Player Matchup

Chaac
Chaac
Silver I
Squimdwart
Chaac
Silver I
Level 106
God Stats
11W - 10L
1,589 SR
Queue Stats
73W - 83L
1,369 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
temp-952422
Cu Chulainn
Bronze III
Level 107
God Stats
1W - 2L
1,715 SR
Queue Stats
6W - 12L
1,532 MMR
Party 2
Scylla
Scylla
Silver III
thoreli987
Scylla
Silver III
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 23L
1,427 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,602 SR
1,443 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,716 SR
1,435 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
KingKaldo
Ah Muzen Cab
Gold III
Level 131
God Stats
4W - 5L
1,517 SR
Queue Stats
271W - 239L
1,599 MMR
Party 1
Xing Tian
Xing Tian
Silver I
OVnightmare
Xing Tian
Silver I
Level 156
God Stats
6W - 1L
1,764 SR
Queue Stats
58W - 66L
1,392 MMR
Solo
Janus
Janus
Gold IV
Warm21
Janus
Gold IV
Level 144
God Stats
2W - 2L
1,866 SR
Queue Stats
209W - 197L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 5 / 3
9,281
663
8,281
15,162
14,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
temp-952422
Cu Chulainn
12
2 / 4 / 2
9,602
686
8,118
12,871
15,372
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
thoreli987
Scylla
13
2 / 7 / 0
10,321
737
7,057
12,243
4,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaThothAo KuangVamanaShiva

VS

Bans
AchillesAphroditeMartichorasBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingKaldo
Ah Muzen Cab
15
7 / 1 / 8
11,876
848
13,675
11,991
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
OVnightmare
Xing Tian
14
2 / 2 / 14
10,904
779
5,129
13,927
17,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Warm21
Janus
14
7 / 1 / 8
11,739
839
15,305
8,394
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
16
16
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
KingKaldo
Ah Muzen Cab
7
1
8
11
W
Xing Tian
OVnightmare
Xing Tian
2
2
14
4.5
L
Chaac
0
5
3
0.3
W
Janus
Warm21
Janus
7
1
8
11
L
Cu Chulainn
temp-952422
Cu Chulainn
2
4
2
0.75
L
Scylla
thoreli987
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,456
Damage
34,109
40,276
Taken
34,312
34,260
Mitigated
26,181
6,531
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
KingKaldo
Ah Muzen Cab
13,675
5,531
0
2,693
11,991
5,594
2,212
2,996
8,995
0
65,625
W
Xing Tian
OVnightmare
Xing Tian
5,129
242
745
701
13,927
17,194
221
2,921
11,006
17,119
0
L
Chaac
8,281
545
0
4,609
15,162
14,195
0
8,000
7,162
0
34,121
W
Janus
Warm21
Janus
15,305
1,204
0
370
8,394
3,393
847
2,008
6,386
49,900
0
L
Cu Chulainn
temp-952422
Cu Chulainn
8,118
917
0
1,344
12,871
15,372
0
5,824
7,047
789
26,263
L
Scylla
thoreli987
Scylla
7,057
699
0
578
12,243
4,693
0
6,861
5,382
41,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
34,519
159
Minions Killed
176
0
Camps Cleared
0
719,953
Distance Traveled
804,655
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,876
848
91
7
0
264,975
0
W
Xing Tian
10,904
779
15
1
0
272,781
2
L
Chaac
9,281
663
62
4
0
253,516
4
W
Janus
11,739
839
70
5
0
266,899
0
L
Cu Chulainn
9,602
686
30
2
0
236,786
1
L
Scylla
10,321
737
67
5
0
229,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role