Player Matchup

Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Pmb250
Aphrodite
Level 125
God Stats
6W - 5L
1,658 SR
Queue Stats
329W - 308L
1,523 Elo+
Party 1
Ullr
Ullr
Raptors60
Ullr
Level 142
God Stats
5W - 5L
1,588 SR
Queue Stats
162W - 184L
1,535 Elo+
Party 1
Susano
Susano
Sublime69
Susano
Level 129
God Stats
1W - 2L
1,519 SR
Queue Stats
164W - 163L
1,510 Elo+
Party 1
Horus
Horus
TiG3Rs101
Horus
Level 105
God Stats
0W - 6L
1,616 SR
Queue Stats
320W - 309L
1,526 Elo+
Party 1
Team Averages
Level 116
1,576 SR
1,519 Elo+

VS

Team Averages
Level 104
1,575 SR
1,605 Elo+
Skadi
Skadi
 
Skadi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Chiulin
Terra
Level 126
God Stats
5W - 3L
1,622 SR
Queue Stats
104W - 85L
1,627 Elo+
Party 2
Merlin
Merlin
TwinkOmen
Merlin
Level 56
God Stats
8W - 6L
1,516 SR
Queue Stats
197W - 82L
1,663 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vulpixilate
Cu Chulainn
Level 126
God Stats
1W - 1L
1,586 SR
Queue Stats
90W - 70L
1,619 Elo+
Party 2
Athena
Athena
ambroixe
Athena
Level 121
God Stats
2W - 3L
1,652 SR
Queue Stats
282W - 245L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 0
7,949
611
1,870
5,537
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Pmb250
Aphrodite
12
1 / 3 / 0
6,919
532
5,574
12,207
6,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
13
3 / 1 / 2
7,656
589
5,484
10,141
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Sublime69
Susano
10
1 / 2 / 3
6,654
512
9,345
10,932
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
TiG3Rs101
Horus
8
1 / 2 / 2
5,962
459
3,057
11,147
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 5 / 1
7,143
549
8,241
10,938
5,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Terra
Chiulin
Terra
10
1 / 0 / 4
6,958
535
4,375
7,980
5,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
TwinkOmen
Merlin
15
1 / 0 / 0
8,727
671
4,387
4,171
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Vulpixilate
Cu Chulainn
13
3 / 0 / 2
7,615
586
9,759
13,787
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
ambroixe
Athena
11
1 / 2 / 1
6,320
486
4,797
12,675
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
8
8
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
Skadi
 
Skadi
2
5
1
0.5
W
Terra
Chiulin
Terra
1
0
4
3
L
Aphrodite
Pmb250
Aphrodite
1
3
0
0.33
L
Ullr
3
1
2
4
L
Susano
Sublime69
Susano
1
2
3
1.25
L
Horus
TiG3Rs101
Horus
1
2
2
1
W
Merlin
TwinkOmen
Merlin
1
0
0
1
W
Cu Chulainn
Vulpixilate
Cu Chulainn
3
0
2
4
W
Athena
ambroixe
Athena
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,330
Damage
31,559
49,964
Taken
49,551
27,416
Mitigated
29,200
13,656
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,870
42
0
879
5,537
1,897
0
2,908
2,629
66,305
0
W
Skadi
 
Skadi
8,241
4,715
18
1,150
10,938
5,100
0
0
10,938
0
58,781
W
Terra
Chiulin
Terra
4,375
575
1,799
3,463
7,980
5,962
0
2,116
5,864
14,036
0
L
Aphrodite
Pmb250
Aphrodite
5,574
1,345
709
6,414
12,207
6,740
0
1,118
11,089
52,611
0
L
Ullr
5,484
1,991
0
734
10,141
4,921
59
1,814
8,327
0
63,126
L
Susano
Sublime69
Susano
9,345
1,866
0
952
10,932
4,403
0
3,805
7,127
0
46,070
L
Horus
TiG3Rs101
Horus
3,057
1,494
653
3,315
11,147
9,455
20
3,914
7,233
0
13,169
W
Merlin
TwinkOmen
Merlin
4,387
526
0
250
4,171
1,616
0
1,349
2,822
90,531
0
W
Cu Chulainn
Vulpixilate
Cu Chulainn
9,759
808
0
3,194
13,787
10,340
0
2,756
11,031
0
58,682
W
Athena
ambroixe
Athena
4,797
1,335
0
3,757
12,675
6,182
0
1,223
11,452
43,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
36,763
400
Minions Killed
430
0
Camps Cleared
0
1,319,691
Distance Traveled
1,417,915
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,949
611
138
11
0
250,829
2
W
Skadi
7,143
549
80
6
0
251,106
0
W
Terra
6,958
535
21
2
0
302,665
3
L
Aphrodite
6,919
532
84
6
0
223,031
0
L
Ullr
7,656
589
102
8
0
250,771
2
L
Susano
6,654
512
58
4
0
294,565
0
L
Horus
5,962
459
18
1
0
300,495
5
W
Merlin
8,727
671
176
14
0
283,592
4
W
Cu Chulainn
7,615
586
84
6
0
269,877
2
W
Athena
6,320
486
69
5
0
310,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role