Player Matchup

Ah Puch
Ah Puch
J Xcite
Ah Puch
Level 118
God Stats
1W - 2L
1,315 SR
Queue Stats
197W - 206L
1,431 Elo+
Solo
Cupid
Cupid
M14Godkiller
Cupid
Level 127
God Stats
8W - 3L
1,770 SR
Queue Stats
79W - 71L
1,496 Elo+
Party 1
Neith
Neith
That1OperaSinger
Neith
Level 118
God Stats
2W - 2L
1,577 SR
Queue Stats
7W - 4L
1,477 Elo+
Party 1
Kuzenbo
Kuzenbo
XxReaper19xX
Kuzenbo
Level 161
God Stats
13W - 13L
1,623 SR
Queue Stats
545W - 612L
1,382 Elo+
Solo
Ix Chel
Ix Chel
fearful-boat765
Ix Chel
Level 155
God Stats
208W - 233L
1,495 SR
Queue Stats
1,281W - 1,420L
1,457 Elo+
Solo
Team Averages
Level 136
1,556 SR
1,448 Elo+

VS

Team Averages
Level 136
1,537 SR
1,432 Elo+
Cliodhna
Cliodhna
BLIZARD QC
Cliodhna
Level 156
God Stats
26W - 29L
1,458 SR
Queue Stats
164W - 147L
1,417 Elo+
Solo
Vamana
Vamana
II SN0WMAN II
Vamana
Level 158
God Stats
2W - 4L
1,442 SR
Queue Stats
244W - 246L
1,426 Elo+
Solo
Tiamat
Tiamat
SentryDeDefianT
Tiamat
Level 140
God Stats
0W - 1L
1,789 SR
Queue Stats
57W - 69L
1,404 Elo+
Solo
Nu Wa
Nu Wa
ViperVixen
Nu Wa
Level 119
God Stats
18W - 12L
1,512 SR
Queue Stats
159W - 164L
1,491 Elo+
Solo
The Morrigan
The Morrigan
felgato1401
The Morrigan
Level 108
God Stats
3W - 5L
1,485 SR
Queue Stats
68W - 72L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
J Xcite
Ah Puch
18
4 / 2 / 21
12,553
1,141
13,020
9,003
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
31 / 1 / 5
17,506
1,591
46,815
13,729
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 20
12,094
1,099
6,725
8,437
3,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
XxReaper19xX
Kuzenbo
18
4 / 2 / 15
11,679
1,062
13,633
13,836
17,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 2 / 23
13,167
1,197
6,076
9,569
9,021
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BLIZARD QC
Cliodhna
16
0 / 6 / 5
10,897
991
10,627
18,168
9,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 9 / 0
12,608
1,146
16,867
22,869
20,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 12 / 1
11,076
1,007
11,384
21,486
18,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nu Wa
15
0 / 10 / 0
9,791
890
3,834
15,180
7,151
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
felgato1401
The Morrigan
16
0 / 5 / 5
10,900
991
4,152
15,145
8,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
42
Kills
8
8
Deaths
42
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BLIZARD QC
Cliodhna
0
6
5
0.42
L
5
9
0
0.56
W
Ah Puch
J Xcite
Ah Puch
4
2
21
7.25
W
31
1
5
33.5
L
3
12
1
0.29
W
2
1
20
12
L
Nu Wa
0
10
0
0
W
Kuzenbo
XxReaper19xX
Kuzenbo
4
2
15
5.75
W
1
2
23
6.25
L
The Morrigan
felgato1401
The Morrigan
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,269
Damage
46,864
54,574
Taken
92,848
41,002
Mitigated
64,310
15,280
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BLIZARD QC
Cliodhna
10,627
2,089
0
26
18,168
9,575
0
8,052
10,116
0
34,315
L
16,867
10,267
0
2,790
22,869
20,416
0
4,658
18,211
0
43,601
W
Ah Puch
J Xcite
Ah Puch
13,020
853
0
1,548
9,003
4,127
0
5,707
3,296
35,993
0
W
46,815
39,245
29
4,774
13,729
6,924
0
3,789
9,940
0
70,098
L
11,384
920
0
237
21,486
18,772
0
6,866
14,620
27,272
0
W
6,725
2,882
0
2,399
8,437
3,779
0
2,049
6,388
0
26,341
L
Nu Wa
3,834
1,009
0
0
15,180
7,151
0
6,501
8,679
9,160
0
W
Kuzenbo
XxReaper19xX
Kuzenbo
13,633
5,055
184
903
13,836
17,151
0
3,207
10,629
30,120
1,418
W
6,076
1,097
1,899
3,544
9,569
9,021
0
3,889
5,680
25,824
0
L
The Morrigan
felgato1401
The Morrigan
4,152
603
0
242
15,145
8,396
0
6,210
8,935
20,586
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,999
Gold Earned
55,272
241
Minions Killed
205
8
Camps Cleared
7
974,105
Distance Traveled
864,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,897
991
64
6
2
196,244
0
L
Vamana
12,608
1,146
60
5
3
179,011
0
W
Ah Puch
12,553
1,141
56
5
2
187,297
0
W
Cupid
17,506
1,591
63
6
1
212,957
0
L
Tiamat
11,076
1,007
27
2
0
192,578
0
W
Neith
12,094
1,099
49
4
0
198,047
0
L
Nu Wa
9,791
890
5
0
0
116,541
0
W
Kuzenbo
11,679
1,062
37
3
2
206,189
0
W
Ix Chel
13,167
1,197
36
3
3
169,615
0
L
The Morrigan
10,900
991
49
4
2
180,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role