Player Matchup

Erlang Shen
Erlang Shen
Gold V
BrocketLauncher
Erlang Shen
Gold V
Level 140
God Stats
5W - 1L
1,710 SR
Queue Stats
72W - 65L
1,315 MMR
Solo
Nu Wa
Nu Wa
Silver II
CapCapCap
Nu Wa
Silver II
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
66W - 63L
1,390 MMR
Party 1
Cupid
Cupid
Gold V
HazardousMeat
Cupid
Gold V
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
341W - 335L
1,258 MMR
Party 1
Geb
Geb
Gold V
HighlightReelYou
Geb
Gold V
Level 225
God Stats
4W - 2L
1,810 SR
Queue Stats
764W - 791L
1,314 MMR
Solo
Kali
Kali
Silver II
Wabisahbii
Kali
Silver II
Level 45
God Stats
44W - 40L
1,797 SR
Queue Stats
408W - 403L
1,320 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,645 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,560 SR
1,320 MMR
Chaac
Chaac
Silver II
Golum_89
Chaac
Silver II
Level 108
God Stats
0W - 2L
1,456 SR
Queue Stats
12W - 26L
1,103 MMR
Party 2
Scylla
Scylla
Gold IV
Nonadex
Scylla
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 114L
1,304 MMR
Solo
Izanami
Izanami
Gold V
TruBatman35
Izanami
Gold V
Level 155
God Stats
18W - 15L
1,567 SR
Queue Stats
375W - 389L
1,325 MMR
Solo
Mercury
Mercury
Bronze III
andrenozz58
Mercury
Bronze III
Level 115
God Stats
1W - 2L
1,701 SR
Queue Stats
3W - 6L
1,545 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
idcwutusay
Baron Samedi
Gold V
Level 145
God Stats
43W - 34L
1,575 SR
Queue Stats
496W - 492L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrocketLauncher
Erlang Shen
7
1 / 1 / 1
4,454
742
3,063
4,469
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
CapCapCap
Nu Wa
7
0 / 1 / 0
4,033
672
1,085
1,600
357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,630
605
1,765
3,418
938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,763
627
594
2,566
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,016
669
931
4,528
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
MartichorasHe BoAo KuangAgni

VS

Bans
HachimanBakasuraAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Golum_89
Chaac
7
0 / 1 / 1
3,844
641
2,381
5,662
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Nonadex
Scylla
7
0 / 0 / 1
4,068
678
556
1,560
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
TruBatman35
Izanami
6
0 / 0 / 0
3,514
586
1,905
3,426
989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
andrenozz58
Mercury
7
2 / 1 / 0
4,276
713
1,520
4,740
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
idcwutusay
Baron Samedi
2
0 / 0 / 0
2,877
480
77
342
178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BrocketLauncher
Erlang Shen
1
1
1
1.5
W
Nu Wa
CapCapCap
Nu Wa
0
1
0
0
L
Chaac
Golum_89
Chaac
0
1
1
0.5
W
0
0
0
0
W
0
0
0
0
L
Scylla
Nonadex
Scylla
0
0
1
0.5
L
Izanami
TruBatman35
Izanami
0
0
0
0
W
1
0
0
1
L
Mercury
andrenozz58
Mercury
2
1
0
2
L
Baron Samedi
idcwutusay
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,438
Damage
6,439
16,581
Taken
15,730
6,949
Mitigated
5,548
6,236
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BrocketLauncher
Erlang Shen
3,063
1,419
0
1,333
4,469
2,810
0
0
4,469
0
24,258
W
Nu Wa
CapCapCap
Nu Wa
1,085
28
0
480
1,600
357
0
428
1,172
22,548
0
L
Chaac
Golum_89
Chaac
2,381
587
0
1,401
5,662
2,680
0
193
5,205
0
20,535
W
1,765
988
0
1,516
3,418
938
0
0
3,418
0
23,348
W
594
128
0
1,331
2,566
1,358
0
77
2,489
8,828
0
L
Scylla
Nonadex
Scylla
556
172
0
489
1,560
345
0
226
1,334
23,441
0
L
Izanami
TruBatman35
Izanami
1,905
1,562
0
618
3,426
989
0
793
2,633
0
20,241
W
931
511
0
1,576
4,528
1,486
0
128
4,400
0
23,419
L
Mercury
andrenozz58
Mercury
1,520
954
0
892
4,740
1,356
0
294
4,408
0
20,170
L
Baron Samedi
idcwutusay
Baron Samedi
77
0
0
75
342
178
0
173
169
1,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,896
Gold Earned
18,579
192
Minions Killed
157
0
Camps Cleared
0
611,071
Distance Traveled
511,689
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,454
742
50
8
0
126,380
0
W
Nu Wa
4,033
672
39
7
0
115,306
0
L
Chaac
3,844
641
32
5
0
115,267
1
W
Cupid
3,630
605
41
7
0
104,734
0
W
Geb
3,763
627
13
2
0
129,875
3
L
Scylla
4,068
678
53
9
0
111,291
1
L
Izanami
3,514
586
34
6
0
105,038
2
W
Kali
4,016
669
49
8
0
134,776
0
L
Mercury
4,276
713
35
6
0
149,091
0
L
Baron Samedi
2,877
480
3
1
0
31,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role