Player Matchup

Sylvanus
Sylvanus
Panda-Ramic-
Sylvanus
Level 28
God Stats
7W - 3L
1,741 SR
Queue Stats
118W - 108L
1,496 Elo+
Party 1
Cliodhna
Cliodhna
RETr0_shainish
Cliodhna
Level 125
God Stats
1W - 2L
1,508 SR
Queue Stats
96W - 103L
1,558 Elo+
Party 3
Neith
Neith
SlappinUNerds
Neith
Level 117
God Stats
23W - 18L
1,568 SR
Queue Stats
265W - 221L
1,490 Elo+
Party 1
Ra
Ra
Zencas1
Ra
Level 29
God Stats
15W - 15L
1,568 SR
Queue Stats
78W - 82L
1,631 Elo+
Party 3
Janus
Janus
at3lalakers
Janus
Level 117
God Stats
8W - 7L
1,624 SR
Queue Stats
86W - 63L
1,542 Elo+
Solo
Team Averages
Level 83
1,602 SR
1,544 Elo+

VS

Team Averages
Level 106
1,499 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BlondeGru
Anubis
Level 136
God Stats
3W - 4L
1,739 SR
Queue Stats
46W - 45L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
BrapGusteau
Sylvanus
Level 130
God Stats
3W - 1L
1,427 SR
Queue Stats
26W - 23L
1,591 Elo+
Party 2
Ne Zha
Ne Zha
EGRV32
Ne Zha
Level 66
God Stats
3W - 5L
1,377 SR
Queue Stats
76W - 73L
1,469 Elo+
Solo
Anhur
Anhur
MOLLLLLLYYY
Anhur
Level 68
God Stats
18W - 7L
1,451 SR
Queue Stats
171W - 161L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Panda-Ramic-
Sylvanus
9
0 / 3 / 0
5,819
448
4,534
12,034
7,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
11
1 / 2 / 1
6,859
528
4,149
10,344
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 4 / 0
6,091
469
8,731
10,429
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 1
7,731
595
5,577
7,978
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 0
7,014
540
4,447
6,414
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 4
7,272
559
10,203
7,174
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
BlondeGru
Anubis
14
4 / 1 / 2
8,151
627
7,715
7,491
3,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
BrapGusteau
Sylvanus
11
2 / 1 / 6
7,455
573
4,948
10,200
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
EGRV32
Ne Zha
13
2 / 1 / 1
7,837
603
5,439
13,362
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 2
7,767
597
4,822
8,757
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
4
7
W
Anubis
BlondeGru
Anubis
4
1
2
5
W
Sylvanus
BrapGusteau
Sylvanus
2
1
6
5
W
Ne Zha
EGRV32
Ne Zha
2
1
1
2.5
W
2
0
2
3
L
Sylvanus
Panda-Ramic-
Sylvanus
0
3
0
0
L
Cliodhna
1
2
1
0.75
L
1
4
0
0.25
L
1
3
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
33,127
47,199
Taken
46,984
19,215
Mitigated
21,087
11,038
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,203
4,995
0
1,594
7,174
2,783
894
2,392
4,782
0
61,898
W
Anubis
BlondeGru
Anubis
7,715
571
0
4,195
7,491
3,635
342
3,460
3,964
70,886
0
W
Sylvanus
BrapGusteau
Sylvanus
4,948
922
2,094
5,700
10,200
5,707
275
3,268
6,932
15,493
0
W
Ne Zha
EGRV32
Ne Zha
5,439
1,044
0
5,198
13,362
5,746
0
4,147
8,915
0
60,158
W
4,822
2,552
0
3,203
8,757
3,216
638
924
7,833
0
66,846
L
Sylvanus
Panda-Ramic-
Sylvanus
4,534
1,573
1,945
3,616
12,034
7,794
0
3,805
8,229
18,017
0
L
Cliodhna
4,149
512
0
966
10,344
3,402
725
3,780
6,564
0
48,037
L
8,731
2,683
0
1,439
10,429
3,889
304
1,813
8,616
0
53,645
L
5,577
579
419
1,653
7,978
2,629
316
3,265
4,713
70,910
0
L
4,447
391
0
1,000
6,414
1,501
0
0
6,414
55,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
38,482
408
Minions Killed
434
0
Camps Cleared
0
1,241,246
Distance Traveled
1,208,793
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,272
559
104
8
0
240,791
1
W
Anubis
8,151
627
110
8
0
242,363
0
W
Sylvanus
7,455
573
25
2
0
236,943
0
W
Ne Zha
7,837
603
91
7
0
216,857
2
W
Anhur
7,767
597
104
8
0
271,839
0
L
Sylvanus
5,819
448
32
2
0
205,437
1
L
Cliodhna
6,859
528
70
5
0
289,244
0
L
Neith
6,091
469
77
6
0
227,850
0
L
Ra
7,731
595
131
10
0
282,963
0
L
Janus
7,014
540
98
8
0
235,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role