Player Matchup

Neith
Neith
Fear Raebug
Neith
Level 14
God Stats
1W - 4L
1,290 SR
Queue Stats
1W - 7L
1,014 Elo+
Party 1
Cerberus
Cerberus
W a c k b r u h
Cerberus
Level 52
God Stats
1W - 3L
1,393 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 1
Scylla
Scylla
mr xclutch99
Scylla
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,204 Elo+
Party 1
Team Averages
Level 54
1,394 SR
1,133 Elo+

VS

Team Averages
Level 44
1,607 SR
1,415 Elo+
Baron Samedi
Baron Samedi
bubuszzz
Baron Samedi
Level 39
God Stats
1W - 2L
1,725 SR
Queue Stats
6W - 10L
1,394 Elo+
Solo
Neith
Neith
imbcgolden
Neith
Level 43
God Stats
3W - 3L
1,598 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Sobek
Sobek
thatluckyboy
Sobek
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 336L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
8,773
877
6,156
6,305
2,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
10
2 / 1 / 8
7,932
793
5,676
9,493
8,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
12
5 / 0 / 5
8,704
870
10,052
6,110
2,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
bubuszzz
Baron Samedi
10
2 / 5 / 0
7,710
771
9,002
10,498
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
9
0 / 2 / 2
7,138
714
5,402
6,134
1,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 5 / 2
6,576
658
2,974
11,191
8,197
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Cerberus
2
1
8
6
L
Baron Samedi
bubuszzz
Baron Samedi
2
5
0
0.4
L
Neith
0
2
2
0.5
W
Scylla
5
0
5
7.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
17,378
21,908
Taken
27,823
12,905
Mitigated
16,092
2,286
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,156
4,159
0
510
6,305
2,446
832
3,747
2,558
0
25,063
W
Cerberus
5,676
594
0
1,630
9,493
8,208
166
4,609
4,884
18,187
0
L
Baron Samedi
bubuszzz
Baron Samedi
9,002
800
477
2,206
10,498
6,217
0
6,687
3,811
31,719
0
L
Neith
5,402
2,404
89
1,488
6,134
1,678
0
3,926
2,208
0
19,046
W
Scylla
10,052
1,056
0
146
6,110
2,251
504
3,847
2,263
36,133
0
L
2,974
387
0
499
11,191
8,197
0
5,542
5,649
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
21,424
128
Minions Killed
81
0
Camps Cleared
0
534,078
Distance Traveled
466,111
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,773
877
38
4
0
170,381
0
W
Cerberus
7,932
793
37
4
0
175,164
0
L
Baron Samedi
7,710
771
43
4
0
167,122
0
L
Neith
7,138
714
30
3
0
158,692
3
W
Scylla
8,704
870
53
5
0
188,533
0
L
Sobek
6,576
658
8
1
0
140,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role