Player Matchup

Artio
Artio
AbyssNico
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,532 Elo+
Party 1
Yu Huang
Yu Huang
Poodaaaa
Yu Huang
Level 92
God Stats
2W - 2L
1,317 SR
Queue Stats
145W - 146L
1,363 Elo+
Solo
Martichoras
Martichoras
digidonuts
Martichoras
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Sun Wukong
Sun Wukong
iTroyjan7
Sun Wukong
Level 66
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Pele
Pele
mxgerrta
Pele
Level 91
God Stats
4W - 2L
1,768 SR
Queue Stats
441W - 477L
1,465 Elo+
Solo
Team Averages
Level 68
1,575 SR
1,375 Elo+

VS

Team Averages
Level 68
1,517 SR
1,484 Elo+
Nemesis
Nemesis
JacobTrixx
Nemesis
Level 69
God Stats
12W - 5L
1,519 SR
Queue Stats
257W - 227L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lucketty210
Tsukuyomi
Level 67
God Stats
9W - 10L
1,519 SR
Queue Stats
135W - 151L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Near950
Nu Wa
Level 69
God Stats
6W - 6L
1,458 SR
Queue Stats
31W - 27L
1,513 Elo+
Solo
Medusa
Medusa
SirSav
Medusa
Level 58
God Stats
2W - 1L
1,478 SR
Queue Stats
179W - 171L
1,483 Elo+
Party 2
Bacchus
Bacchus
Snazzy Hyperion
Bacchus
Level 78
God Stats
45W - 34L
1,611 SR
Queue Stats
163W - 164L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AbyssNico
Artio
14
4 / 0 / 5
8,626
479
5,761
14,579
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Poodaaaa
Yu Huang
11
4 / 3 / 1
7,516
418
5,660
8,709
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
digidonuts
Martichoras
14
0 / 6 / 1
7,841
436
5,108
14,104
7,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sun Wukong
iTroyjan7
Sun Wukong
13
3 / 4 / 6
8,239
458
9,315
18,912
15,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
14
1 / 7 / 3
8,492
472
5,090
20,252
8,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JacobTrixx
Nemesis
17
5 / 3 / 4
10,225
568
14,173
15,052
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Lucketty210
Tsukuyomi
15
5 / 4 / 3
9,490
527
11,083
13,358
9,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Near950
Nu Wa
13
3 / 0 / 9
8,848
492
14,170
6,984
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SirSav
Medusa
17
7 / 1 / 2
10,770
598
13,199
10,516
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 4 / 14
8,671
482
7,379
16,294
19,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
12
Kills
20
20
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
AbyssNico
Artio
4
0
5
6.5
W
Nemesis
JacobTrixx
Nemesis
5
3
4
2.33
W
Tsukuyomi
Lucketty210
Tsukuyomi
5
4
3
1.63
W
Nu Wa
Near950
Nu Wa
3
0
9
7.5
L
Yu Huang
Poodaaaa
Yu Huang
4
3
1
1.5
W
Medusa
SirSav
Medusa
7
1
2
8
W
0
4
14
1.75
L
Martichoras
digidonuts
Martichoras
0
6
1
0.08
L
Sun Wukong
iTroyjan7
Sun Wukong
3
4
6
1.5
L
Pele
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,934
Damage
60,004
76,556
Taken
62,204
49,608
Mitigated
44,814
15,159
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AbyssNico
Artio
5,761
532
950
6,153
14,579
15,623
0
6,412
8,167
20,380
0
W
Nemesis
JacobTrixx
Nemesis
14,173
6,947
0
1,653
15,052
7,136
2,133
2,440
12,612
0
100,722
W
Tsukuyomi
Lucketty210
Tsukuyomi
11,083
1,521
0
1,841
13,358
9,317
970
1,962
11,396
0
60,596
W
Nu Wa
Near950
Nu Wa
14,170
5,990
0
2,286
6,984
3,041
2,374
2,767
4,217
62,403
0
L
Yu Huang
Poodaaaa
Yu Huang
5,660
402
0
500
8,709
3,096
0
3,098
5,611
40,817
0
W
Medusa
SirSav
Medusa
13,199
7,473
0
5,189
10,516
5,474
1,734
656
9,860
0
92,929
W
7,379
837
566
3,824
16,294
19,846
340
3,661
12,633
15,328
0
L
Martichoras
digidonuts
Martichoras
5,108
1,467
0
1,252
14,104
7,317
0
3,449
10,655
0
55,630
L
Sun Wukong
iTroyjan7
Sun Wukong
9,315
2,068
0
4,183
18,912
15,071
0
3,625
15,287
0
53,631
L
Pele
5,090
1,400
0
2,121
20,252
8,501
0
4,965
15,287
0
65,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
48,004
366
Minions Killed
460
0
Camps Cleared
0
1,612,756
Distance Traveled
1,788,848
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,626
479
21
1
0
395,113
0
W
Nemesis
10,225
568
139
8
0
391,177
0
W
Tsukuyomi
9,490
527
80
4
0
368,129
2
W
Nu Wa
8,848
492
92
5
0
338,822
4
L
Yu Huang
7,516
418
84
5
0
213,045
0
W
Medusa
10,770
598
135
8
0
327,257
2
W
Bacchus
8,671
482
14
1
0
363,463
7
L
Martichoras
7,841
436
106
6
0
280,883
0
L
Sun Wukong
8,239
458
70
4
0
345,687
1
L
Pele
8,492
472
85
5
0
378,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role