Player Matchup

Geb
Geb
BlueBomber26
Geb
Level 84
God Stats
10W - 8L
1,436 SR
Queue Stats
321W - 308L
1,438 Elo+
Party 2
Chiron
Chiron
DiggoSleeps
Chiron
Level 64
God Stats
5W - 1L
1,838 SR
Queue Stats
135W - 116L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
NICK2004BOSS
Kukulkan
Level 27
God Stats
22W - 15L
1,596 SR
Queue Stats
66W - 90L
1,392 Elo+
Party 2
Da Ji
Da Ji
Sunmi-16
Da Ji
Level 104
God Stats
13W - 4L
1,473 SR
Queue Stats
37W - 23L
1,638 Elo+
Party 2
Cu Chulainn
Cu Chulainn
epic elf 91
Cu Chulainn
Level 93
God Stats
38W - 53L
1,346 SR
Queue Stats
408W - 390L
1,461 Elo+
Party 2
Team Averages
Level 74
1,538 SR
1,477 Elo+

VS

Team Averages
Level 110
1,435 SR
1,498 Elo+
Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CruddierPond53
Nu Wa
Level 103
God Stats
3W - 8L
1,483 SR
Queue Stats
68W - 71L
1,489 Elo+
Party 1
Mulan
Mulan
ED113 OBDC
Mulan
Level 125
God Stats
1W - 8L
1,243 SR
Queue Stats
364W - 357L
1,531 Elo+
Solo
Neith
Neith
Saberfires
Neith
Level 44
God Stats
7W - 9L
1,447 SR
Queue Stats
9W - 13L
1,435 Elo+
Solo
Freya
Freya
The1stMarMar
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,337
556
4,285
11,160
10,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
13
2 / 0 / 3
7,964
531
6,101
7,072
2,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
NICK2004BOSS
Kukulkan
15
2 / 2 / 1
8,803
587
4,118
7,220
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Sunmi-16
Da Ji
14
6 / 0 / 2
8,673
578
9,574
11,214
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
epic elf 91
Cu Chulainn
15
1 / 0 / 1
8,831
589
4,597
10,840
7,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 0
6,672
445
2,171
8,429
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 3 / 1
7,553
504
6,596
7,456
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
14
1 / 1 / 0
8,501
567
4,922
8,352
5,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
0 / 3 / 1
6,450
430
4,220
10,976
4,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 2 / 0
6,855
457
3,462
10,644
4,572
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
0
0.33
W
1
0
7
4.5
L
0
3
1
0.17
W
Chiron
2
0
3
3.5
L
Mulan
1
1
0
1
W
Kukulkan
NICK2004BOSS
Kukulkan
2
2
1
1.25
L
Neith
0
3
1
0.17
W
Da Ji
Sunmi-16
Da Ji
6
0
2
7
L
0
2
0
0
W
Cu Chulainn
epic elf 91
Cu Chulainn
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
21,371
47,506
Taken
45,857
28,291
Mitigated
19,888
16,909
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,171
267
221
875
8,429
2,264
0
454
7,975
42,601
0
W
4,285
595
380
3,997
11,160
10,589
708
3,040
8,120
24,951
0
L
6,596
1,415
0
580
7,456
3,018
508
4,227
3,229
55,245
0
W
Chiron
6,101
2,277
496
4,497
7,072
2,720
2,288
1,557
5,515
0
54,633
L
Mulan
4,922
398
0
3,482
8,352
5,950
50
0
8,352
0
69,856
W
Kukulkan
NICK2004BOSS
Kukulkan
4,118
176
64
872
7,220
2,768
2,280
2,896
4,275
79,230
0
L
Neith
4,220
1,184
0
2,603
10,976
4,084
0
2,832
8,144
0
39,943
W
Da Ji
Sunmi-16
Da Ji
9,574
2,139
0
2,224
11,214
4,800
0
3,713
7,501
0
61,942
L
3,462
1,324
0
3,982
10,644
4,572
0
890
9,754
46,635
0
W
Cu Chulainn
epic elf 91
Cu Chulainn
4,597
264
0
4,379
10,840
7,414
1,381
1,023
9,193
0
70,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
36,031
475
Minions Killed
412
0
Camps Cleared
0
1,497,259
Distance Traveled
1,290,017
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,672
445
77
5
0
227,503
0
W
Geb
8,337
556
20
1
0
304,189
0
L
Nu Wa
7,553
504
92
6
0
247,768
8
W
Chiron
7,964
531
95
6
0
280,999
2
L
Mulan
8,501
567
107
7
0
244,935
4
W
Kukulkan
8,803
587
154
10
0
266,331
0
L
Neith
6,450
430
55
4
0
276,737
0
W
Da Ji
8,673
578
89
6
0
348,985
0
L
Freya
6,855
457
81
5
0
293,074
0
W
Cu Chulainn
8,831
589
117
8
0
296,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role