L
6,754
1,842
0
5,146
14,901
20,705
0
1,415
13,486
1,285
59,370
L
Xbalanque
TheSupplanter
Xbalanque
10,146
4,516
0
1,436
13,438
5,987
0
2,956
10,482
0
58,314
W
8,258
2,761
0
3,258
12,309
15,218
34
864
11,427
1,510
71,303
W
Skadi
joej78
Skadi
21,535
9,744
0
1,049
11,968
5,306
776
3,534
8,394
0
97,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
48,179
493
Minions Killed
582
0
Camps Cleared
0
1,595,580
Distance Traveled
1,593,232
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,196
512
94
6
0
351,275
4
L
Ares
7,917
495
25
2
0
323,732
8
W
Arachne
10,704
669
136
9
0
343,639
2
W
Nu Wa
9,470
592
129
8
0
320,230
5
L
Ix Chel
8,248
516
150
9
0
321,529
9
W
Cerberus
8,030
502
42
3
0
305,576
0
L
Osiris
8,885
555
116
7
0
297,949
2
L
Xbalanque
8,667
542
108
7
0
301,095
0
W
Surtr
9,402
588
124
8
0
285,511
0
W
Skadi
10,573
661
151
9
0
338,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role