Player Matchup

Tyr
Tyr
ADCMeRolling
Tyr
Level 14
God Stats
1W - 1L
1,786 SR
Queue Stats
12W - 5L
1,907 Elo+
Party 2
Izanami
Izanami
ElDumb
Izanami
Level 30
God Stats
2W - 2L
1,641 SR
Queue Stats
14W - 12L
1,615 Elo+
Party 1
Hel
Hel
MajestikUnikornX
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Memeking28
Ix Chel
Level 105
God Stats
4W - 4L
1,668 SR
Queue Stats
119W - 69L
1,777 Elo+
Party 2
Ao Kuang
Ao Kuang
TRagnarokT
Ao Kuang
Level 125
God Stats
4W - 4L
1,485 SR
Queue Stats
152W - 144L
1,635 Elo+
Party 1
Team Averages
Level 58
1,616 SR
1,687 Elo+

VS

Team Averages
Level 66
1,563 SR
1,593 Elo+
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 89
God Stats
77W - 54L
1,678 SR
Queue Stats
423W - 347L
1,666 Elo+
Solo
Ishtar
Ishtar
KogumiKokoriko
Ishtar
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
267W - 186L
1,602 Elo+
Solo
Geb
Geb
MrLoskii
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 255L
1,566 Elo+
Party 3
Set
Set
OGJ047
Set
Level 31
God Stats
3W - 1L
1,666 SR
Queue Stats
137W - 137L
1,573 Elo+
Party 3
Vulcan
Vulcan
nΣver
Vulcan
Level 39
God Stats
2W - 3L
1,471 SR
Queue Stats
76W - 61L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,410
561
7,737
19,669
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ElDumb
Izanami
13
5 / 7 / 1
8,527
568
10,560
16,706
6,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 2
6,466
431
6,884
15,082
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Memeking28
Ix Chel
14
4 / 5 / 3
8,386
559
10,416
12,679
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
TRagnarokT
Ao Kuang
13
3 / 5 / 2
7,743
516
3,962
17,535
6,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arklay07
Jormungandr
15
2 / 0 / 2
9,522
635
10,730
11,321
11,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
13 / 3 / 0
9,912
661
22,897
15,135
6,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 13
7,439
496
5,211
11,768
9,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Set
OGJ047
Set
15
9 / 6 / 6
9,551
637
12,253
14,897
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
nΣver
Vulcan
14
2 / 3 / 2
8,577
572
6,836
9,187
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
14
Kills
26
26
Deaths
16
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Jormungandr
Arklay07
Jormungandr
2
0
2
3
L
Izanami
ElDumb
Izanami
5
7
1
0.79
W
13
3
0
4.33
L
1
6
2
0.33
L
Ix Chel
Memeking28
Ix Chel
4
5
3
1.1
W
0
4
13
1.63
W
Set
OGJ047
Set
9
6
6
2
L
Ao Kuang
TRagnarokT
Ao Kuang
3
5
2
0.8
W
Vulcan
nΣver
Vulcan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,559
Damage
57,927
81,671
Taken
62,308
34,564
Mitigated
39,056
28,336
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,737
1,497
0
9,316
19,669
12,454
0
11,333
8,300
0
75,003
W
Jormungandr
Arklay07
Jormungandr
10,730
5,325
0
1,178
11,321
11,897
0
1,457
9,864
82,756
633
L
Izanami
ElDumb
Izanami
10,560
7,821
0
2,521
16,706
6,116
0
1,294
15,412
0
72,407
W
22,897
16,824
0
7,178
15,135
6,348
934
4,874
10,261
0
86,939
L
6,884
659
2,427
5,179
15,082
4,693
241
1,985
13,097
23,260
0
L
Ix Chel
Memeking28
Ix Chel
10,416
1,231
305
2,480
12,679
4,831
0
3,006
9,579
71,289
0
W
5,211
758
0
2,942
11,768
9,618
93
5,128
6,640
25,109
0
W
Set
OGJ047
Set
12,253
7,628
0
3,591
14,897
7,460
0
7,230
7,667
0
69,595
L
Ao Kuang
TRagnarokT
Ao Kuang
3,962
1,308
0
6,108
17,535
6,470
0
4,210
13,139
55,897
0
W
Vulcan
nΣver
Vulcan
6,836
1,784
0
51
9,187
3,733
437
3,263
5,924
68,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,532
Gold Earned
45,001
492
Minions Killed
492
0
Camps Cleared
0
1,505,365
Distance Traveled
1,580,661
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,410
561
132
9
0
348,776
0
W
Jormungandr
9,522
635
139
9
0
304,319
0
L
Izanami
8,527
568
114
8
0
253,571
0
W
Ishtar
9,912
661
121
8
0
297,300
2
L
Hel
6,466
431
32
2
0
278,938
0
L
Ix Chel
8,386
559
126
8
0
289,788
0
W
Geb
7,439
496
18
1
0
303,466
7
W
Set
9,551
637
101
7
0
343,725
0
L
Ao Kuang
7,743
516
88
6
0
334,292
0
W
Vulcan
8,577
572
113
8
0
331,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role