Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AmErikanda
Amaterasu
Level 103
God Stats
31W - 17L
1,594 SR
Queue Stats
294W - 280L
1,548 Elo+
Party 2
Poseidon
Poseidon
JayySwaveyyy
Poseidon
Level 105
God Stats
32W - 16L
1,700 SR
Queue Stats
38W - 19L
1,666 Elo+
Solo
Zeus
Zeus
ScrotoBaggins76
Zeus
Level 107
God Stats
51W - 44L
1,593 SR
Queue Stats
90W - 83L
1,493 Elo+
Solo
Apollo
Apollo
Valyriän
Apollo
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 12L
1,500 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,541 Elo+

VS

Team Averages
Level 55
1,242 SR
1,251 Elo+
Yemoja
Yemoja
EmpLilith
Yemoja
Level 128
God Stats
0W - 3L
1,155 SR
Queue Stats
14W - 27L
1,185 Elo+
Party 1
Vamana
Vamana
Fallen2syn
Vamana
Level 18
God Stats
0W - 2L
1,205 SR
Queue Stats
7W - 19L
1,185 Elo+
Party 1
Ymir
Ymir
HALOBOSS2092
Ymir
Level 76
God Stats
1W - 2L
1,213 SR
Queue Stats
220W - 201L
1,515 Elo+
Solo
Izanami
Izanami
IAMSloth2008
Izanami
Level 26
God Stats
4W - 8L
1,289 SR
Queue Stats
10W - 20L
1,185 Elo+
Party 1
Cliodhna
Cliodhna
X7Royce
Cliodhna
Level 28
God Stats
0W - 2L
1,347 SR
Queue Stats
8W - 20L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 1 / 8
8,731
873
9,355
11,522
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
AmErikanda
Amaterasu
14
3 / 0 / 9
7,675
768
7,875
8,329
7,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
JayySwaveyyy
Poseidon
14
3 / 1 / 7
7,694
769
10,474
5,918
1,861
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 5
7,869
787
6,061
4,507
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Valyriän
Apollo
16
4 / 2 / 8
8,623
862
12,626
10,800
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmpLilith
Yemoja
13
2 / 1 / 1
8,186
819
3,686
7,940
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Fallen2syn
Vamana
12
0 / 4 / 1
6,558
656
4,452
9,863
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 1
7,518
752
5,724
12,547
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
IAMSloth2008
Izanami
14
1 / 5 / 2
7,716
772
9,030
12,562
5,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
X7Royce
Cliodhna
13
1 / 5 / 2
7,232
723
8,608
12,412
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
19
Kills
5
5
Deaths
19
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
8
11
W
Amaterasu
AmErikanda
Amaterasu
3
0
9
7.5
L
Yemoja
EmpLilith
Yemoja
2
1
1
2.5
L
Vamana
Fallen2syn
Vamana
0
4
1
0.13
L
1
4
1
0.38
L
Izanami
IAMSloth2008
Izanami
1
5
2
0.4
W
Poseidon
JayySwaveyyy
Poseidon
3
1
7
6.5
W
2
1
5
4.5
W
Apollo
Valyriän
Apollo
4
2
8
4
L
Cliodhna
X7Royce
Cliodhna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,391
Damage
31,500
41,076
Taken
55,324
22,193
Mitigated
37,334
9,099
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,355
5,791
0
2,540
11,522
6,374
0
2,262
8,976
0
22,089
W
Amaterasu
AmErikanda
Amaterasu
7,875
2,033
0
2,108
8,329
7,686
336
2,451
5,840
0
12,887
L
Yemoja
EmpLilith
Yemoja
3,686
1,124
2,352
2,053
7,940
8,012
0
4,070
3,626
10,122
0
L
Vamana
Fallen2syn
Vamana
4,452
1,333
0
1,895
9,863
6,590
0
3,827
5,582
0
17,858
L
5,724
1,397
0
912
12,547
12,010
0
3,595
7,540
22,331
0
L
Izanami
IAMSloth2008
Izanami
9,030
6,129
0
2,807
12,562
5,501
0
2,009
10,385
0
39,054
W
Poseidon
JayySwaveyyy
Poseidon
10,474
1,659
0
86
5,918
1,861
52
834
4,962
26,691
0
W
6,061
311
0
1,062
4,507
1,794
652
2,334
2,093
27,918
0
W
Apollo
Valyriän
Apollo
12,626
10,266
0
3,303
10,800
4,478
1,369
1,529
9,142
0
39,355
L
Cliodhna
X7Royce
Cliodhna
8,608
1,347
0
199
12,412
5,221
0
3,034
8,952
0
22,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,592
Gold Earned
37,210
220
Minions Killed
191
0
Camps Cleared
0
1,161,917
Distance Traveled
1,031,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,731
873
46
5
0
253,298
0
W
Amaterasu
7,675
768
17
2
0
240,955
0
L
Yemoja
8,186
819
8
1
0
215,042
0
L
Vamana
6,558
656
27
3
0
223,412
0
L
Ymir
7,518
752
31
3
0
209,309
0
L
Izanami
7,716
772
85
9
0
162,415
0
W
Poseidon
7,694
769
34
3
0
233,885
0
W
Zeus
7,869
787
54
5
0
209,283
0
W
Apollo
8,623
862
69
7
0
224,496
0
L
Cliodhna
7,232
723
40
4
0
221,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role