Player Matchup

Ne Zha
Ne Zha
AugustoHung
Ne Zha
Level 127
God Stats
1W - 3L
1,133 SR
Queue Stats
75W - 88L
1,393 Elo+
Party 1
Hou Yi
Hou Yi
Je_Force
Hou Yi
Level 162
God Stats
2W - 9L
1,432 SR
Queue Stats
543W - 587L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
ces_br_falco
Sylvanus
Level 153
God Stats
31W - 40L
1,419 SR
Queue Stats
310W - 332L
1,449 Elo+
Party 1
Ra
Ra
zay-gaymer
Ra
Level 119
God Stats
5W - 1L
1,342 SR
Queue Stats
452W - 435L
1,462 Elo+
Solo
Ishtar
Ishtar
zoneemecee
Ishtar
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 100L
1,352 Elo+
Party 1
Team Averages
Level 134
1,365 SR
1,420 Elo+

VS

Team Averages
Level 94
1,507 SR
1,457 Elo+
Hachiman
Hachiman
Cisco69 Y
Hachiman
Level 103
God Stats
11W - 8L
1,631 SR
Queue Stats
344W - 311L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
DatboiPrim
Nu Wa
Level 99
God Stats
13W - 10L
1,280 SR
Queue Stats
890W - 866L
1,457 Elo+
Solo
Skadi
Skadi
YukikoYumi
Skadi
Level 76
God Stats
8W - 2L
1,543 SR
Queue Stats
28W - 36L
1,429 Elo+
Solo
Pele
Pele
islamico br
Pele
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
xLanzer310x
Gilgamesh
Level 67
God Stats
35W - 30L
1,582 SR
Queue Stats
113W - 99L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
2 / 3 / 4
11,491
479
4,603
19,202
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Je_Force
Hou Yi
19
3 / 2 / 1
11,537
481
8,246
17,811
8,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ces_br_falco
Sylvanus
17
2 / 1 / 6
12,000
500
5,013
22,285
30,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
3 / 1 / 5
13,312
555
13,985
13,426
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
zoneemecee
Ishtar
20
5 / 0 / 2
14,267
594
22,477
17,215
9,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cisco69 Y
Hachiman
19
1 / 1 / 3
11,629
485
16,144
14,030
5,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
2 / 3 / 1
11,244
469
17,216
11,864
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Skadi
16
2 / 2 / 2
10,328
430
7,885
13,204
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 8 / 3
10,035
418
10,528
23,189
9,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
xLanzer310x
Gilgamesh
17
0 / 3 / 1
11,309
471
8,718
22,422
25,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
7
7
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
3
4
1.33
L
Hachiman
Cisco69 Y
Hachiman
1
1
3
2.5
L
Nu Wa
2
3
1
0.83
W
Hou Yi
Je_Force
Hou Yi
3
2
1
1.75
L
Skadi
2
2
2
1.5
W
Sylvanus
ces_br_falco
Sylvanus
2
1
6
5
L
2
8
3
0.44
L
Gilgamesh
xLanzer310x
Gilgamesh
0
3
1
0.17
W
3
1
5
5.5
W
Ishtar
zoneemecee
Ishtar
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,324
Damage
60,491
89,939
Taken
84,709
64,417
Mitigated
51,320
41,693
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,603
682
0
7,185
19,202
9,060
2,909
2,717
16,485
0
84,200
L
Hachiman
Cisco69 Y
Hachiman
16,144
8,299
0
8,904
14,030
5,935
500
2,527
11,503
0
117,951
L
Nu Wa
17,216
5,077
0
0
11,864
4,892
120
6,294
5,570
107,077
0
W
Hou Yi
Je_Force
Hou Yi
8,246
2,508
0
4,541
17,811
8,762
3,218
2,170
15,641
0
100,460
L
Skadi
7,885
2,410
0
465
13,204
5,198
365
3,651
9,303
0
73,689
W
Sylvanus
ces_br_falco
Sylvanus
5,013
989
6,168
8,004
22,285
30,883
941
4,374
17,911
28,164
0
L
10,528
2,987
0
3,439
23,189
9,750
0
6,292
16,897
0
69,196
L
Gilgamesh
xLanzer310x
Gilgamesh
8,718
2,725
67
3,203
22,422
25,545
0
536
21,886
0
83,939
W
13,985
390
1,480
6,166
13,426
6,439
2,849
5,757
7,669
137,915
0
W
Ishtar
zoneemecee
Ishtar
22,477
16,819
0
8,149
17,215
9,273
1,686
2,198
15,017
0
136,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
54,545
753
Minions Killed
658
0
Camps Cleared
0
2,315,060
Distance Traveled
2,164,991
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,491
479
119
5
0
496,929
6
L
Hachiman
11,629
485
151
6
0
452,238
4
L
Nu Wa
11,244
469
159
7
0
435,952
12
W
Hou Yi
11,537
481
156
7
0
447,760
0
L
Skadi
10,328
430
122
5
0
417,673
9
W
Sylvanus
12,000
500
37
2
0
393,294
0
L
Pele
10,035
418
83
3
0
413,316
0
L
Gilgamesh
11,309
471
143
6
0
445,812
0
W
Ra
13,312
555
228
10
0
538,250
2
W
Ishtar
14,267
594
213
9
0
438,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role