Player Matchup

Nox
Nox
Playboyy_Jb
Nox
Level 62
God Stats
1W - 0L
1,431 SR
Queue Stats
4W - 6L
1,335 Elo+
Solo
Scylla
Scylla
iEOGxGrindFest
Scylla
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
329W - 332L
1,463 Elo+
Party 3
Hachiman
Hachiman
iEOGxStebola
Hachiman
Level 148
God Stats
4W - 7L
1,350 SR
Queue Stats
107W - 112L
1,485 Elo+
Party 3
Poseidon
Poseidon
iEogxJdizzlex
Poseidon
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,395 Elo+
Party 3
Surtr
Surtr
tydrenunu
Surtr
Level 42
God Stats
2W - 1L
1,241 SR
Queue Stats
8W - 8L
1,292 Elo+
Solo
Team Averages
Level 103
1,404 SR
1,394 Elo+

VS

Team Averages
Level 61
1,480 SR
1,352 Elo+
Sylvanus
Sylvanus
KRYPTC NINJA
Sylvanus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,722 Elo+
Solo
Cthulhu
Cthulhu
Nexris
Cthulhu
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 13L
1,120 Elo+
Party 2
Ra
Ra
Nightstalker6315
Ra
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 80L
1,414 Elo+
Party 1
Mercury
Mercury
iamepic353
Mercury
Level 44
God Stats
1W - 3L
1,192 SR
Queue Stats
16W - 14L
1,097 Elo+
Party 2
Jing Wei
Jing Wei
spyro12767
Jing Wei
Level 25
God Stats
1W - 1L
1,709 SR
Queue Stats
73W - 82L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,983
1,123
4,951
5,558
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 4
9,654
1,207
8,504
6,420
3,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
iEOGxStebola
Hachiman
15
3 / 1 / 5
9,561
1,195
11,472
6,388
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
iEogxJdizzlex
Poseidon
15
0 / 1 / 9
8,770
1,096
9,743
7,667
3,618
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
tydrenunu
Surtr
15
1 / 1 / 8
8,854
1,107
9,449
13,280
15,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KRYPTC NINJA
Sylvanus
14
0 / 1 / 3
9,050
1,131
3,218
13,930
14,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
Nexris
Cthulhu
14
0 / 4 / 4
8,512
1,064
10,098
12,889
15,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 1
9,873
1,234
16,239
8,574
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
iamepic353
Mercury
14
1 / 2 / 1
8,615
1,077
6,221
9,619
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
spyro12767
Jing Wei
13
0 / 2 / 0
7,501
938
448
2,718
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
11
Kills
5
5
Deaths
11
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
KRYPTC NINJA
Sylvanus
0
1
3
1.5
L
Cthulhu
Nexris
Cthulhu
0
4
4
0.5
L
4
2
1
2.25
W
2
1
7
5.5
W
5
1
4
7
W
Hachiman
iEOGxStebola
Hachiman
3
1
5
5.5
W
Poseidon
iEogxJdizzlex
Poseidon
0
1
9
4.5
L
Mercury
iamepic353
Mercury
1
2
1
0.75
L
Jing Wei
spyro12767
Jing Wei
0
2
0
0
W
Surtr
tydrenunu
Surtr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
36,224
39,313
Taken
47,730
27,656
Mitigated
41,664
3,313
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
KRYPTC NINJA
Sylvanus
3,218
1,128
2,676
3,454
13,930
14,816
0
7,235
6,448
6,822
0
L
Cthulhu
Nexris
Cthulhu
10,098
602
201
783
12,889
15,587
0
5,983
6,740
18,784
0
L
16,239
1,186
744
1,286
8,574
4,269
0
4,700
3,775
51,191
0
W
4,951
1,158
0
0
5,558
2,712
0
4,146
1,125
12,170
0
W
8,504
473
0
625
6,420
3,239
0
4,747
1,485
31,638
0
W
Hachiman
iEOGxStebola
Hachiman
11,472
8,065
0
0
6,388
2,839
0
4,929
1,202
0
31,275
W
Poseidon
iEogxJdizzlex
Poseidon
9,743
1,022
0
0
7,667
3,618
0
5,383
2,168
27,337
0
L
Mercury
iamepic353
Mercury
6,221
1,628
0
0
9,619
5,910
0
3,623
5,915
0
23,961
L
Jing Wei
spyro12767
Jing Wei
448
448
0
87
2,718
1,082
0
1,551
1,166
0
3,658
W
Surtr
tydrenunu
Surtr
9,449
3,063
72
2,616
13,280
15,248
0
9,166
3,778
733
17,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,822
Gold Earned
43,551
197
Minions Killed
190
8
Camps Cleared
3
820,610
Distance Traveled
736,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,050
1,131
6
1
0
144,007
0
L
Cthulhu
8,512
1,064
20
3
0
159,893
0
L
Ra
9,873
1,234
100
13
1
176,354
0
W
Nox
8,983
1,123
23
3
1
142,852
0
W
Scylla
9,654
1,207
65
8
1
167,127
0
W
Hachiman
9,561
1,195
36
5
2
158,683
0
W
Poseidon
8,770
1,096
54
7
2
166,350
0
L
Mercury
8,615
1,077
58
7
2
211,594
0
L
Jing Wei
7,501
938
6
1
0
44,288
0
W
Surtr
8,854
1,107
19
2
2
185,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role