Player Matchup

Hera
Hera
Silver IV
DrStRaNgE24
Hera
Silver IV
Level 123
God Stats
6W - 11L
1,465 SR
Queue Stats
168W - 262L
602 MMR
Party 1
Tyr
Tyr
Silver V
Kagatox
Tyr
Silver V
Level 144
God Stats
1W - 2L
1,520 SR
Queue Stats
228W - 365L
445 MMR
Party 1
Ishtar
Ishtar
Silver V
Thehiddenfriend9
Ishtar
Silver V
Level 133
God Stats
2W - 7L
1,186 SR
Queue Stats
565W - 748L
513 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,390 SR
520 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,522 SR
1,257 MMR
Hercules
Hercules
Silver I
AlphaVigor
Hercules
Silver I
Level 151
God Stats
7W - 7L
1,426 SR
Queue Stats
351W - 501L
1,147 MMR
Solo
Danzaburou
Danzaburou
Silver II
PaoloRizzo98
Danzaburou
Silver II
Level 134
God Stats
83W - 88L
1,478 SR
Queue Stats
211W - 275L
1,119 MMR
Solo
Ix Chel
Ix Chel
Gold IV
evilbane4
Ix Chel
Gold IV
Level 137
God Stats
1W - 1L
1,662 SR
Queue Stats
112W - 128L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,512
655
8,415
10,023
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
11
1 / 5 / 2
9,284
714
5,212
16,573
14,025
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 8 / 0
9,723
748
6,458
12,785
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ah PuchVamanaBacchusAchillesAo Kuang

VS

Bans
AphroditeMartichorasHachimanNeithYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaVigor
Hercules
14
5 / 1 / 13
11,087
853
6,848
12,051
14,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PaoloRizzo98
Danzaburou
13
8 / 1 / 8
11,350
873
13,071
9,915
3,932
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
evilbane4
Ix Chel
14
7 / 1 / 11
11,558
889
12,368
6,837
2,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
20
20
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlphaVigor
Hercules
5
1
13
11.5
L
0
7
2
0.14
L
Tyr
1
5
2
0.4
W
Danzaburou
PaoloRizzo98
Danzaburou
8
1
8
12
L
2
8
0
0.25
W
Ix Chel
evilbane4
Ix Chel
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,085
Damage
32,287
39,381
Taken
28,803
22,053
Mitigated
21,109
2,594
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlphaVigor
Hercules
6,848
1,012
0
3,538
12,051
14,493
248
2,552
9,499
0
20,357
L
8,415
2,417
0
375
10,023
3,186
143
3,208
6,815
31,546
0
L
Tyr
5,212
162
0
1,528
16,573
14,025
0
5,744
10,829
0
22,424
W
Danzaburou
PaoloRizzo98
Danzaburou
13,071
6,782
0
2,662
9,915
3,932
2,491
2,840
7,075
0
60,955
L
6,458
3,509
0
691
12,785
4,842
462
3,725
9,060
0
35,975
W
Ix Chel
evilbane4
Ix Chel
12,368
1,594
2,518
2,243
6,837
2,684
458
3,304
3,533
46,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
33,995
125
Minions Killed
145
0
Camps Cleared
0
688,462
Distance Traveled
751,213
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,087
853
27
2
0
261,075
2
L
Hera
8,512
655
38
3
0
223,490
0
L
Tyr
9,284
714
29
2
0
251,692
0
W
Danzaburou
11,350
873
61
5
0
240,385
1
L
Ishtar
9,723
748
58
4
0
213,280
0
W
Ix Chel
11,558
889
57
4
0
249,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role