Player Matchup

Cernunnos
Cernunnos
NinjaZacAttack
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,137 Elo+
Solo
He Bo
He Bo
ProdXBL
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 2
Shiva
Shiva
TTvbent2140
Shiva
Level 28
God Stats
1W - 1L
1,751 SR
Queue Stats
17W - 25L
1,448 Elo+
Solo
Freya
Freya
ehuff302
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
jsmokedatb420
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,229 Elo+
Solo
Team Averages
Level 36
1,550 SR
1,307 Elo+

VS

Team Averages
Level 40
1,457 SR
1,366 Elo+
Cthulhu
Cthulhu
DJZEYKO
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,281 Elo+
Solo
Tiamat
Tiamat
DeepSmell
Tiamat
Level 107
God Stats
2W - 5L
1,286 SR
Queue Stats
164W - 163L
1,456 Elo+
Party 1
Chronos
Chronos
DeepWrinkle
Chronos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 191L
1,434 Elo+
Party 1
Izanami
Izanami
Sun_Wu_Tofu
Izanami
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 223L
1,451 Elo+
Solo
Bacchus
Bacchus
guardia_silente5
Bacchus
Level 18
God Stats
19W - 23L
1,500 SR
Queue Stats
752W - 920L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NinjaZacAttack
Cernunnos
18
9 / 4 / 5
10,597
883
16,974
10,529
5,115
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
ProdXBL
He Bo
16
3 / 6 / 10
9,307
776
9,083
12,383
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 4
9,659
805
8,812
16,313
9,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
ehuff302
Freya
16
3 / 9 / 7
9,510
793
5,188
14,588
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
jsmokedatb420
Discordia
15
1 / 8 / 6
9,136
761
8,626
12,007
5,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJZEYKO
Cthulhu
18
6 / 6 / 16
10,938
912
12,145
23,643
17,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
DeepSmell
Tiamat
18
9 / 3 / 14
10,785
899
14,373
10,895
6,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
DeepWrinkle
Chronos
20
14 / 3 / 18
12,810
1,068
19,708
10,695
5,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Sun_Wu_Tofu
Izanami
17
5 / 4 / 12
11,019
918
9,707
12,964
6,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 13
9,160
763
3,384
9,756
13,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
108
20
Kills
35
35
Deaths
20
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJZEYKO
Cthulhu
6
6
16
2.33
W
Tiamat
DeepSmell
Tiamat
9
3
14
5.33
W
Chronos
DeepWrinkle
Chronos
14
3
18
7.67
L
Cernunnos
NinjaZacAttack
Cernunnos
9
4
5
2.88
L
He Bo
ProdXBL
He Bo
3
6
10
1.33
W
Izanami
Sun_Wu_Tofu
Izanami
5
4
12
2.75
L
4
8
4
0.75
L
Freya
ehuff302
Freya
3
9
7
0.72
W
1
4
13
1.88
L
Discordia
jsmokedatb420
Discordia
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,683
Damage
59,317
65,820
Taken
67,953
31,963
Mitigated
50,761
7,542
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJZEYKO
Cthulhu
12,145
459
421
4,314
23,643
17,776
25
9,607
14,036
25,866
0
W
Tiamat
DeepSmell
Tiamat
14,373
544
794
3,414
10,895
6,925
319
4,284
6,611
21,839
0
W
Chronos
DeepWrinkle
Chronos
19,708
6,812
1,505
2,799
10,695
5,332
3,253
2,916
7,779
38,672
0
L
Cernunnos
NinjaZacAttack
Cernunnos
16,974
9,793
88
2,015
10,529
5,115
788
8,324
2,205
0
31,034
L
He Bo
ProdXBL
He Bo
9,083
221
0
2,065
12,383
5,399
92
9,074
3,309
16,477
0
W
Izanami
Sun_Wu_Tofu
Izanami
9,707
6,145
1,402
3,590
12,964
6,738
3,494
4,281
8,683
0
30,126
L
8,812
1,236
454
911
16,313
9,597
259
11,373
4,940
0
16,327
L
Freya
ehuff302
Freya
5,188
2,122
0
784
14,588
6,491
357
11,344
3,244
10,350
0
W
3,384
156
265
664
9,756
13,990
0
1,809
7,947
7,212
0
L
Discordia
jsmokedatb420
Discordia
8,626
1,220
400
825
12,007
5,361
186
9,495
2,512
18,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
54,712
102
Minions Killed
137
0
Camps Cleared
0
997,019
Distance Traveled
1,093,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,938
912
24
2
0
222,351
0
W
Tiamat
10,785
899
16
1
0
246,524
0
W
Chronos
12,810
1,068
43
4
0
228,251
0
L
Cernunnos
10,597
883
34
3
0
211,872
0
L
He Bo
9,307
776
17
1
0
210,528
0
W
Izanami
11,019
918
46
4
0
213,417
0
L
Shiva
9,659
805
13
1
0
191,928
0
L
Freya
9,510
793
11
1
0
192,124
0
W
Bacchus
9,160
763
8
1
0
182,487
0
L
Discordia
9,136
761
27
2
0
190,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role