Player Matchup

Sobek
Sobek
DTrim99
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 3
Mercury
Mercury
HairyKiwi4
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 3
Xbalanque
Xbalanque
ImmortalApollo3
Xbalanque
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SBP94
Nu Wa
Level 154
God Stats
15W - 9L
1,848 SR
Queue Stats
113W - 119L
1,565 Elo+
Party 3
Surtr
Surtr
pooldacman
Surtr
Level 156
God Stats
4W - 4L
1,546 SR
Queue Stats
154W - 141L
1,564 Elo+
Solo
Team Averages
Level 114
1,579 SR
1,578 Elo+

VS

Team Averages
Level 126
1,473 SR
1,561 Elo+
Zeus
Zeus
Luxcet
Zeus
Level 123
God Stats
5W - 2L
1,469 SR
Queue Stats
7W - 3L
1,571 Elo+
Party 2
Gilgamesh
Gilgamesh
PandaMan69000
Gilgamesh
Level 124
God Stats
7W - 9L
1,589 SR
Queue Stats
61W - 55L
1,544 Elo+
Party 2
Persephone
Persephone
Sapphirion101
Persephone
Level 123
God Stats
6W - 9L
1,453 SR
Queue Stats
255W - 203L
1,579 Elo+
Party 1
Artemis
Artemis
Themilkman1826
Artemis
Level 124
God Stats
5W - 2L
1,659 SR
Queue Stats
87W - 88L
1,533 Elo+
Party 2
Sobek
Sobek
snookums123
Sobek
Level 138
God Stats
2W - 4L
1,193 SR
Queue Stats
380W - 326L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DTrim99
Sobek
10
0 / 3 / 0
6,653
416
1,986
11,602
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HairyKiwi4
Mercury
14
4 / 3 / 0
8,159
510
5,360
13,313
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
ImmortalApollo3
Xbalanque
12
0 / 3 / 0
7,175
448
2,900
7,238
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SBP94
Nu Wa
13
1 / 5 / 2
7,717
482
11,293
8,722
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
14
1 / 2 / 0
8,226
514
8,690
14,509
12,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Luxcet
Zeus
13
0 / 2 / 2
7,698
481
8,096
6,682
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PandaMan69000
Gilgamesh
15
1 / 1 / 1
9,194
575
8,312
14,269
14,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Sapphirion101
Persephone
16
9 / 0 / 3
10,336
646
8,993
10,603
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 1
9,169
573
6,294
6,183
2,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 8
8,344
522
4,850
16,316
15,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
16
16
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
DTrim99
Sobek
0
3
0
0
L
Mercury
HairyKiwi4
Mercury
4
3
0
1.33
L
Xbalanque
ImmortalApollo3
Xbalanque
0
3
0
0
W
Zeus
Luxcet
Zeus
0
2
2
0.5
W
Gilgamesh
PandaMan69000
Gilgamesh
1
1
1
1.5
L
Nu Wa
SBP94
Nu Wa
1
5
2
0.4
W
Persephone
Sapphirion101
Persephone
9
0
3
10.5
W
4
1
1
4.5
L
Surtr
1
2
0
0.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
36,545
55,384
Taken
54,053
33,659
Mitigated
39,158
10,633
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DTrim99
Sobek
1,986
51
0
3,062
11,602
10,501
0
5,936
5,666
21,786
0
L
Mercury
HairyKiwi4
Mercury
5,360
2,313
0
976
13,313
5,088
0
6,556
6,757
0
61,807
L
Xbalanque
ImmortalApollo3
Xbalanque
2,900
1,364
0
1,225
7,238
2,676
0
1,822
5,416
0
50,557
W
Zeus
Luxcet
Zeus
8,096
379
0
1,234
6,682
2,359
23
2,880
3,802
63,920
0
W
Gilgamesh
PandaMan69000
Gilgamesh
8,312
2,559
0
3,002
14,269
14,843
0
1,184
13,085
0
77,909
L
Nu Wa
SBP94
Nu Wa
11,293
2,960
0
688
8,722
3,137
385
7,292
1,430
65,226
0
W
Persephone
Sapphirion101
Persephone
8,993
546
0
2,348
10,603
3,691
0
3,590
7,013
101,077
0
W
6,294
3,628
0
2,607
6,183
2,552
1,106
1,689
4,494
0
71,429
L
Surtr
8,690
4,292
0
4,682
14,509
12,257
18
333
14,176
1,986
71,046
W
4,850
592
1,655
5,024
16,316
15,713
0
5,221
11,095
20,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,930
Gold Earned
44,741
437
Minions Killed
537
0
Camps Cleared
0
1,499,588
Distance Traveled
1,497,329
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,653
416
27
2
0
322,582
0
L
Mercury
8,159
510
102
6
0
354,251
4
L
Xbalanque
7,175
448
88
6
0
259,279
0
W
Zeus
7,698
481
117
7
0
239,458
0
W
Gilgamesh
9,194
575
137
9
0
319,131
0
L
Nu Wa
7,717
482
96
6
0
269,367
0
W
Persephone
10,336
646
136
9
0
351,932
2
W
Artemis
9,169
573
128
8
0
274,634
1
L
Surtr
8,226
514
124
8
0
294,109
0
W
Sobek
8,344
522
19
1
0
312,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role