Player Matchup

Lancelot
Lancelot
MadladGigachad
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,549 Elo+
Party 2
Tyr
Tyr
Reuen Qad
Tyr
Level 29
God Stats
8W - 7L
1,770 SR
Queue Stats
119W - 127L
1,429 Elo+
Party 2
Poseidon
Poseidon
SasquatchShaman
Poseidon
Level 155
God Stats
0W - 1L
1,320 SR
Queue Stats
88W - 100L
1,466 Elo+
Party 2
Shiva
Shiva
elijahsolos
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 198L
1,522 Elo+
Party 3
Chronos
Chronos
r1nobushi
Chronos
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 262L
1,495 Elo+
Party 3
Team Averages
Level 101
1,518 SR
1,492 Elo+

VS

Team Averages
Level 118
1,526 SR
1,503 Elo+
Nike
Nike
COM3RK1934
Nike
Level 148
God Stats
7W - 0L
1,989 SR
Queue Stats
155W - 200L
1,501 Elo+
Party 1
Olorun
Olorun
Lord_8thHoekage
Olorun
Level 120
God Stats
10W - 7L
1,506 SR
Queue Stats
247W - 219L
1,494 Elo+
Party 4
Thor
Thor
RenValentine
Thor
Level 173
God Stats
5W - 12L
1,423 SR
Queue Stats
214W - 255L
1,584 Elo+
Party 1
Hera
Hera
Simpitsu
Hera
Level 118
God Stats
1W - 2L
1,273 SR
Queue Stats
110W - 120L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
ljescoto_
Gilgamesh
Level 29
God Stats
2W - 2L
1,440 SR
Queue Stats
114W - 110L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
3 / 2 / 2
7,302
522
4,178
11,499
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 0 / 2
7,743
553
6,918
9,252
10,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
11
3 / 7 / 0
6,761
483
5,931
10,351
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 4
6,935
495
6,353
12,844
12,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
r1nobushi
Chronos
14
3 / 1 / 0
8,513
608
9,010
7,785
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,744
482
8,790
12,127
10,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,213
515
3,793
12,812
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 2 / 3
8,810
629
9,829
12,441
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
11
0 / 3 / 4
6,750
482
7,757
6,798
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
ljescoto_
Gilgamesh
13
0 / 0 / 0
7,467
533
2,602
6,492
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
9
Kills
12
12
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
1
3
0
0.33
L
Lancelot
3
2
2
2
W
8
2
3
4.75
L
0
0
2
1
L
Poseidon
3
7
0
0.43
W
Hera
0
3
4
0.67
L
0
2
4
1
W
Gilgamesh
ljescoto_
Gilgamesh
0
0
0
0
L
Chronos
r1nobushi
Chronos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,390
Damage
32,771
51,731
Taken
50,670
34,909
Mitigated
30,103
9,879
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,790
878
327
2,277
12,127
10,051
196
2,667
9,460
0
29,245
W
3,793
1,914
180
4,464
12,812
5,171
0
7,597
5,215
57,143
0
L
Lancelot
4,178
193
0
410
11,499
4,424
0
1,491
10,008
0
39,723
W
9,829
2,261
0
1,033
12,441
5,615
563
2,226
10,215
0
63,416
L
6,918
847
0
2,902
9,252
10,008
0
558
8,192
0
64,011
L
Poseidon
5,931
1,367
0
984
10,351
3,991
403
2,411
7,940
46,951
0
W
Hera
7,757
1,934
0
849
6,798
2,540
116
2,451
4,347
47,691
0
L
6,353
1,206
375
2,749
12,844
12,953
56
4,251
8,593
0
29,128
W
Gilgamesh
ljescoto_
Gilgamesh
2,602
748
0
1,760
6,492
6,726
0
0
6,492
0
49,081
L
Chronos
r1nobushi
Chronos
9,010
3,878
0
2,459
7,785
3,533
94
2,839
4,946
77,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
36,984
417
Minions Killed
427
0
Camps Cleared
0
1,438,589
Distance Traveled
1,350,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,744
482
32
2
0
291,895
0
W
Olorun
7,213
515
108
8
0
244,432
0
L
Lancelot
7,302
522
51
4
0
335,376
0
W
Thor
8,810
629
92
7
0
282,922
0
L
Tyr
7,743
553
106
8
0
307,276
0
L
Poseidon
6,761
483
85
6
0
246,387
0
W
Hera
6,750
482
97
7
0
275,693
0
L
Shiva
6,935
495
39
3
0
279,225
0
W
Gilgamesh
7,467
533
98
7
0
255,467
0
L
Chronos
8,513
608
136
10
0
270,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role