Player Matchup

He Bo
He Bo
Fatal_ObV
He Bo
Level 65
God Stats
0W - 3L
1,235 SR
Queue Stats
6W - 15L
1,277 Elo+
Party 1
Bellona
Bellona
HotDog_ObV
Bellona
Level 28
God Stats
0W - 5L
1,133 SR
Queue Stats
2W - 9L
1,294 Elo+
Party 1
Thanatos
Thanatos
Logic_ObV
Thanatos
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,144 Elo+
Party 1
Tyr
Tyr
Neko_ObV
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,149 Elo+
Party 1
Hachiman
Hachiman
Sidious_ObV
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,254 Elo+
Party 1
Team Averages
Level 48
1,374 SR
1,224 Elo+

VS

Team Averages
Level 106
1,461 SR
1,456 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Kenji_Hozuki
Chaac
Level 127
God Stats
19W - 15L
1,550 SR
Queue Stats
171W - 163L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
TrellTheGoat631
Kuzenbo
Level 89
God Stats
4W - 7L
1,360 SR
Queue Stats
277W - 272L
1,407 Elo+
Solo
Nemesis
Nemesis
Tru AKI
Nemesis
Level 65
God Stats
4W - 8L
1,328 SR
Queue Stats
131W - 120L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Tru Hito
Danzaburou
Level 125
God Stats
16W - 10L
1,566 SR
Queue Stats
72W - 78L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fatal_ObV
He Bo
13
1 / 3 / 4
7,930
466
10,511
8,992
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
HotDog_ObV
Bellona
9
0 / 10 / 3
6,405
377
7,521
19,243
17,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
Logic_ObV
Thanatos
12
5 / 7 / 3
8,337
490
8,264
17,571
7,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 4 / 1
7,138
420
2,439
13,777
12,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Sidious_ObV
Hachiman
13
2 / 12 / 2
8,583
505
5,439
15,481
4,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
6 / 2 / 6
11,787
693
13,241
9,972
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 19
9,583
564
13,765
16,611
15,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 0
6,543
385
1,235
4,382
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Tru AKI
Nemesis
16
7 / 2 / 10
10,045
591
9,680
12,605
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Tru Hito
Danzaburou
16
17 / 3 / 9
11,640
685
19,999
13,594
5,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
9
Kills
36
36
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
2
6
4.5
L
He Bo
Fatal_ObV
He Bo
1
3
4
1
L
Bellona
HotDog_ObV
Bellona
0
10
3
0.15
W
6
0
19
15.5
L
Thanatos
Logic_ObV
Thanatos
5
7
3
0.93
L
1
4
1
0.38
L
Hachiman
Sidious_ObV
Hachiman
2
12
2
0.25
W
0
2
0
0
W
Nemesis
Tru AKI
Nemesis
7
2
10
6
W
Danzaburou
Tru Hito
Danzaburou
17
3
9
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,174
Damage
57,920
75,064
Taken
57,164
45,850
Mitigated
32,815
14,253
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,241
4,511
0
824
9,972
4,465
4,894
406
9,566
113,798
0
L
He Bo
Fatal_ObV
He Bo
10,511
1,079
0
500
8,992
3,520
494
1,547
7,445
48,807
0
L
Bellona
HotDog_ObV
Bellona
7,521
2,422
0
1,984
19,243
17,844
0
2,531
16,712
0
31,772
W
13,765
2,053
631
5,499
16,611
15,081
355
4,047
12,564
0
50,240
L
Thanatos
Logic_ObV
Thanatos
8,264
2,760
0
7,214
17,571
7,392
0
3,000
14,571
0
45,850
L
2,439
341
423
2,636
13,777
12,257
0
6,669
7,108
0
28,699
L
Hachiman
Sidious_ObV
Hachiman
5,439
3,662
0
1,496
15,481
4,837
0
729
14,752
0
39,895
W
1,235
563
0
950
4,382
2,328
0
1,642
2,740
13,640
0
W
Nemesis
Tru AKI
Nemesis
9,680
4,092
0
1,062
12,605
5,307
1,702
2,834
9,771
0
68,712
W
Danzaburou
Tru Hito
Danzaburou
19,999
11,394
0
6,336
13,594
5,634
1,643
2,310
11,284
0
82,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
49,598
276
Minions Killed
476
0
Camps Cleared
0
1,526,142
Distance Traveled
1,476,729
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,787
693
174
10
0
287,747
2
L
He Bo
7,930
466
73
4
0
302,530
0
L
Bellona
6,405
377
49
3
0
295,286
0
W
Chaac
9,583
564
67
4
0
343,708
4
L
Thanatos
8,337
490
66
4
0
350,236
0
L
Tyr
7,138
420
31
2
0
274,113
0
L
Hachiman
8,583
505
57
3
0
303,977
0
W
Kuzenbo
6,543
385
29
2
0
113,058
0
W
Nemesis
10,045
591
107
6
0
428,216
0
W
Danzaburou
11,640
685
99
6
0
304,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role